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The Incredible Screw-up Page




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Well, I've made a website. It's not FLASH, but it does the job...kinda.

If you want to see my stick death movie, it is here. enjoy >:)

I've done a bit of scripting for mIRC.
It's not that hard once you get into it, until you want to do the hard stuff. Anyway, here are the two
that I got around to doing and finishing.

fLY aWAY System
AutoPing

full instructions are included :)

I have moved on to Computer Programming now and have found it infinitely more complex than I
could have otherwise imagined. So I have done what I can from learing off the internet and
from the PCWorld magazine and I have produced two games of Naughts and Crosses. A BASIC
version, which does not fight back (i.e you need two people to play) and a Delphi version, which does
fight back, but doesn't have a two-person mode. The Delphi version is easier to use, and has something, that resembles graphics. (BASIC and Delphi are programming languages)

Okay folks, I have started a degree in Computer Science and here is my latest creation. This is a network-playable version of Connect Four. Done completely on my own, in Java because it was a class project - which made the command line somewhat difficult to do. Oh well, here it is.

Naughts & Crosses -BASIC

Naughts & Crosses - Delphi

Connect-Four

Better news: I have now ported my Connect Four to C. In the zip file, the source code is included. It is barely commented, but you may do what you will with it. Distribute it, change it, redistribute it, whatever. But I would like a mention; my name is in the main.c. I promise there is no malicious code in it, and if you're not sure, then download the source, check it out and compile from that file. I have now added some basic AI. It is beatable and it will win occasionally if you fall asleep, but not really on purpose. It could do with something extra.

ConnectFour.zip

or for just the executable: (You will need to rename it when you download it to 'connectFour.exe')

ConnectFour