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Allegro files
These files are various examples using the allegro lib. Most do not include the dll file needed to run them because they are mainly targeted to allegro users for use as examples. If you need further info regarding this, go to allegro.cc.
Engine / Tutorial: Raycaster
A rather good raycaster engine. The evolution zip contains a kind of tutorial in several zip files with different versions where the source files have information on how things were done. Raycaster engine 183 kB
Raycaster evolution 104 kB
Demo: Funnies
Funny glowworms whirling around, you can control them by holding a mouse button somewhere on the screen. funnies 17 kB
Demo: Funnies 3D
Funnnie worms randomly moving in 3d, you can move among them and click them. This is a followup to the 2d version. Funnies3d 33 kB
Game: Miffonoid - Therd
A complete remake of Miffonoid. A breakout game like Arkanoid, DX-Ball or whatever you've played. With some stuff from the game SPEED and my own crazy head.
This new version is bigger, better and the zips are alot smaller. You can choose between four views and switch between textured and untextured mode, not during gameplay though. The source is also released for anyone interested.
Miffonoid 120 kB
Source 41 kB
Example: Terrain destruction
Like in worms/Liero. Destroying the terrain is fun. :)
CREDIT goes to SonShadowCat on allegro.cc for the base of this thing. :)
td.zip 22 kB
Example: Nibble class
Nibble class. If you want to make a nibbles game and don't know how. Here's an example that might help you. nibbles.zip 2 kB
Example: Polygon Editor V1.3
3D Polygon Editor. Version 1.3. Have fun. It should work properly. Features saving loading creating and three rendering modes. Pretty useless, but it might help you understand allegro 3d routines. pol13.zip 174 kB
Example: Shooter
Shoot and pick up rockets. Two players. game.zip 10 kB
Network: Libnet example
Server-client. A very simple example. libnet.zip 10 kB