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Time Splitters Strategy Guide - Related: Codes - Reviews
.



·-----------------------------------------------------------------------------·
| File: timesplt.txt        Date: 03 / 01 / 2001               Version: 1.1.1 |
·-----------------------------------------------------------------------------·

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                          FAQ / Walkthrough / Secrets

·-----------------------------------------------------------------------------·
| FILE INFORMATION                                                            |
·-----------------------------------------------------------------------------·

    Version:     1.1.1
    Date:        03/01/01
    Email:       faqs@oddco.com
    Website:     www.oddco.com

·-----------------------------------------------------------------------------·
| COPYRIGHT INFORMATION - READ IT LEECHERS!!!                                 |
·-----------------------------------------------------------------------------·
    This file and it's contents is not to be reproduced in any other form 
without prior consent from the author.  That includes both commercialy 
printing and selling of this file.  This file will _only_ be hosted on 
'GameFAQs.com', 'CheatCC' and 'Oddity'.  Please do not ask permission to host
this FAQ on any other site.  This is because I want people to see the latest
version and not a FAQ that is 10 versions behind.  This causes great stress
when people ask you questions from old FAQ's that have been answered in new
FAQs.
    If you find this file on any other site than the sites below, they are 
illegaly leeched files.  Please contact me so that I can do something about 
these lamer websites.

    OFFICIAL HOST SITES:

        Oddity    -  www.oddco.com      -   Official Home
        GameFAQs  -  www.gamefaqs.com   -   Great Game FAQ Site
        CheatCC   -  www.cheatcc.com    -   Another very good FAQ Site

·-----------------------------------------------------------------------------·
| UPDATE INFORMATION                                                          |
·-----------------------------------------------------------------------------·
    Always you will be able to find the newest update at the Official Home of 
this FAQ.

   1.1.1 - Third Version. Added Awards, Gun Information, and some Challange
           Help. Released 03/01/01
   1.1.0 - Second Version. Added Controls, Acade Modes, Challange details, and
           a few extra Arcade Awards. Released 02/01/01
   1.0.0 - First Version. Released 01/01/01

NOTES: Planned additions to this FAQ will be these Items:
   Walkthroughs for every Stage on every Difficulty Rating.
   Character Bio's
   Character Unlocking Details
   Challenge Mode Details
   Weapon Details

PS: Before you start saying hey half of this is incomplete, I would just like
    to say that this FAQ, is a Work In Progress, and if anyone wants to help
    flesh out parts, feel free to drop me an email and I will hopefully 
    include your information in the FAQ, fully creditted as well :)

·-----------------------------------------------------------------------------·
| CONTENTS                                                                    |
·-----------------------------------------------------------------------------·

                  0   ..............  COPYRIGHT
                  1   ..............  UPDATES
                  2   ..............  CONTENTS
                  3   ..............  CONTROLS
                  4   ..............  STAGES
                  5   ..............  CHARACTERS
                  6   ..............  WEAPONS
                  7   ..............  CHALLENGES
                  8   ..............  MULTIPLAYER
                  9   ..............  CHEATS
                  10  ..............  CONTACTING THE AUTHOR
                  11  ..............  CREDITS AND THANK-YOU'S

·-----------------------------------------------------------------------------·
| CONTROLS                                                                    |
·-----------------------------------------------------------------------------·

