Gaming, Technology & Art for yet another new millenium!

See also: -[www.angelfire.com/art3/fleeding]- (Frank's home pages) -[Teaching related materials]- Moved: to PNS v-old: -[www.angelfire.com/art2/pizo]- (The Pizo Eccentric Archive) RECENT: -[IconoSphere zix-42]- (8 approaches to creativity) Orig: -[The art3/pkda pages]- Refs & etc for David Hansen's humanoid robotics projects New: -[web3: art-squeek.angelfire.com ]- (And: A = a summer of jazz) NOTE: MOST links are being updated, email me if you you need something QUICKLY: FrankVanPelt @ care2.com -- Frank (still your best bet for temporary decimal points!) See also: -[Your the Man Now, Dog.]- (ytmnd) (silly stuff)- -[www.DownLoad.com]- (lots of s/w - much free, free-to-try, or $$'s) Note: Activity latest on PNS, and **GAME** (below)... -[A/H Performance art: self, etc]- Note: I will be moving my blog soon. Stay toon'd. Of the ones below: Start with: Paint.net (v. nice extended paint) Blender (a bit of a learning curve but no limits!!!) ***** Fast track is DOOM-3 and then go to the gaming engine * ??** indidcates a RATING by other levels, but i havn't gotten around to personally test driving it... -[3d modeling, etc]- pizoig: -[Art Studio 42 (tech edition)]- (virtual tour, etc) ** Newbies! ** -[Auds/Vids links & resources]- +++ -[Programming]- [Aud/D - Audio/Design] See: {S/D (Sound/Design)}, below. -[A/I]- *** -[amaya]- An open src editor with MathML stuff !!! - powerful, but... -[ante']- (Mihai Nadin's "Anticipatory Research) - link pages, projects, etc ******* -[ARTag - Augmented Reality]- - modeling and overlay graphics over actual video ******* -[Doom3 stuff]- (this and H/L, Real/Life-2, Maya, etc are THE standards) ** -[Blender Stuff]- (mainly linux friendly) **** -[Blurb (& BookSmart)]- (self publishing) **** -[CMS (Conversational Monitor System) - IBM]- -[CellPhones]- ******* -[Doom3 stuff]- (D3: this and H/L, Real/Life-2, Maya, etc are THE standards) -[Flash]- (and Bravia; see also LiveSwif, below) [Foley Artist] See: {S/D (Sound/Design)}, below. ********* -[Games]- (mainly design issues) *** -[Gaming as activity]- (social, psych, "Homo Sapiens Ludens", etc) ****** -[The GigaOm Show]- Om and Joyce on-line show on all things techno/geek -[Gimp]- (the Open/Source Graphics Design Solution) ******** -[Going Green]- ****** -[HeathKit]- (build it yourself) **** -[ICQ]- "I seek you" - similar interest communities/msg'g/etc *** -[InkScape]- (a photo-shop/word equivalent) *?* -[I/S's - Information Systems]- (they need, we are, - but: DO THE lest harm) -[Jahshaka]- (Opn/Src FCP-like pgm) slow? or is it just me? -[java]- (see also: programming vvv) ***** -[itt-tech, modeling, audio, etc]- ********** -[LapTops]- -[L/D]- (Lighting/Design) -[LiveText]- (on-line course content and learning tool) ***** -[LiveSwif & OsFlash]- - flash-like anim pgms -[Logo Programming Language]- "Turtle Geometry" the abs bril flash of Seymore Papurt !! ??** -[ManyCam]- (multiple web cam pushes) -[Maya]- (this is *STILL* the pixar/disney/etc standard) -[MicroSoft Tools]- M/S Word, excel, etc. -[MocCap]- ** -[Open Source]- (animation, etc) **** -[OpenFX]- (maya look-alike; not as difficult as it looks) ** -[Paint DOT net]- pc paint clone ++ ! -[Programming: C language workshop, HTML, etc..]- (see also JAVA ^^) -[Robots]- ********** -[SecondLife]- ** -[S/D]- (Sound/Design; aka: Snd/D, Foley Artist) -[Synergy]- ********** -[Conversations & Conversation simulators]- ****** -[TECH-nology]- (equipment and such) -[Toons]- *** -[Vids]- even a camera phone gets you started! [Vid/D - Visual Design] See {L/D (lighting/Design above)} -[V/L]- (Virtual/Life) - on line communities, MUD's, MUSH's, etc.. -[V/R]- (Virtual/Reality) -[zs4]- -- free, full-featured VIDEO EDITOR (tips towel to certain Gates of Bach fame) -[(and the rest)]- -[Brandon's pages]- -[Programming philo paper (PPP)]- -[pizoig assets]- -[pizoig AI stuff]- On this page: {Introduction} {The pizoi games project} {Code} (code, pads, xcell, etc)


This site is inspired by the work of David Hanson (of Hanson Robotics fame). As one of the first robots that he chose to emulate (implement?) was that of the late, great Philip K. Dick, i've decided to pour my game ideas into this site. Again, in the words fellow futurist and writer, Arthur C. Clarke: Use these worlds in peace. [2010: Odysey Two] As well as the late, great Douglas Noel Adams: Share and Enjoy. [The Hitch Hiker's Gudie to the Gallaxy]


In this section: {
Code} (c? si? Senior Borges!)


"The odd thing about authorship is that it follows you around like a duck. I mean all of these wankers who are so afraid of not being credited with authorship -- i wrote that work [the eulogy] over 5 years ago and last time i checked it was on something like 300++ web sites (i wrote it out of pain and carthaisis) and they've lost all sign of who wrote it. Maybe i'll end being know as Aderondike Frank!!!" -- Winter soltice, 2006/2007 (about tea time) Share and enjoy! -[
Programming Philosophy Paper (PPP)]- -[xcell ideas]-

The base utilities

PAD's (Patterned Artificial Dialog) -[gu-pad.h]- -[gu-pad.c]- (common stuff) -[gu-pade.e]- -[gu-pade.c]- (edit/create/etc) -[gu-padx.e]- -[gu-padx.c]- (run time stuff)