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Transcendent One



Keys







These are all of the keys that you can get in the game. They are basically a one-use type of thing, so once you’ve opened the door that you need to with them, you could just get rid of them.







Dead Nations Key:

This heavy iron key came from Hargrimm the Bleak, Skeleton Priest of the Dead Nations.

Weight: 0


Embalming Room Key:

This long, thin key has a spiral head and smells faintly of embalming fluid. It looks extremely old, and numerous scratches cover its surface.

Weight: 0


Festhall Room Key:

This is the key to a room within the Civic Festhall.

Weight: 0


Finger Bone Key:

This key is fashioned from a human finger, cunningly fitted with grooves, flanges, and rings. The lock that would take this key would be complicated indeed.

Weight: 0


Iannis's Vault Key:

This thick metal key looks like it may unlock the vaults in the advocate's office.

Weight: 0


Keys To Dolora's Heart:

This pair of keys is attached to a key-chain from which a heart-shaped charm dangles. The surface of the heart is inscribed with hundreds of tiny numbers, and the word 'DOLORA.'

Weight: 0


Mortuary Front Gate Key:

This is a large, unimaginative iron key. For some reason, its somber appearance reminds you of the Mortuary.

Weight: 0


Mortuary Sanctum Key:

This heavy key is a strange fusion of bone and an unidentifiable blood-red metal. Its jagged C-shaped head looks like its ready to clamp down on whoever holds it. This key is used to open the inner gates in the Mortuary.

Weight: 1


Phineas' Key:

This is the key to Phineas' basement at the Office of Vermin and Disease Control.

Weight: 0


Preparation Room Key:

The head of this bronze key has been twisted around itself several times, so that it resembles a screw. If Morte is to be believed, it unlocks one of the doors in the Preparation Room.

Weight: 0


Small Red Key:

Taken from the Starved Dog sentry in the main hall of the Tenement of Thugs, this slender strongbox key is ornately crafted and appears as though it might be of significance to the Starved Dogs Barking gang.

Weight: 0


Tenement Key:

This small, plain key is fashioned of wrought iron and appears to be of no particular value.

Weight: 0


Tenement Storeroom Key:

This plain iron key is scratched and worn from repeated use.

Weight: 0


Tomb Key 1:

This key seems vaguely familiar somehow... as you hold it, you suddenly know its purpose. It's supposed to allow you to teleport to one of the inner chambers of the Weeping Stone Catacombs tomb -- but only if you use it in the entrance corridor; once inside the chamber, it's useless. If you could somehow get back to the entrance chamber, you might be able to use it to use the key to jump somewhere else...

Weight: 0


Tomb Key 2:

This is a portal key.

Weight: 0


Tomb Key 3:

This is a portal key.

Weight: 0


Tomb Key 4:

This is a portal key.

Weight: 0


Vlask's Portal Key:

A small fragile glass bead containing the reagents needed to open a certain portal once. Simply crush to activate.

Weight: 0













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