Bot Transfer (Our story opens with Dr. Light, Megaman, and Roll in the midst of a little business trip...) CAPTAIN: (Over speaker) Ladies and gentlemen, this is your Capitan speaking. We are flying at an altitude of 36,000 feet and is on schedule for our arrival in Geneva, Switzerland. ROLL: I sure hope Rush is okay in that awful storage compartment. MEGAMAN: Don't worry. We can play with him when we get to Geneva. DR LIGHT: We'll have plenty of time to settle into our hotel and relax before the International Science Conference begins tomorrow. MEGAMAN: I'm pretty relaxed right now... (No sooner do those words come out of his mouth than a huge commotion starts in the back) MEGAMAN: Did I say something about being relaxed?? (Looking back, they see none other than Gutsman and Cutman standing in the asle.) MEGAMAN: Where did THEY come from?! GUTSMAN: Hah! Wouldn't you like to know? CUTMAN: We're coming for you, blue dweeb! (Megaman draws his arm cannon, but realizes he's in an airplane with scores of innocent bystanders...) MEGAMAN: I can't use my plasma cannon in here... too dangerous. ROLL: I'll get around behind them. (She crawls back behind a row of seats.) MEGAMAN: No, don't! (Before he can say more, Gutsman and Cutman are heading for him.) MEGAMAN: Better fasten your seatbelts! (He drop kicks Gutsman, bowling him over on top of Cutman, who readies a Rolling Cutter.) CUTMAN: I'll cut you down to size! ROLL: Oh no, you don't! (Roll emerges from her hiding spot, pushing Cutman's arm and redirecting the Cutter to knock open a baggage compartment, bringing several pieces of luggage on top of Cut and Guts. Gutsman bats them away.) GUTSMAN: Why, you little... MEGAMAN: How 'bout a cold drink to chill you guys out? (He rams the two with a refreshment cart.) CUTMAN: This isn't working! Let's get out of here! GUTSMAN: Wily isn't gonna like this... (The two beat a retreat, heading down a lift to the cargo area. Megaman and Roll follow.) MEGAMAN: Stay behind me! ROLL: But Rush is down there! Don't let them hurt him! (They go down the lift. Rush is in the cargo hold barking at something, but Gutsman and Cutman are nowhere to be found.) ROLL: Wh... Where did they go? MEGAMAN: That's a good question... ROLL: (Turns to Rush) I wish you could talk, boy. You probably saw where they went. (Rush barks an affirmative-sounding response. Meanwhile, Dr. Light has joined them.) MEGAMAN: It's like they vanished into thin air. DR LIGHT: A very clever trick at 36,000 feet. (Megaman then notices something. Some kind of odd mechanical capsule.) MEGAMAN: Maybe that has something to do with it! (They approach the strange device and open it.) MEGAMAN: I've never seen anything like this. DR LIGHT: We'll take it with us when we land in Geneva. I'll start analyzing it as soon as we get to our hotel. MEGAMAN: I hope we can figure it out fast. I've got a bad feeling about this... (Meanwhile, at Dr. Wily's Skull Fortress, Wily is, needless to say, a little upset with Cutman and Gutsman.) DR WILY: You idiots... Not only did you fail to capture Megaman, you left my transport chamber up on the plane! If Dr. Light figures it out, my plans will be ruined!! We must proceed quickly; I need money to continue my operations! My plan must not fail! YOU must not fail! ... Now listen carefully; here is what I want you to do... (Back at Geneva, Switzerland, Dr. Light and the others have arrived at the hotel lobby.) DR LIGHT: I am Dr. Light, I believe we have reservations. DESK CLERK: Yes, of course. We have a suite reserved for you. I'll have your luggage sent up right away! (As he says so, the bellboy comes in with Rush's cage. Rush is inside barking impatiently.) ROLL: Rush! (She opens the cage. As soon as she does, Rush leaps out and pounces on Roll and starts licking her face.) ROLL: Rush, no! Sit! Down! (Rush then jumps on the desk clerk.) DESK CLERK: Hey!! MEGAMAN: Whoops. Guess Rush is a little bit excited to be out of that cage... DR LIGHT: Our apologies. You know how dogs are... Even robot dogs... ROLL: C'mon Rush. Let's go to