Nothing like a strong recommendation by a respected friend to ease the decision to buy a product. It has often been said that people spend more time shopping and researching a purchase for a Stereo sound systems than the do for a house. The same can be said for Video Graphics boards.
Below, I have links to various e-mail threads, discussion groups, forums that compare both the merits and faults of ATI products on their own and against other competing products on the basis of visual quality, viaual glitches/driver problems, 2D performance, 3D performance and features.
Perhaps one of the strongest advocates of ATI is Allan Cole on the newsgroup scene. He actually buys or has access to most of the new products (Riva, VooDoo, Stealth, etc) and has personally owned dozens of Video Graphics cards over the last few years. He has a very balanced and readable writing style that gets to the point.
1) Rage Pro Testimonials
Date: Sat Sep 12'98 - 12:52pm
Author: IllglWpns
Subject: More Benchmarks
More Benchmarks
After playing around with the refresh settings and tweaking the sound I managed to squeeze out some pretty significant gains
over the last numbers I posted. I have crappy integrated sound on my Mobo, and it was slowing everything down. I also
changed the refresh rate to 120hz.
X-Demo Benchmarks:
640x480: 74.2 fps 800x600: 56 fps 1024x768: 40 fps
This is with music OFF, and sound set to the primary sound driver.
Forsaken Ship Demo Benchmarks:
640x480: 66 fps 800x600: 45 fps
Incoming: Ranges from 28 - 40 fps (AVERAGE) at 640x480
Test System: Dell PII 266 w. 48mb of SDRAM, Xpert 98 8mb AGP
This is definitely +Voodoo 1 level performance, and very acceptable.
Also, I've seen some posts comparing the i740 and Rage Pro, so here's what I think based on the reviews, numbers, and
screenshots I've seen on the web and in magazines
i740:
Pros: Fast 3d performance, excellent visual quality, comprehensive AGP support,
fully featured 3d, cheap Cons: Mediocre 2d (Speed/Refreshrates/ddraw), cheap noname cards have limited
support, some people complain of pauses during gameplay, cannot texture
out of local memory
Price: Around $50 for a noname 8mb card, $60 - 80 for the G460, and around 100 for the Real3d Starfighter
Rage Pro:
Pros: Fast 2d/video, high refresh rates, great picture quality, comprehensive
2d/3d feature support, support for multitexturing and texture compression
in DX 6, Fast 3d (w. new drivers on a PII) especially for a 1yr old chip,
stable drivers, good driver support (as of now), good 3d visual quality, CHEAP
Cons: Immature OpenGl, slow OpenGL performance, no support for multitexturing
in Quake 2, cannot filter in the alpha channel, texture compression
scheme will likely never be used. Price: 60 - 80 US$ for an 8mb card w.o tv out
Opinions seemed to be mixed on this board about the new driver, but I personally am very pleased witht the results. Forsaken
seems to be as fast on the Rage Pro as it is on the i740, and X actually seems to be a little faster. The drivers are stable and I
have had a video related crash yet. Picture quality is very good, crisp and clear. I also have a Riva 128 board, and it IS fast, but
the texture cracking is still bad in almost all Direct3d games, even with the latest drivers, and it noticeably detracts from
gameplay. The lonsdale dx6 drivers have pretty much erased the Riva's speed advantage and the few extra fps I might be able
to eke out of the Riva isn't really worth the bad image quality and the washed out 2d picture.
The Rage 128 information release has been recent, voluminous and furious. Here are my two cents: Rage Pro hardware design teams worked towards industry standards and pushed early development in the areas of TV-out, DVD(motion compensation), 3D multi-texture capability, AGP-2X allowed Beta releases of Win95 (OSR anyone ?) have enabled Microsoft to refine their operating system using real ATI hardware often as the development vehicle for Win98. These mature developments are incorporated into the Rage128 chip at a second generation level that are only now just being offered by ATI's competitors for the first time. You will be hard pressed to find any other chip in 0.25 micron technology that is engineered to support 5V legacy PCI buses and video technology while pushing new developements in DVD hardware decode. Onto the testimonials:
Date: Thu Mar 4'99 - 12:18pm
Author: Thomas R. Harper (Russ) (trharper@www.fone.net)
Subject: Non-technical install ... long post .. hope it helps
(Note from PeAK: This is one person's trials and tribulations in upgrading from a Riva128 based card and installing the Rage Fury. Read about his postive experience with it and how it change the defnition of 3D for him after running Rage Dawining. The post has been archived and slightly formatted/edited for readability PeAK)
I hope this helps someone. This is the record of a non-technician's install of the ATi Rage Fury. If therefore I say something totally stupid technically ... forgive me .. feel free to ask questions .. I will continue to watch the forum and answer them if I can.