·------------------.      ______              ______      ·-------------------·
|Aim                >----|__L2__|            |__R2__|----< Primary Fire       |
·------------------·                                      ·-------------------·
·------------------·      ______              ______      ·-------------------·
|Crouch             >----|__L1__|            |__R1__|----< Secondary Fire     |
·------------------·                                      ·-------------------·
·------------------·                                      ·-------------------·
|UP:    Zoom In     \       _                   _        / /\: Reaload        |
|DOWN:  Zoom Out     \__  _| |_   _     __   _ |_| _  __/  []: None           |
|LEFT:  Weapon Prev  /   |_   _| |__|  |__> |_| _ |_|   \  (): None           |
|RIGHT: Weapon Next /      |_|___  | __ |  ___ |_|       \ ><: Respawn        |
·------------------·         /   \ ||__|| /   \           ·-------------------·
·------------------.        (     )|  | |(     )          .-------------------·
|L.ANALOG: Movement >--------\___/ |  | | \___/----------< R.ANALOG: Direction|
·------------------'               |  | |                 `-------------------·
·--------------------.             |  | |             .-----------------------·
|SELECT: Ingame Menu  >------------·  | ·------------< START: Pause           |
·--------------------'                |               `-----------------------·
                                      |               .-----------------------·
                                      ·--------------< ANALOG: None           |
                                                      `-----------------------·

·-----------------------------------------------------------------------------·
| STAGES                                                                      |
·-----------------------------------------------------------------------------·

    STAGE: 1935 TOMB
        Male:          Captain Ash
        Female:        Lady Jane

        Level Bonus:
           Easy:       Unlock Cultist as Playable Character.
           Normal:     Unlock Graveyard as Playable Arcade Level.
           Hard:       Unlock Eye Mummy as Playable Character.

    --<>--

    STAGE: 1950 VILLAGE
        Male:          Dr. Seth Graven
        Female:        Dr. Katje Nadir

        Level Bonus:
           Easy:       Unlock Village as Playable Arcade Level and 'Period
                       Horror' Bot Setting
           Normal:     Unlock Castle as Playable Arcade Level.
           Hard:       Unlock Fishwife Mutant as Playable Character.

    --<>--

    STAGE: 1965 MANSION
        Male:          Peekaboo Jones
        Female:        Mary-Beth Casey

        Level Bonus:
           Easy:       'Horror Shocker' Bot Setting and Fishwife Mutant, Hick 
                       Hyde, Insect Mutant, Overall Mutant, Police Zombie, Girl
                       Zombie, Skull Zombie, and Jacket Zombie as Bots.
           Normal:     Unlock Mall as Playable Arcade Level.
           Hard:       Unlock Priest Mutant as Playable Character.

    --<>--

    STAGE: 1970 CHINESE
        Male:          Det. Harry Tipper
        Female:        Lt. Christine Malone

        Level Bonus:
           Easy:       Unlock Chinese Chef as Playable Character.
           Normal:     Unlock Site as Playable Arcade Level.
           Hard:       Unlock Suit Hoodlum as Playable Character.

    --<>--

    STAGE: 1985 CHEMICAL PLANT
        Male:          Fingers McKenzie
        Female:        Ravelle Velvet

        Level Bonus:
           Easy:       Unlock Chemical Plant as Playable Arcade Level, plus
                       'Usual Suspects' as a Bot Setting, and Lumberjack,
                       Malehood, and Waiter as Bots.
           Normal:     Unlock Bank as Playable Arcade Level.
           Hard:       Unlock Lumberjack as Playable Character.

    --<>--

    STAGE: 2000 DOCKS
        Male:          Jacques Misere
        Female:        Olga Storm

        Level Bonus:
           Easy:       'Law and Order' Bot Setting and Male Soldier, Female 
                       Soldier, Gas Mask Soldier, Male SWAT, Female SWAT, and
                       Gas Mask SWAT as Bots.
           Normal:     Unlock Compound as Playable Arcade Level.
           Hard:       Unlock Gas Mask Soldier as Playable Character.

    --<>--

    STAGE: 2005 CYBERDEN
        Male:          Deacon Swain
        Female:        Chastity Detroit

        Level Bonus:
           Easy:       Unlock next 3 levels plus BadAss as Playable Character,
                       and Badass Cyborg, Siamese Cyborg, and Female Cyborg as
                       Bots.
           Normal:     Unlock Streets as Playable Arcade Level.
           Hard:       Unlock Female Cyborg as Playable Character.

