This is the high-polygon version of my Leona character. She was created for use in a short animation.
She is roughly 25,000 polygons, is fully rigged, has blend shapes for facial expressions, and utelizes maya paint effects for her hair.
I am happy with how she turned out, but would love to do more to refine her as soon as I get a chance!



all artwork (unless otherwise specified) is property of Jason Copeland and can not be used without permission.