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Amelia Vought

Amelia Vought

F) Gd10
A) Gd10
S) Ty6
E) Ex20
R) Ex20
I) Gd10
P) Ex20

Health: 46 Karma: 50
Resources: Gd Pop: 0

Known Powers:
Body Transformation: Amelia's body is naturally in mist form and requires an act of conscious will, to become solid. She has developed the following power stunts:
-Intangibility: Amelia is virtually intangible in mist form and has in effect, Mn protection vs. Physical and In protection vs. Energy
-Transformation of others: Amelia can transform others into mist with Am ability. Victims are allowed an Endurance FEAT against Am intensity to resist the transformation.
-Flight: Able to control her mist and essentially fly at Pr airspeed or 4 areas per round.
-Suffocation: By controlling and removing the air from an opponent's lungs, Amelia can effectively suffocate an opponent with In ability. The target of such an attack is afforded an Endurance FEAT to avoid this attack, a failure means unconsciousness for 1-10 rounds. Should Amelia with to kill her opponent, she would need to continue with this form off suffocation, reducing the victim by one Endurance rank per round until the victim reaches Sh-0 at which point, the victim dies. Characters that do not require to breath are immune to such attacks.
-As a being with a gaseous form, Amelia can enter any non airtight space.
Transubstantiation/teleportation: This allows Amelia to transport herself as well as others whom she has transformed into mist over vast distances. The distances she can travel are unrevealed, but has so far be able to travel several hundred miles. The teleportation at both ends is accompanied by an ambient mist and sometimes a bright flash.
-Am ability to teleport herself and others at least several hundred miles away.
-Teleport others to great heights and let them fall. (See rules for falling to determine damage)
-Teleport a single limb or body part of an opponent with Rm ability, doing Am damage. A successful Endurance FEAT is required to avoid taking damage

Body Armor: Gd protection vs. Physical, Ex protection vs. Fire
Communicator: The headset allows communication with the Acolytes up to 20 miles range or to connect through a satellite up-link (such as Asteroid M) in which case the range would be near worldwide. The gear, while configured to communication among Acolytes, can be used to monitor local frequencies

Talents: First Aid, Medicine

Contacts: Acolytes of Magneto