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Realms of the Dragon
Stat Modifiers...





Alchemist

Alchemist's are masters of water. They make potions that they provide to the other guilds,
and also have a defensive enchant for armours.

Budoka

Wannabe Ninja's. Several ways to fight, sharp, blunt, and unarmed.

Cleric

Drow only Guild. Worship the Goddess Lolth.

Dark Knight

Hmm, good guild, basically evil Paladins, but much more powerful. They recieve Wyverns as Mounts.

Druid/Ranger

People of the wilderness, use to be two seperate guilds, now are joined together. Druids are very defensive,
while Rangers are offensive, without much defense.

Fighter

Standard fighter, every race can join. Elves, Halflings, Orcs, and Dwarves have their owns special sects within the guild.

Mage

Drow only guild. Two sects, only 1 currently in play, the Shadowmages... VERY defensive. Chaosmages should come in soon.

Mystic

Elven only guild. Priests of Eliatha. Can Shapechange, have own stat bonuses. Lots of Hp's. Offensive is weak.

Occultist

Masters of the Occult. Different sects within own guild. Powerful when maxxed correctly.

Paladin

Knight of Light, servants of Severan. Paladins have a code and follow it. Its too bad that codes makes them suck.

Pirate

Pirates, heh, need I say more?

Priest

Servants of their own god, who ever that may be.

Privateer

Hired by the King of Kai Thaan, and Queen of Amador to help fight back against Pirates.

Psionicists

Masters of the mind. Various spells, various ways to max. Can be very tough if made correctly.

Pyromancer

Masters of Fire, they are very powerful area attackers. They have enchants that improve weapons, and armours.

Shadowthief

Best thieves in the realms.

Shaman

Orc only guild. Umm, not much more I can say..

Sorcerer

Air mages. Storm wizards. Very defensive guilds, lots of layers. They have a reducing spell, and an enchantment
that improves the power of your weapons.

Wizard

Spells, again, enchantments that improve armours, and weapons.

War Wizard

Fighter Wizard, recently their stoneskin was changed to a more of a rage like ability. Not as good as they use to be.

Warrior

Drow only Guild. Very powerful fighter with minor spells that help in combat. Have a disarm, parrying, and dodging ability all worked into one.



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