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// frames per second // smaller value, larger clock // do not adjust // do not adjust // amount of twist // degrees per frame on y axis // degrees per frame on x axis // degrees per frame on z axis // inital angle of rotation on x axis // inital angle of rotation on y axis // inital angle of rotation on z axis // 1 = Ring Clock 2 = Twisted // Font Colour in hexadecimal // background colour in hexadecimal // 0 = 24 Hour 1 = 12 Hour