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Worker Units

Workers...your best friends

The basic idea behind almost all RTS games remains the same in Starcraft. Gather resources which will be needed to build up an army to conquer your enemies. In Starcraft, there are two resources to be mined, minerals and gas. Minerals come in the form of blue crystal formations. You should find several clusters near your starting point. The gas you'll need for your armies comes from geysers in the ground. All races must build some type of gas collecting building over the geyser before gas can be harvested by the worker units. Minerals, on the other hand, can be mined directly by your worker units.

Be Efficient Naturally, everyone wants their resource gathering units (in this game, SCVs, Probes, and Drones) to be as efficient as possible. With that in mind, be sure at the beginning of the game to have each of your starting "peon" units collect crystal from a DIFFERENT crystal formation. This will ensure efficient harvesting of crystals in the start of the game, perhaps the most critical juncture. Unlike Warcraft 2, where an unlimited number of peons could enter a gold mine, only one worker unit can be harvesting from a crystal formation at once. In fact, your crystal collecting rate doesn't improve much at all once you have twice as many workers as crystal formations. Once you reach this point, it's time to think about expanding. The same applies for the gas geysers. Once you have your gas collector built over the geyser, only one worker unit can be inside the collector at a time. If your "town hall" is very close to the geyser, it becomes inefficient to have more than 4 or 5 workers assigned to gas collection. They all end up waiting in an idle queue outside the collector.

The Most Important Unit in the Game That headline should have grabbed your attention. What is it? A carrier? An ultralisk? A siege tank? Nope. The most important unit in any resource based strategy game are the worker units. Why? The worker units are the whole economy for a player. Without worker units, there'd be no cashflow which in turn means there will be no money to build troops with. If you can successfully attack the other player's workers at any point in the game, DO IT. Run past his troops if you can do so without sustaining too much damage. If you can succeed in slowing your enemy's production rate, you have the game half won. Whenever possible, scout around your enemy's base with air units or fast ground units before you attack. Look for the easiest way to access the production lines, then strike at the workers quickly. Secondary targets would include any town hall type structures, or the building that produces a unit which is causing you the most trouble (e.g. Wraiths causing problems for you? Target the enemy Starports).

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