It was not entirely painless but it all works pretty much as advertised for me. There were actually some pleasant surprises.
First I will describe how I did the install and why that way, then how the install actually went with some hints, and finally I will list the few remaining questions/issues /puzzles in the hope that someone with more computer savy than me can help me or at least answer them.
The machine:
PII 450 256 Meg 100 Mhz PC 100 SDRAM 100 Mhz FSB AGP aperature 256 meg Tabor (SE440BX) ATX motherboard Sound Blaster PCI64V chip on motherboard Display Card STB 128 (8 meg) DX version 6.0 Voodoo 2x2 SLI (I think they are STB BlackMagics) Hard Drives
10.1 G IBM DeskStar
3.2 G Fireball Quantum Toshiba DVD (32x)
and some kind of Read/Write IDE CD Rom for backup(Phillips I think 2x6)
... all of the above have the most recent drivers .. except DX6.0 which I have not upgraded to 6.1 because of rumors of problems in the game forums.
PRE TEST (wiht STB 128 graphics card)
I am anal about having my machine die ... since I just had a total metal oxide shower catastrophic hard drive failure in August on my former computer (a really good ... old 486 laptop) so I did some major Emergency Recovery backups to the CD ...
Autoexec.bat Command.com Config.sys Io.sys Msdos.sys Win.ini Protocol.ini User.dat System.ini System.dat
Then before I installed the new card I tested the old 2D/3D STB 128 by disconnecting the two Voodoo's totally (removed the Voodoo pass through cable and hooked the monitor directly to the STB 8 meg display card). I did this so that I would know just how much the Voodoos were supporting the games system.
GAMES
Without the Voodoos connected I was floored at how much trouble my system(using STB 128 grphics card) had with the games, but this information allowed me to evaluate the new Rage Fury compared to the card it was replacing. Interestingly there were some games that the change had no effect on whasoever. Comanche doesn't seem to use grahic acceleration at all even if you have it. It ran as usual. Myst and Riven(DVD version) both ran as usual so they are 2D only as well (I know ... duh). Tomb Raider I and II ran but I had to change setup in II. Tomb Raider III would not run on just the STB 128 and I could not get the setup to allow me to change the settings without the Voodoos hooked up.
Quake 3.20 would run but all I could see with just the STB was a grey screen. Hard to adjust video settings blind. With the Vodoos back in temporarily, I adjusted Quake, disconnected the V2s, and got a whopping 9-16 fps on the old 8 meg STB card in Timedemo ... demomap1.dm2.
Jane's Fighter's was a mixed bag and I think it had to do with DX5 issues. WWII Fighters ran at about 6-8 fps using D3D and the STB Display driver alone. It gets about (generically) about 17-24 fps from inside the cockpit with the V2s in place. Israeli Air Force would not run without the Voodoos until I discovered and disabled a line in tgen.ini that looked for 3dfx stuff, then it basically ran fine in D3D with the display card. F-15 loaded up all the preparatory screens and allowed me to change out of glide to D3D and display but when you fired it uo it got a Direct Draw error 380 (I think) and would not play. So I switched it to software .. the lurching results and white lines all over the landscape were unsettling. Longbow was really interesting ... intros ok including videos, launch screen of the base ok ... then the grey screen of death ... could not find any way to get it to run.
Finally, Falcon 4.0 which is my current nightmare game. With D3D and the 8 meg display card, the fastest fps I could get in Instant Combat (I will not bore this group with the settings) was a whopping 15 fps. In software mode, it cranked along at 0.65 fps (I already knew that one). With both Voodoos in place I usually get fps in the 24-27 in Instant Action and 16-23 in TE with the 2D cockpit. Falcon actually turned out to be my biggest pleasant surprise after installing the Rage Fury.
THE REASON I chose to do this (STB 128 testing) before installing is I wanted a direct comparison of just the Display AGP Cards with out the Voodoos to confuse me. I basically found out that without the V2s my system would not be playing the games it has on it. This test also gave me a good feel for just when the 3D acceleration was kicking in and for which games were not dependent on it.
