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Geting started

The Opening Minutes of the Game At the beginning of a game, you'll usually start with a meager four workers and 50 minerals. Your first action should be to spend the 50 minerals to build another worker. Next, order your workers to start gathering minerals. Note that only one worker unit can gather minerals from the same location at one time-so spread them out. If you don't, all of your workers will wait around the same field while only one of the group actually collects minerals. This is a complete waste of your worker force, and a real crime when plenty of unoccupied fields abound! For your first construction task (after building a few more workers), build another Supply Depot, Pylon, or Overlord so that you can produce even more workers. Ideally, you should time the structure (or Overlord) such that it is ready for use before you hit the unit limit. Keep pumping out the workers (SCVs, Probes, or Drones). As a general rule, build up your worker force until it's approximately twice the number of mineral fields in the immediate area. If the worker levels rise too high, however, you'll see overcrowding in the mineral fields and probably slow down resource gathering. After you have your first worker building structure underway, the next structure you should build is one that can produce combat units-namely, a Barracks, Gateway, or Spawning Pool. Although your first priority is to build more workers and the supply structures to support them, whenever you have leftover minerals, spend it on new combat units. Still have surplus minerals? It's up to you whether to build new structures or to build another unit production structure to train more combat units for an early attack.

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