our room before you wreck the place. (They start upstairs. Megaman is carrying the strang chamber.) DR LIGHT: And be very careful with that. I intend to find out exactly what it is and how it works. MEGAMAN: And what Wily plans to do with it... DR LIGHT: Ah, here it is. (They arrive at their room.) ROLL: Pretty nice, huh? MEGAMAN: Yeah. Well, this is home for now. DR LIGHT: At least until the International Science Conference is over. Let's get unpacked, and I'll take a look at Wily's little toy... (On the other side of town, a tour bus passes the Palace of Nations...) TOUR GUIDE: ... And this is the famous Palace of Nations, original home of the League of Nations. It is now used for international conferences and summit meetings... (The bus passes by, and a white van pulls up along side the building. The door on the van opens...) SNAKEMAN: Coasssst is clear. (Snakeman, Cutman, and Gutsman climb out. Gutsman is carrying another transport chamber.) GUTSMAN: Let's get this inside. Uh, that's the gate we want over there. (Cutman runs over and tries to cut open the gate. As he does so, however, and alarm goes off.) CUTMAN: This gate wasn't supposed to have an alarm on it!! SNAKEMAN: Obviousssly a missssstake. GUTSMAN: Never mind that! We've got company! (Sure enough, a swarm of guards rush the three robot masters, who fight back. Back at Light's hotel room, and alarm starts beeping...) DR LIGHT: That's the emergency alarm. See what's wrong, Megaman. MEGAMAN: (Checks the alarm) There's trouble at the Palace of Nations! (To Rush) Let's go, boy! (Rush turns into his Jet form and he and Megaman fly away. Back at the Palace, Cutman and Snakeman are doing well to keep the guards at bay.) GUTSMAN: Aw, you two keep 'em busy. I'll sneak the transport chamber inside. (Megaman arrives.) MEGAMAN: Wily's 'bots! Should've known. Well, let's give them a warm welcome! (He fires a buster shot at the three.) CUTMAN: It's Megaman! (He and Snakeman send a barrage of Rolling Cutters and Search Snakes his way, as Megaman weaves around them.) MEGAMAN: It figures they'd show up again... (He and Rush fly behind a structure and starts shooting back. One Search Snake chews through part of the structure.) MEGAMAN: Close, but no cigar! (To Rush) Look's like we've got 'em pinned down. (Their firefight continues until a plasma shot from elsewhere hits the weakened part of the structure, causing it to collapse, with Megaman and Rush barely diving out of the day. Megaman looks to the source of the plasma shot...) MEGAMAN: What the...? PROTOMAN: Who's got who pinned down? (Megaman raises his buster) Ah, ah, ah. I would've do that, brother. MEGAMAN: And why not? PROTOMAN: Show him "why not", Gutsman. (Megaman looks over to see Gutsman holding two human guards hostage.) GUTSMAN: Surrender, or I smash 'em! MEGAMAN: (To Rush) Any ideas, boy? PROTOMAN: Surrender, brother. Join the winning team; MY team! MEGAMAN: It seems I've got no choice... (He puts his hands up as Gutsman throws the guards away.) PROTOMAN: I thought you'd see it our way... (Megaman spots the tour bus across the street.) MEGAMAN: On second thought, never! Run for it, boy! (They inside the cover of the bus, which Megaman drives toward the villains) MEGAMAN: Maybe you guys would like to do a little siteseeing? (Shoots back) PROTOMAN: Boy, what's the world coming to when you can't trust your own brother... (Suddenly, a voice speaks up in the bus.) OLD WOMAN: 'Atta boy! Get 'em! (Megaman looks back and sees an elderly couple still in the back of the bus.) MEGAMAN: What are you doing here?? OLD MAN: It's more fun that siteseeing! Heheh! OLD WOMAN: Go get 'em, blue man! MEGAMAN: Hope you have your seatbelts on! (He continues his assault on Wily's robots as they take cover.) SNAKEMAN: We can blassst that bussss to bitsssss! PROTOMAN: I gotta talk to Wily about boosting your intelligence; we left the transport chamber unguarded! C'mon! We can't let them get ANOTHER chamber! (The robot masters retreat. Before they do, Protoman lands one final shot at the bus's tires, disabling