THE Rage Fury INSTALLATION ...or post test
A really boneheaded thing happened here but it will prove helpful and I hope informative for some here. I meant to use my smaller hard drive (3.2 G Quantum Fireball) which I use as a backup drive (ok, I am a little paranoid about losing a hard drive now) to test the ATI Fury so it was reformatted and got a new install of Windows 98, defragged and scanned and got a update of Falcon 4 fresh install. Then in the excitement of finally touching the new card .. I went brain dead and began the installation on the larger hard drive. This is important, that drive (though well maintained ... scanned and defragged very regularly) had not even been defragged before accidently starting the installation of the Rage Fury. I did remember to set the card to VGA 640x480 256 colors before putting in the Rage Fury.
Bad news: When I fired it up after physically putting in the Rage Fury, it found the new hardware, recognized that it was not using the right drivers, and went to CABS to get VGA drivers I guess. At that point I was setting there with a VGA 640x480 256 color desktop.
Slipped in the new CD from ATI. Even the logo was very grainy but readable so I read the readme and told it Easy Install. The only weird thing that happened here was it looked as though it was installing a PCI version and I have AGP 1. (My first mistake was saying OK) It went through the installation process with out any apparent hitch. It did at some point tell me I might want to reset my screen settings. I checked with Windows Explorer and the new ATI directory was there. No icon on the taskbar though. The maching asked to restart and I hit ok. The fun was about to be over.
Restarted, got through user menu and as it tried to start the desktop I get the red screen of death ... monitor black with glowing "wrong frequency ... reset" message. I can only set this from inside windows (to the best of my knowledge). I hit the reset button on my box ... nope same problem. Finally after 30 minutes of swearing frustration .. I pull the Rage and reinsert the STB 128 8 meg. Well at least now I can see my desktop again. No new ATI icons anywhere .. not taskbar and not in programs and not on desktop ... hmmm that does not sound right. Power down.
Put the Fury back in place, the computer cannot find any drivers for it so it loads the generic VGA drivers again .. but what the hey I can at least see the desktop again. It is really ugly (604x480 256 color again). I am truly thinking I am screwed at this point. I am not a happy hiker. But a couple of days before I got my card I had read a note in this group or another about a new set of drivers at the ATI website. I already had downloaded them to my Briefcase in Windows. Without much hope I told w86060en.exe to install.
Good News: This time all kinds of familiar things start to happen, like getting my very own ATI icons on the taskbar, and getting new tabs in the display properties screens. It wants to restart again. This time I set it to 800x600 and let it restart. IT WORKS ... no red screen of death. The version of the driver now reads 4.1.6060 when I look it up in system properties .. device manager ... driver detail tab and release version 601-A3K 4.1.6060 WEB under the status tab.. interesting huh. My AGP slot now shows as AGP 2x
TESTING THE RAGE FURY
Same as above, I did not reconnect the Voodoos for these tests. So I am just comparing it to the STB 128.
Comanche ran just like nothing had happened. Myst and Riven both ran fine ... though the 2D in Myst seems a little grainy (sorry dont know the technical term) it does not move smoothly from one color gradient to another. Riven was more or less perfect.
Tomb Raider I same as before (I truly did not spend much time with it . just checked to see if it would run). Tomb Raider II now ran in 32 bit color at 1024 x 768. Looked much better to me than in 16 bit. I could not get TR III to run without the Voodoos and even if I told it to ignor the Voodoos, it really looked like it was using them and not theRage preferentially, I guess that is a no change.
Quake II is now running timedemo 1 ... demomap demo1.dm2 at 1024 x whatever in 32 bit color (with a 24 bit Z buffer for some reason) at 35-40 fps on just the Rage Fury in Open Glide (I believe) (note that I normally get about 45 fps at 1024 x whatever with the V2 SLI set up). I am actually impressed with that so mark that one a pleasant surprise. The color is brighter than my Voodoos not darker as has been reported. Somehow all this tweaking of Quake did cost me all my stored games ... if you play Quake II you will know that this is not unusual .. happens every time you add a mission pack or new version .. it "moves the pointers" whatever the hell that means.
Jane's Simulations has a surprise or two for me. WWII Fighters now runs in D3D and Display (the Fury only) at 17-23 fps set at 1024 x 768 and 32 bit color. That is as fast or faster than it did for me with the V2s in SLI and 16 bit color. I can read all the gauges in the cockpit. Only noticeable problem is that the Rage sees red ... and the clouds have a very slight pink cotton candy look. I am still working on this one.
F-15 still gets the "direct draw 380 error" (I I think that F-15 uses DX5) so no change there but now it will achieve 10 plus fps in software mode and there are no white lines in the ground like with the STB 128. Looks like this game may require a Voodoo, at least for me.