    --<>--

    STAGE: 2020 PLANET-X
        Male:          Sebastian Photon
        Female:        Angel Perez

        Level Bonus:
           Easy:       Unlock next 3 levels plus 'Space Opera' as a Bot Setting
                       and Tuxedo Cyborg, Red Alien, and Green Alien as Bots.
           Normal:     Unlock Spaceship as Playable Arcade Level.
           Hard:       Unlock Pillar Alien as Playable Character.

    --<>--

    STAGE: 2035 SPACEWAYS
        Male:          R108
        Female:        Gretel

        Level Bonus:
           Easy:       'Space Opera' Bot Setting.
           Normal:     Unlock Warzone as Playable Arcade Level.
           Hard:       Unlock Spaceways Stewardess as Playable Character.

·-----------------------------------------------------------------------------·
| CHARACTERS                                                                  |
·-----------------------------------------------------------------------------·

    Initial Characters that you start with:
        · Captain Ash
        · Lady Jayne
        · Det. Harry Tipper
        · Lt. Christine Malone
        · Deacon Swain
        · Chastity Detroit

    Characters that you get after completing the first 3 stages:
        · Dr. Seth Graven
        · Dr. Katje Nadir
        · Fingers McKenzie
        · Ravelle Velvet
        · Sebastian Photon
        · Angel Perez

    Characters that you get after completing the stages 4 to 6:
        · Peekaboo Jones
        · Mary-Beth Casey
        · Jacques Misere
        · Olga Strom
        · R108
        · Gretel

    Extra Characters that you get along the way by completing certain things.

        Normal Characters
            · Chinese Chef
                  GET: Beat CHINESE on Easy.
            · Chinese Waiter
                  GET: Timed Secret in CHINESE on Easy.
            · Cultist
                  GET: Beat TOMB on Easy.
            · Duckman Drake
                  GET: Finish Challenge 2-C
            · Farrah Fun-Bunny
                  GET: Finish Challenge 8-C
            · Gingerbread Man
                  GET: Finish Challenge 7-C
            · Hick Hyde
                  GET: Timed Secret in VILLAGE on Normal.
            · Lumberjack
                  GET: Beat CHEMICAL PLANT on Hard.
            · Malehood
                  GET: Timed Secret in CHEMICAL PLANT on Hard.
            · Mr. Big
                  GET: Timed Secret in CHINESE on Hard.
            · Priestess
                  GET: Timed Secret in TOMB on Normal.
            · Robofish
                  GET: Finish Challenge 3-C
            · Spaceways Stewardess
                  GET: Beat SPACEWAYS on Hard.
            · Suit Hoodlum
                  GET: Beat CHINESE on Hard.
            · The Impersonator
                  GET: Finish Challenge 5-C

        Mummies
            · Eyes Mummy
                  GET: Beat TOMB on Hard.
            · Teeth Mummy
                  GET: Timed Secret in TOMB on Hard.

        Mutants
            · Fishwife Mutant
                  GET: Beat VILLAGE on Hard.
            · Insect Mutant
                  GET: Timed Secret in VILLAGE on Hard.
            · Overall Mutant
                  GET: Timed Secret in MANSION on Normal.
            · Priest Mutant
                  GET: Beat MANSION on Hard.

        Zombies
            · Brown Zombie
                  GET: Finish Challenge 1-B
            · Girl Zombie
                  GET: Timed Secret in MANSION on Hard.
            · Green Zombie
                  GET: Finish Challenge 1-B
            · Jacket Zombie
                  GET: Finish Challenge 1-C
            · Police Zombie
                  GET: Finish Challenge 1-C
            · Skull Zombie
                  GET: Finish Challenge 1-C

        SWAT
            · Female SWAT
                  GET: Timed Secret in CHEMICAL PLANT on Easy.
            · Gasmask SWAT
                  GET: Finish Challenge 6-B
            · Male SWAT
                  GET: Timed Secret in DOCKS on Easy.
            · Veiled SWAT
                  GET: Finish Challenge 6-C

        Soldiers
            · Female Soldier
                  GET: Timed Secret in DOCKS on Easy.
            · Gas Mask Soldier
                  GET: Beat DOCKS on Hard.
            · Male Soldier
                  GET: Timed Secret in DOCKS on Easy.
            · Shock Trooper
                  GET: Timed Secret in DOCKS on Hard.

