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  1. Developing and Pricing Products

  2. Convenience Goods and Services:

  3. Shopping Goods and Services:

  4. Specialty Goods and Services:

  5. Expense Items:

  6. Capital Items:

  7. Product Mix:

  8. Prototype:

  9. Test Marketing:

  10. Concurrent Design:

  11. Product Life Cycle: (PLC)

  12. Growth&-Share Matrix:

  13. Brand Names:

  14. National Brands:

  15. Licensed Brands:

  16. Private Brands:

  17. Generic Products:

  18. Brand Loyalty:

  19. Trademark:

  20. Packaging:

  21. Label:

  22. Market Share:

  23. Markup:

  24. Variable Costs:

  25. Fixed Costs:

  26. Break&-Even Analysis:

  27. Break&-Even Point:

  28. Price Leader:

  29. Price Strategy:

  30. Penetration&-Pricing Strategy:

  31. Price Lining:

  32. Psychological Pricing:

  33. Odd&-Even Psychological Pricing:

  34. Threshold Pricing:

  35. Discount:

  36. Cash Discount:

  37. Seasonal Discount:

  38. Trade Discount:

  39. Quantity Discount:

Papers

Developing and Pricing Products

Convenience Goods and Services:

Relatively inexpensive consumer goods and services that are purchased and consumed rapidly and regularly.

Shopping Goods and Services:

Moderately expensive consumer goods and services that are purchased infrequently.

Specialty Goods and Services:

Expensive consumer goods and services that are purchased rarely.

Expense Items:

Relatively inexpensive industrial goods and services that are purchased and consumed rapidly and regularly.

Capital Items:

Relatively expensive, long&-lasting industrial goods and services that are purchased infrequently. 

Product Mix:

The group of products a company has available for sale.

Product Lane:

A group of similar products intended for a similar group of buyers who will use them in similar ways.

Prototype:

A preliminary version of a new product used in test marketing and as a way of identifying production problems.

Test Marketing:

The introduction of a new product into a limited market to gauge its reception by  consumers.

Concurrent Design:

An approach to production that combines concept testing, prototype development, and product testing with production planning at a single location.

Product Life Cycle: (PLC)

The profit producing life of a product.

Growth&-Share Matrix:

A tool for classifying businesses or products into four categories according to their current market share and their market growth potential: stars (high market growth, high market share); cash cows (low market growth, high market share); question marks (high market growth, low market share); and dogs (low market growth, low market share).

Brand Names:

The specific names of products associated with a manufacturer wholesaler, or retailer that serve to distinguish those products from similar products of the competitors.

National Brands:

Brand&-name products that are produced by, distributed by, and carry the name of the manufacturer.

Licensed Brands:

Brands that carry the name of a nationally recognized company or personality, not the manufacturer.

Private Brands:

Products carrying a name associated with a retailer or wholesaler, not the manufacturer.

Generic Products:

Products with no brand names that are packaged and marketed as low&-cost alternatives to branded products.

Brand Loyalty:

Customers' recognition of, preference for, and insistence on purchasing a product with a particular brand name.

Trademark:

The exclusive legal right to use a brand name or symbol.

Packaging:

The physical container in which a product is sold.

Label:

The part of a product's packaging that identifies the product's name, manufacturer, and contents.

Market Share:

A measure of a company strength in the market; of the total market sales for a certain type of product, the percentage that is sold by a particular company

Markup:

The amount added to the cost of an item to earn a profit for the business.

Variable Costs:

Those costs that change with Me number of goods or services produced or sold.

Fixed Costs:

Those costs that are unaffected by the number of goods or services produced or sold.

Break&-Even Analysis:

An assessment of how many units of a product must be sold before the company begins to earn a profit.

Break&-Even Point:

The number of units of a product that must be sold to just cover both fixed and variable costs.

Price Leader:

A dominant firm that establishes the selling price of a product. The other firms in the same industry then adopt the same price for their product.

Price Strategy:

Pricing a new product at a very high price to cover costs and generate profits.

Penetration&-Pricing Strategy:

Pricing a new product at a very low price to establish the product in the market.

Price Lining:

The practice of offering all items in certain categories at a limited number of prices.

Psychological Pricing:

Pricing that takes advantage of the fact that consumers are not always rational when making purchases.

Odd&-Even Psychological Pricing:

A form of psychological pricing in which prices are not stated in even dollar amounts.

Threshold Pricing:

A form of psychological pricing in which prices are set at what appears to be the maximum price consumers will pay for an item

Discount:

Any reduction in price offered by sellers to consumers as an incentive to purchase a product.

Cash Discount:

A form of discount in which customers who pay with cash (rather than credit) receive a lower price.

Seasonal Discount:

A form of discount in which lower prices are offered to customers for customers for making a purchase at a time of the year when sales are traditionally slow.

Trade Discount:

A form of discount in which the companies or individuals involved in a product's distribution pay lower prices.

Quantity Discount:

A form of discount in which customers buying large amounts of a product pay lower prices.