Longbow 2 still will not run without the Voodoos and I still havent figured a way around this. No change there.
Israeli Air Force Runs perfect with just the tgen.ini change and the new Rage ... it is now in 1024 x 768 and 32 bit color.
Falcon is the big surprise of the day. This is supposedly a very recent CPU intensive combat flight simulation and no one really knows yet what the right configuration of video resources is. My STB 128 and V2s in SLI gave me frame rates of 23-29 in Instant Action and 16-24 in TE. (That is using the V2s)(don't worry about my settings other than that is at at least 800x600 and sometimes at 1024 x 768) ... now I can set it to D3D using the Fury only and get 27-34 fps in Instant Action and 20-29 fps in TE. Read that again ... the ATI Rage is outperforming the V2 SLI configuration. Now that surprised me. The only visual distortion is some layering in color transitions at the skyline.
RAGE DAWNING DEMO
Loaded that this morning after all the testing had been done (one thing at a time). Ran perfect .. no hiccups .. 1024x 768 x 32bit ... I have to say that was the most beautiful 3D I have ever seen on a computer ... ran at 60 fps most of time and slowed to no less than 30 fps for details of dam (bip mapping I bet) and once more for outside of pyramid ... I cannot say enough about how seeing that detail .. the moving clouds .. planets .. canyons ..the eater with mist .. and the dynamic shadows of the moving clouds left me feeling about 3D.
DVD
A small note .. my Toshiba DVD runs better and looks better full screen now .. don't know why or if it is even possible ... have a demo music/ video DVD that I haven't played much cause it looked blocky and stuttery to me... it looked fine this am ... go figure.
UNRESOLVED ISSUES
Maybe works in progress ... pink clouds in WWII Fighters .. I don't think so .. if I can't figure it out it is back to the V2s. Don't know why Longbow wond run on just the Rage Fury .. am thinking it auto detects when it installs and optimizes ... never to be changed .. may try a reinstall. F-15 seems to have a DX5 issue of some kind so until that is resolved it is the V2s for that one. Have to decide how much (or how to fix it) the layering at the skyline in Falcon 4.0 irritates me .. everything else actually looks better in 32 bit color ...
The CD did not properly install the Rage Drivers ... it may have been my fault .. but the new drivers at the site are working almost perfect.
My machine recognizes the Rage Fury as a Rage Expert 128 [English] but with 32 meg SGRAM 1:1 SDRAM and AGP 2x ... would someone explain why the Fury is traveling incognito.
I can't find any control for the v-sync on the Fury .. help here would be nice.
SUGGESTIONS ... READ THESE FORUMS BUT ...
(1) you do not NOT have to reformat and fresh load Windows 98 to get good performance from the RAGE FURY ... there will be ice in hell before I willingly and voluntarily reformat and reload Windows 98 to my working harddrive ... but that means even as unprepared as my drive was ... the Rage will work properly.
(2) the ATI site drivers(w86060en.exe) worked for me when the CD version of 6060 did not ...
(3) don't throw away those Voodoos yet ..' till we figure out how to get some games to use the Fury standing alone.
(4) don't load the Rage Dawning demo 'till you know how this is working on your machine ... to do that you need to test your machine before and after the new board is loaded ... besides after you know it works .. the demo will make you cry it is so beautiful ... you will go .." I want that game" .." I don't care if it is a commercial .. I want it ...".
(5) I have had no stick mouse cursor problems ... anywhere
PERSONAL CONCLUSIONS ... SUBJECTIVE ASSESSMENT OF FURY
Please remember that because my computer came with the 8 meg STB128 I have no info on the TNT's .. but for me with this configuration .. there are no minuses .. I have only had system improvements .. measurable improvements. Would I pull my Voodoo 2 SLI's .... not yet .. primarily because I don't know how to get the two games I am having problems to work without them. I do think that the Fury is as fast as they are ... that surprised me alot.
I AM BASICALLY SATISFIED ... please, if I have said something totally stupid (but trivial) feel free to e-mail me at trharper@www.fone.net .. if I have made an error or you have a question that may help others or correct something I have been wrong about (that matters) post it here in the forum and I will try to answer it .. remember I am not a computer person ... just trying to get mine to work right ... I sincerely hope some of the above information will help someone else ...
I AM NOW GONNA LOAD HALF-LIFE .. I HAVE BEEN WAITING FOR IT FOR WEEKS ...