        Cyborgs
            · Badass Cyborg
                  GET: Beat CYBERDEN on Easy.
            · Female Cyborg
                  GET: Beat CYBERDEN on Hard.
            · Siamese Cyborg
                  GET: Timed Secret in CYBERDEN on Easy.
            · Tuxedo Cyborg
                  GET: Timed Secret in CYBERDEN on Normal.

        Aliens
            · Female Alien
                  GET: Timed Secret in SPACEWAYS on Normal.
            · Float Alien
                  GET: Timed Secret in PLANET-X on Normal.
            · Green Alien
                  GET: Timed Secret in PLANET-X on Easy.
            · Pillar Alien
                  GET: Beat PLANET-X on Hard.
            · Red Alien
                  GET: Timed Secret in SPACEWAYS on Easy.

        Timesplitters
            · TimeSplitter #1
                  GET: Finish Challenge 9-C
            · TimeSplitter #2
                  GET: Finish Challenge 9-B

·-----------------------------------------------------------------------------·
| WEAPONS                                                                     |
·-----------------------------------------------------------------------------·

    ITEM WEAPONS
        Brick
            Time Era:              
            Dual Ability:          No
            Weapon Set:            
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Proximity Mine
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Proximity Mines
            Primary Fire Info:     
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Secondary Fire Info:   
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Magazine Limit:        10
            Maximum Ammo Limit:    10

        Remote Mine
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Remote Mines
            Primary Fire Info:     
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Secondary Fire Info:   
                Ammo Consuption:   - (Detonate)
                Firing Rate:       -
            Magazine Limit:        20
            Maximum Ammo Limit:    20

        Timed Mine
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Timed Mines
            Primary Fire Info:     
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Secondary Fire Info:   
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Magazine Limit:        10
            Maximum Ammo Limit:    10

        TNT
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Timed Mines
            Primary Fire Info:     
                Ammo Consuption:   1
                Firing Rate:       1 per second (Special)
            Secondary Fire Info:   
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Magazine Limit:        20
            Maximum Ammo Limit:    20

    --<>--

    SMALL WEAPONS
        Colt Pistol
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Handguns
            Primary Fire Info:     
                Ammo Consuption:   1
                Firing Rate:       2 per second
            Secondary Fire Info:   
                Ammo Consuption:   1
                Firing Rate:       1 per second
            Magazine Limit:        6
            Maximum Ammo Limit:    488

        Mauser Pistol
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Retro / Handguns / Timed Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Pistol
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Heat / Handguns / Remote Mines / Prox. Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Scifi Handgun
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Plasma / Handguns / Proximity Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Uzi
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Heat / Remote Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

    --<>--

    MEDIUM WEAPONS
        Raygun
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Handguns
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Raygun Carbine
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Plasma
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Tommy Gun
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Retro / Timed Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Assault Shotgun
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Remote Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Blunderbuss
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Retro
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Shotgun
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Retro / Heat / Timed Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

    --<>--

    LARGE WEAPONS
        Assault Rifle
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Proximity Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        M16
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Heat / Remote Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Sniper Rifle
            Time Era:              
            Dual Ability:          No
            Weapon Set:            
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Scifi Autorifle
            Time Era:              
            Dual Ability:          No
            Weapon Set:            
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Scifi Sniper Rifle
            Time Era:              
            Dual Ability:          No
            Weapon Set:            
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

    --<>--

    VERY LARGE WEAPONS
        Rocket Launcher
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Plasma
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Minigun
            Time Era:              
            Dual Ability:          Yes
            Weapon Set:            Plasma
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

