Zephlin Classes

 

Leader Class

            Supreme Commandant - the highest position this class can hold in the whole race this position is used to rule and control all things within the race itself. Some examples are: Li Eclud and Vehcsurk

            High Lords - Supreme Generals of the military branches of the species areas such as the Space Contingency, Heavy Weapons, Soldiers. They have the final say and highest position during off world raids.

            Overseer - Sub-captains of areas; responsible for supply needs and conditions of the field's observation and operation of pre-invasion phase. These soldiers are considered the closest associates to the High Lord.

           

Soldier Class

            Overlord - Top figure head of a squad of troops. They are known for dangerous guerilla warfare and are especially in their keen sense of strategy and tactics. They seem to have an extra sense of leadership and tactics that make dealing with one in command very difficult.

            Shock Troopers – The most versatile and most common soldier seen in the Zephlin army. When the aliens summon their army, they are swarmed with these soldiers.

            Grunts - The weakest soldier class which are known for their stealth abilities and intelligences in military technology. They are not used often in the    field but seen as either engineer or medics who are support to the Shock Troopers.

 

Peon Class

            Biozerkers - Evolved Berserkers whom actually are gifted with significant intelligence which helps them coordinate enormously better and can actually communicate. They are much stronger and faster then the average Berserker.

            Berserkers - Mindless minions who are known for speed, strength and durability. They are the largest population therefore the most expendable. They are quick and have no strategy in their movements at all. Typically used as a last resort force, as they are typically are used to gather resources and as security against opposition during missions.