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Special Weapons

Here are all the special weapons in the game from weakest to strongest.

1.Flail: Can be used by: Terra, Celes, Strago, Relm, and Gogo.
Bat Power:86. Can be sold for:1000GP. Can 2-hand.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

2.Full Moon: Can be used by: Locke.
Bat Power:95. Can be sold for:1300GP. Can do nothing.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

3.Boomerang: Can be used by: Locke.
Bat Power:102. Can be sold for:2250GP. Can do nothing.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

4.Morning Star: Can be used by: Terra, Celes, Strago, Relm, and Gogo.
Bat Power:109. Can be sold for:2500GP. Can 2-hand.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

5.Hawk Eye: Can be used by: Locke.
Bat Power:111. Can be sold for:3000GP. Can do nothing.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

6.Rising Sun: Can be used by: Locke.
Bat Power:117. Can be sold for:1GP. Can do nothing.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

7.Bone Club: Can be used by: Umaro.
Bat Power:151. Can be sold for:10000GP. Can 2-hand.
Bonuses: None. Non-Elemental. Extra: Intricately carved.

8.Sniper: Can be used by: Locke.
Bat Power:172. Can be sold for:7500GP. Can do nothing.
Bonuses: None. Non-Elemental. Extra: Same damage from the back row.

9.Wing Edge: Can be used by: Locke.
Bat Power:198. Can be sold for:1GP. Can do nothing.
Bonuses: Vigor: +7, Speed: +7, Stamina: +1, Mag. Power: +2. Extra: Same damage from the back row, and randomly strikes mortal blow.

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