        Grenade Launcher
            Time Era:              
            Dual Ability:          No
            Weapon Set:            Plasma / Proximity Mines
            Primary Fire Info:     
                Ammo Consuption:   
                Firing Rate:       
            Secondary Fire Info:   
                Ammo Consuption:   
                Firing Rate:       
            Magazine Limit:        
            Maximum Ammo Limit:    

·-----------------------------------------------------------------------------·
| CHALLENGES                                                                  |
·-----------------------------------------------------------------------------·

    1-A Behead the Undead
        GOAL:  The old mansion on gallows hill is infested with undead spawn -
               just the thing for target practice! Shoot the heads off 50 
               zombies in two minutes to win a prize.
        TIPS:  Ok I found the easiest way to do this is make sure that the
               Aiming Function is on 'Toggle' in the Game Menu. When you start
               press L1 (or what ever your Aiming button is set too), and then
               move right and back down the coridor. Then wait for the to come
               around the corner, line their heads up and fire away. Make sure
               you hit first time, or the blighters will bite your knee-caps.
               Oh and watch out for when the pretent to trip and fall, they 
               will just lunge at you and kill you. If you get killed the 
               repeat the same procedures but go down the other hallway to the
               left. Repeat alternating halways until you have all 50.
        PRIZE: 'The Living Dead' Arcade Bot Setting.

    1-B Putrid Punchout
        GOAL:
        TIPS:
        PRIZE: Green Zombie and Brown Zombie available as Playable Characters.

    1-C Dusk of the Dead
        GOAL:
        TIPS:
        PRIZE: Police, Skull and Jacket Zombies available as Playable Characters

    --<>--

    2-A Flock Around the Dock
        GOAL:  Hurray! Duck hunting season opens today. Seems there's plenty of
               action going on down by the waterfront. See if you can bag 100 
               in 5 minutes.
        TIPS:
        PRIZE: Duckman is now available as a Bot.

    2-B Dock Duck Shoot
        GOAL:
        TIPS:
        PRIZE: Cheat Mode - Enemies turn to Ducks.

    2-C Crispy Duck
        GOAL:
        TIPS:
        PRIZE: Duckman Drake available as Playable Character.

    --<>--

    3-A Tin Man Trial
        GOAL:  If I only had a brain... Trouble is, every other tin man out
               there on the streets is thinking exactly the same. Can you grab
               the brain in a box and keep hold of it for 1 minute.
        TIPS:
        PRIZE: Robofish is now available as a Bot.

    3-B Lobster Run
        GOAL:  The villagers have gone crustacean crazy. Chefs are boiling 
               lobsters in the basement and fishwives are serving them up cold
               in the inn. You must help your shell-fishy friends! Try to save
               at least 15 in 5 minutes 30 seconds.
        TIPS:
        PRIZE: Cheat Mode - Enemies turn to Robofish.

    3-C Bowl them Over
        GOAL:
        TIPS:
        PRIZE: Robofish available as Playable Character.

    --<>--

    4-A Shame if Something got Broken
        GOAL:
        TIPS:
        PRIZE: Nothing to my knowledge.

    4-B Don't Wait Around
        GOAL:
        TIPS:
        PRIZE: Cheat Mode - Enemy turn into Bricks.

    4-C Brick Flung High
        GOAL:
        TIPS:
        PRIZE: Brick is now available as a Weapon.

    --<>--

    5-A First Impressions
        GOAL:
        TIPS:
        PRIZE: Impersonator is now available as a Bot.

    5-B Lasting Impressions
        GOAL:
        TIPS:
        PRIZE: Cheat Mode - Enemies turn to Impersonators.

    5-C Who's he Trying to Impress?
        GOAL:
        TIPS:
        PRIZE: Impersonator available as Playable Character.

    --<>--

    6-A Barrel Blast
        GOAL:
        TIPS:
        PRIZE: Nothing to my knowledge.

    6-B Bodyguard
        GOAL:
        TIPS:
        PRIZE: Gasmask SWAT available as Playable Character.

    6-C Heist
        GOAL:
        TIPS:
        PRIZE: Veiled SWAT available as Playable Character.

