Complex II
This is a nod to the Goldeneye original multiplayer map. Of course, it couldn't be recreated completely, so this is a revisioning, (but better than that Planet of the Apes revision.) Most of the catwalks, and the sniper areas are gone because of map maker limitaions, and I also took out the vent passage to save on memory, but you can add that in if you wish, I've indicated where it would go. Some of the rooms are slightly modified in size, structure, or placement, but that was because of the limitations of the mapmaker.
Instructions:
Alien map set. Others may work, I'm not sure.
Build the bottom floor first, it'll make things easier for you.
The numbers in the map corrispond with the numbers of the building blocks in the game. Ie: (7) is a ramp.
There is one window on the upper floor
There should be about 20% memory left for items and such with this map.
I used a T-hallway (piece number 4,) in order to get a sharp 90 degree turn in some spots. You can place either that or a (3) turn piece if you wish.
If you have any questions about placement, post in the topic that you got this link from.
This is my version of the Complex. Feel free to copy it exactly, or make any changes you wish.