Date: Thu Jun 17'99 - 1:42am Author: Dailo (dailo@jps.net) Subject: Say, Alan, what do *you* use? Say, Alan, what do *you* use? I know you 3DGaming folks have access to great hardware. What do you personally use/prefer? Do *you* seriously play Q3Test or Unreal on a Fury, most of the time? I'm just curious; you are in a position that many of us envy. I mean, you guys review hardware, so you guys know what sucks and what doesn't. Date: Thu Jun 17'99 - 2:44am Author: Alan Dang (alan@3dgaming.com) Subject: Well..., in response to Say, Alan, what do *you* use?, posted by Dailo on Thu Jun 17'99 - 1:42am Well... I too regularly use a standard retail Rage Fury. The one thing I've noticed with the Rage Fury is that either the card is very compatible with a system or horribly plagued with problems. Fortunately, I belong to the first group. I'm not really sure *why* this is the case since I have the "standard" Celeron 300 overclocked to 450 on an Abit BH6. I must admit that DVD support plays a significant role in my decisions. The only other card I use is the S3 Savage3D. It's not very fast in 3D, but my reference board has the sharpest 2D I'ev seen in a long time. ;) Would I use the TNT2? The board I had for a while was only marginally faster and I really didn't notice a qualitative speed improvement. The multimedia quality wasn't very good and I place a strong emphasis on that. Chris Angelini also uses a Rage Fury as do a few other 3DGaming staff members (3 I think). In case you're concerned, the rest of the staff at 3DGaming purchased their own Rage Fury from regular stores. The only Rage Fury that came from ATI directly is my own, which I used to write the review... maybe they realized that the long-support would be strong with this forum. ;) The sound card situation in my machine is a bit odd. I have a Hi-Five PCI (Canyon3D), a MonsterSound Original (great Mic. input) and a SW60XG MIDI only card. Other than that, I don't think anything is out of the norm. I will say again that I have been lucky to have not had many problems with the Rage Fury from the beginning. Even with the original CD37 drivers with a pre-release board, I didn't have too many problems. I really enjoyed the Savage3D, and so I have high expectations for the Savage4. The Matrox G400 also looks like a very strong card although I'd like to have a closer look at their multimedia quality first. ;) As for Quake3, I'm a pretty good player and I do play often. My rocket accuracy is probably 90%, but I don't play at a competition level. I'm essentially only good in small groups (3-4 players) where I can "generally" keep track of where everyone is and "generally" can expect rockets to be available readily. The other games I've been playing are Star Wars Racer and Re-Volt. I don't like Unreal too much, but if that's really your thing, I think ATI would even have to admit that the Savage4 is a better card since it has S3TC support which will really shine in Unreal Tournament. I don't like the weapon balance in Unreal too much. As for you, the decision for the "best" video card is really up to you. I like the Fury, but I'm not going to "push" it if you already tried it and it didn't work. There's no doubt that there is something unusual with the Rage128 that makes it perform very well in some machines, and terribly in others. I have yet to see a "perfect" video card. For me, it'd be a card with the speed of a Matrox G400MAX, the multimedia quality of ATI, the S3TC of S3 (duh), and the reliability and compatibility of an Intel CPU. Alan Dang
3 Rage 128 Installation Hints and Workarounds
There is a wrapper to optimize performance as well as seperately zipped drivers for AMD and INtel chipsets. Almost everybody has had success.
For more info on AMD issues, click here
For issues with AMD processor clocked higher than 350 MHz and Win95 click here
For issues with Asus P5A: click here
To understand other common strategies such as why removing all other cards first before installing video works, click here and Bill's tips here
Date: Sat Mar 6'99 - 2:49am
Author: Fallen Angel
Subject: Consolidation of Trouble Shooting Tips and Unauthorized link
Consolidation of Trouble Shooting Tips and Unauthorized links
(The following was lifted for the 3D Gaming ATI Discussion Forum pages. The author is anonymous other than for the pseudoname given. Certain sections of the post have been removed. Information has not been checked for accuracy and the use of this information is at your own risk . PeAK)
I thought that People may want to know what I was able to get from this page and other sources, including my own research on how to fix some of the issues with the new Rage 128 and ways to fix them. ....my only request is that when someone else needs help that the readers of this post may be motivated to do the same.