    --<>--

    7-A Shop `til you Drop
        GOAL:
        TIPS:
        PRIZE: Ginger is now available as a Bot.

    7-B Sorry, Was That Your Bag?
        GOAL:
        TIPS:
        PRIZE: Cheat Mode - Enemies turn to Gingerbread's.

    7-C Everyone Must Go!
        GOAL:
        TIPS:
        PRIZE: Gingerbread Man available as Playable Character.

    --<>--

    8-A Girls `n` Boys
        GOAL:
        TIPS:
        PRIZE: Fun-Bunny is now available as a Bot.

    8-B Dinner Dates
        GOAL:
        TIPS:
        PRIZE: Cheat Mode - Enemies turn to Bunnies.

    8-C Bone Grab
        GOAL:
        TIPS:
        PRIZE: Farrah Fun-Bunny available as Playable Character.

    --<>--

    9-A I Can't Hear Anyone Screaming
        GOAL:
        TIPS:
        PRIZE: 'TimeSplitters' Arcade Bot Setting.

    9-B Flight Delay
        GOAL:
        TIPS:
        PRIZE: TimeSplitter #2 available as Playable Character.

    9-C Space Vandals
        GOAL:
        TIPS:
        PRIZE: TimeSplitter #1 available as Playable Character.

·-----------------------------------------------------------------------------·
| ARCADE - (MULTIPLAYER)                                                      |
·-----------------------------------------------------------------------------·

    GAME TYPES
        DEATHMATCH - Kill as many combatants as possible and try to avoid being
            killed. The person or team with the most number of kills at the end
            of the game wins.
            PLAYING TIP: Some people prefer to keep moving whilst others prefer
                to hide and wait.

        BAG TAG - The game begins with a bag placed at a random location on the
            map. You pick up the bag by running over it; it will stay in your
            possession until you are killed. The player or team who has been in
            possession of the bag for the longest total time when the game ends
            is the winner.

        CAPTURE THE BAG - Each team has a bag, and a base that appears as a 
            circle on the floor in their teams colour. The objective of this
            game is to infiltrate the other teams (either human opponents or 
            bots) base and steal their bag. The bag will be coloured the same 
            as your opposition. Once the bag has been captured you must return 
            to your own base as soon as possible. If you are shot, you drop the
            bag. Of course your enemy is attempting to steal your bag so you 
            need to decide when is best to defend and when best to attack. If 
            your bag is captured you will need to hunt down the enemy who is 
            holding the bag and kill them. If killed they drop the bag. You 
            need to collect the bag to restore it back to its original location
            in your base.
            PLAYING TIP: Collectingyour own bag will automatically transport it
                back to it's original position - you do not have to carry it 
                back through the level.

        KNOCKOUT - The aim here is to collect an object from a certain location
            in the map and return with it back to the start point. The person 
            or team who has collected the most objects by the time the game 
            ends is the winner.
            PLAYING TIP: If you shoot the opposition and they are carrying an 
                object then they will drop the object. You can collect the 
                dropped item thus saving you time.

        ESCORT - The object of this game is to ensure the saftey of an item as
            it travels throught hostile territory. You must repel ALL enemies 
            and prevent te item from taking on too much damage.

        LASTSTAND - Your objective here is to stay alive as long as possible 
            whilst protecting bases from hostile attacks and all the time 
            against increasingly difficult odds. The player or team who 
            survives the longest is the winner.

