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Skedar II

This is a remake of the Perfect Dark multiplayer great. It's very large, with minimal room for weapons. You may want to remove a hallway or 2 if you want to add more weapons. I had to remove one room on the far left side, as well as the entire basement structure. The sniper area has been down graded, as well. Below the main square area, there are some adapters and open spaces. Use common sense to place these correctly - make sure you don't have any walls.

Instructions:

  • Alien map set. Others may work, I'm not sure.
  • Build the bottom floor first, it'll make things easier for you.
  • The numbers in the map corrispond with the numbers of the building blocks in the game. Ie: (7) is a ramp.
  • There should be about 5-10% memory left for items and such with this map.
  • I used a T-hallway (piece number 4,) in order to get a sharp 90 degree turn in some spots. You can place either that or a (3) turn piece if you wish.
  • If you have any questions about placement, post in the topic that you got this link from.
  • This is my version of Skedar. Feel free to copy it exactly, or make any changes you wish.