1 last known link to the latest beta drivers for Rage 128 based cards unofficial link (and remember the no glove no love motto and always scan these suckers for viruses) http://www.reactor.ru/en/index.html file name:r128w9x-610a3z.zip Help solve some dithering issues
Want to See the Rage Dawning Demo, again last known link ftp://ftp.frag.com/frag/rage3d/ragedemo.zip
Switch to Standard Display Adapter VGA before installing new Drivers. And if you ever go back to older drivers the same applies and if you get a message the file being copied is older than the ones on your system then yes overwrite it.
2 location of 3.0 DVD player for Rage 128 based cards unofficial and again last known link http://www.dvd-emporium.com/dvdempdownload/ file name:ati3beta.zip if you got a DVD ROM on your system, now you have a DVD theater
3 People with issues with Laggy Quake2 when using high resolutions like 1024X768@32 bit color->get the latest version of Quake2 (If your running the original its as buggy and the patches help)-> go to Options->Video->and enable sync all frames.
- I also noticed that if you run Quake 2 in a window this lag goes away.
4 People having problems with Final Reality update your MSVCRT.dll from Microsoft (unfortunately I don't have the link)
http://www.microsoft.com/windows/downloads/default.asp,
MS support5 To resolve Stuttering in some games and increase FPS->Disable Vsync go to registry and do the following [HKEY_LOCAL_MACHINE\SOFTWARE\ATI Technologies\Driver\ddhal]
Break = 0 means Vsynch On; 1 means Vsynch Off. Thanks Okay
6 FF7 failing 8bit textures->to correct this do the following You can either edit the registry or switch to CD68-WEB drivers FF7 and 8 bit palette
To edit the registry do the following to turn on Pallet Textures
HKEY_LOCAL_MACHINE\Software\ATI Technologies\Driver\ddhal Palette="1" Thanks ALan
7,8 ???
9 Interested in Squeezing a few more frames out on your system: Go to 128 megs of RAM from 64 (I remember my Viper 330 and when I had to go from 32 to 64... oh and by the way is should fix alot of the Sound Blaster Live issues too with stuttering)
Since I'm on the subject: If you don't use Dos apps or Games Disable Legacy driver for the Sound Blaster in Device manager under Sound Video and Game Controlers-> that will free an IRQ and get the other stuff on your system working again. If your having Sound related problems (as a matter of fact even if it is not sound related) go to your Control Panel -> Multimedia-> and under "Preferred Device" if you have the option for "Game Compatible Device" (not sure of the exact wording) then choose this.
10 AMD users with problems booting the system at any time of the install, verify that you have the latest patch for your motherboard, check your Cmos and look for Video Frame Buffer, Primary Frame Buffer (or something that sounds similar, not all bios' have the same wording of similar features) and if they are there disable them and then try again. (Be sure to make a list of your changes so you can go back if you have to)
Ace's Hardware has an excellent article on trouble shooting AGP on Super 7 systems get it at
http://www.aceshardware.com/articles/graphics/video_trouble.html
Thanks Jeff
11.To everyone that had another video card in their system before you put in a Rage 128 card, Windows 95/98 is a little buggy so do your own house cleaning-> Get a sheet of paper (trust me on this one) and write down the drivers listed in the option of "Monitor"; "Display Adapter"; "Sound Video and Game Controllers". Then Shut down and boot to Safe Mode (remember to hit F8 on boot up, or just hold down the left shift key during boot up) and then check your Device Manager again and look in "Monitor"; "Display Adapter"; "Sound Video and Game Controllers" and Delete all the drivers not on that sheet of Paper you got infront of you... Oh Ya if you have an option for "Others" in the device manager and you don't know what's that for Delete them too. If you have doubles of the same driver (Get your install files handy, windows should put them back on its own but just in case)Delete them both
12. HEHEHE one of the ending points but remember to always check the obvious. Go to System Properties->Performance->Graphics and make sure this option is set to full. Go to C:\Program Files\DirectX\Setup\ and if Dxtool is there otherwise use DXdiag and go to Display and make sure Direct Draw and Direct 3D are enabled. If your using Open GL make sure your in 16Bit color or 32Bit. Maker sure your hard disk is not full, if your crashing try taking the tape off your Celeron300A and running at the speed your CPU was designed to run. Try Getting Another Fan for your CPU.
13.Don't forget those simple little tricks to optimize your system too. Defrag your hard drive, Go to System Properties Performance and if you have a big hard drive manually configure your Virtual Memory (For Example set your minimum and maximum Virtual memory allocation to 200MB) Go back to the Performance Option and go to File System and tell windows you use this system as a Network Server and not a Desktop Machine.
Stay Cool,
Fallen Angel
...counter reset
April 17/98 Email: rchau@angelfire.com|
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