    ARCADE AWARDS LIST
        AC -10              Old D&D Joke, meaning that you hoarded the Armour
        Bag Man             Delivers the most bags
        Backpeddler         Backing away while shooting [D]
        Best Equiped        Has the most guns
        Betrayer            Kills most teammates
        Brain Surgeon       Head shots % is very close to your accuracy [B]
        Bully               Concentrating on killing one person all game [D]
        Decapitater         Most head shots
        Dodger              Dodging anything that is fired/thrown at you [D]
        Fists of Fury       Beat everyone only with punches  [A]
        Fists of Steel      ? [D]
        Glass Jaw           ? [D]
        Hoarder             Camps the most
        Hypochodriac        Getting life when you don't need it [D]
        Lemming/Ledgehopper Killing yourself the most times [A]+[C]+[D]
        Longest Innings     Kill the most people in one go [D]
        Longest Spree       Longest killing spree
        Maniac              Kills a lot of people but with too much ammo
        Markmanship         Being skilled at shooting people [D]
        Most Cowardly       Avoids the battle at all costs
        Most Dishonorable   Shoots unarmed people
        Most Honorable      ? [D]
        Most Leathal        Gets the most kills
        Most Losses         Got killed the most
        Most Outgunned      Least Guns
        Most Peaceful       Did not kill anyone [D]
        Most Professional   Kills a lot of people with very little ammo
        Most Sneaky         Shoots the most people in the back
        Multi Kill          Most kills with one shot
        Pathetic Shot       Bad aim
        Porter              Secure the bag most often
        Ricochet King       Has best acuracy/most kills with ricochet
        Shortest Innings    Lives the shortest
        Sidestepper         Moving sideways while shooting [D]
        Sloth               Doing nothing (SFA) [D]
        Survivor            End without getting health, and with none left [D]
        Under equipped      Few guns
        Unlucky to Lose     Losing just before achiving the Goal [D]
        Weapons Expert      Good at killing with any weapon [D]
        Where's the Armour? Just miss getting Armour [D]
        Where's the Health? Just miss getting Health [D]
        Vandalism           Being as destructive as you can be [D]
        Victim              Being killed by the same person all game [D]

    ARCADE AWARD CREDITS
        A - Iculiti
        B - Mark Mezzetta
        C - Mr Pointy
        D - JBabel

    AWARD INFORMATION
        Until I flesh out all of these Awards with more of a descriptsion (this
        may not happen for a very long time, as I think a few words is all it
        needs), if you need more information check out Aerisweet's FAQ about
        Multiplayer Awards, it's great, get the latest version at:
            http://www.gamefaqs.com/console/ps2/game/28304.html

·-----------------------------------------------------------------------------·
| CHEATS                                                                      |
·-----------------------------------------------------------------------------·

Unlock View Credits Mode:
    Once you have finished the game on Easy, go back to the main character
    log-in screen and "View Credits" will now be above the "View Statistics"
    option.

Unlock Challenge Mode:
    Finish the game on easy. You will then get 3 Challenges to do.
        1A - Behead the Undead
        2A - Flock Around the Dock
        3A - Tin Man Trial 

    Completing a Challenge will unlock the next challenge.

·-----------------------------------------------------------------------------·
| CONTACTING THE AUTHOR                                                       |
·-----------------------------------------------------------------------------·

    Any type of feedback (other than abusive) is welcomed.  Although I can't 
promise that I will reply to all email I get, but I will try to.
    Any email that asks for specific help will not be answered.  All that I 
know about the game I have put here.
    If you are writing to me please put in the topic in capitol letters 
' - FAQ REPLY:' then what ever topic you want after it. Remember 
where it has '' put the name there instead of that without the 
<>'s.  This will help me moderate what type of email it is.
    You can contact me at this address: - faqs@oddco.com

·-----------------------------------------------------------------------------·
| CREDITS AND THANK YOU'S                                                     |
·-----------------------------------------------------------------------------·

    ARGöNAUT (a.k.a Scott A. Moss) for writing this FAQ.
    CJAYC for GameFAQs one if not the best Game site on the net.
    MARK8R for helping with the Challenges.
    SHINYA, AERISWEET for writing the other Funky FAQs on GameFAQs. Thanks :)

·-----------------------------------------------------------------------------·
| THIS FAQ WAS MADE USING - FAQ3DIT - http://www.oddco.com                    |
·-----------------------------------------------------------------------------·
                                                   COPYRIGHT ARGöNAUT 1999-2001


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