Zephlin Classes
Leader Class
Supreme Commandant - the highest
position this class can hold in the whole race this position is used to rule
and control all things within the race itself. Some examples are: Li Eclud and Vehcsurk
High Lords - Supreme Generals of the
military branches of the species areas such as the Space Contingency, Heavy
Weapons, Soldiers. They have the final say and highest position during off
world raids.
Overseer - Sub-captains of areas; responsible
for supply needs and conditions of the field's observation and operation of
pre-invasion phase. These soldiers are considered the closest associates to the
High Lord.
Soldier Class
Overlord - Top figure head of a squad
of troops. They are known for dangerous guerilla warfare and are especially in
their keen sense of strategy and tactics. They seem to have an extra sense of
leadership and tactics that make dealing with one in command very difficult.
Shock Troopers – The most versatile and
most common soldier seen in the Zephlin army. When the aliens summon their
army, they are swarmed with these soldiers.
Grunts - The weakest soldier class
which are known for their stealth abilities and intelligences in military
technology. They are not used often in the field
but seen as either engineer or medics who are support to the Shock Troopers.
Peon Class
Biozerkers - Evolved Berserkers whom
actually are gifted with significant intelligence which helps them coordinate
enormously better and can actually communicate. They are much stronger and
faster then the average Berserker.
Berserkers - Mindless minions who are
known for speed, strength and durability. They are the largest population
therefore the most expendable. They are quick and have no strategy in their
movements at all. Typically used as a last resort force, as they are typically
are used to gather resources and as security against opposition during
missions.