it.) OLD WOMAN: Oh, drat! We lost 'em! GUARD: Good work, Megaman. You saved us, and chased them off. MEGAMAN: Yeah, but I'll bet my memory chips they'll be back... (Back at the hotel...) DR LIGHT: Quite frankly, I'm very concerned. What could Wily want in the Palace of Nations? And what is he doing with these chamber devices? MEGAMAN: I don't know, but I'll definately keep my eyes open. (Rush barks in agreement.) MEGAMAN: That's right, boy. You too. ROLL: (Cleaning the two off) Will you guys hold still? You're a mess after all that fighting. DR LIGHT: At least I've deactivated this chamber. Wily won't be able to use it for any of his shenannigans. MEGAMAN: Why don't you get some sleep? I'll see if I can find out more about how this thing works? DR LIGHT: Good idea. I am pretty tired and we have a long day tomorrow. (And at Skull Fortress, Wily berates his robots over a video screen...) DR WILY: You fools! Megaman has now foiled me twice! And that's twice too many times! PROTOMAN: But you were wrong about the gate, Wily! It wasn't supposed to have an alarm on it! DR WILY: Never mind that! I have an idea. Megaman is going to help my plan succeed! Now here's what I want you to do; and no mistakes this time...! (Back at the hotel room, Dr. Light has gone to bed.) MEGAMAN: Sleep well, Dr. Light. You need your rest. (Meanwhile, Roll and Rush are playing a video game of some kind, which Rush apparently just won.) ROLL: Hey!! You cheated! (Rush laughs.) MEGAMAN: Shhhhhh!! You'll wake Dr. Light! (Suddenly, the phone rings.) MEGAMAN: Who's calling at this hour?! (Answers) Hello? VOICE: Megaman. This is Dr. Ohmlout. I must talk to you. MEGAMAN: Oh yes, Dr. Light's old friend. What is it, doctor? DR OHMLOUT: No, no. We cannot talk over the phone. It isn't safe. I must see you right away! MEGAMAN: It can't wait until morning? DR OHMLOUT: No, it is urgent! I'll show you something very important; very secret. Meet me in the old town in ten minutes. MEGAMAN: Okay, I'll be there. (Megaman heads off to the meeting spot.) MEGAMAN: Dr. Ohmlout! Are you here? DR OHMLOUT: Shhhhhh! Over here! (He comes out of the shadows.) DR OHMLOUT: Follow me. MEGAMAN: Where are we going? DR OHMLOUT: This way; we must make sure we are not followed. (They walk for a ways down the street.) DR OHMLOUT: Shhh... (He leads Megaman into a building and up some stairs. Finally, they stop at a door.) DR OHMLOUT: It's in here. (They enter the dark room) There it is; the thing I wanted to show you... (He motions to another transport chamber. Megaman runs over to it and checks it out.) MEGAMAN: Were did you find it? DR OHMLOUT: It was a gift... (As Megaman is looking around the chamber. Ohmlout sneaks up on Megaman and shoves him inside, locking him in.) DR OHMLOUT: ... From Dr. Wily! (As Megaman struggles to get out, Ohmlout apporaoches the window of the chamber and removes his disguise...) MEGAMAN: Protoman!! PROTOMAN: None other, brother. (He calls Wily up on a comlink.) DR WILY: Nice of you to join us, Megaman! MEGAMAN: Sizzling circuits, I've been had! DR WILY: Cutman! Gutsman! Snakeman! (The trio, presumably hiding in the darkened room all along, turn on a light.) GUTSMAN: Ready, Dr. Wily! (Snakeman enters another chamber.) DR WILY: Punch in the special code sequence, Protoman; 0,2,5,A, Enter. (Protoman enters the code using the keypad on the side of the chamber. Both chambers glow radiently for a moment before dying down again.) DR WILY: Now, open the chambers. (They do so, as Megaman and Snakeman come staggering out of the chambers.) SNAKEMAN: Wh... What happened?! DR WILY: Heheheheheh... You've just taken a very short, very special trip, Megaman... Or should I call you SNAKEMAN. I have used my transport chambers to switch your circuits into Snakeman's body. And Snakeman's circuits into your body! MEGAMAN: Nobody will ever know... Until it's too late! SNAKEMAN: Got to go... Got to get Dr. Light...! (Snakeman runs out. No one bothers to pursue him.) DR WILY: He can't help you now... Snakeman. (Everyone laughs. Meanwhile, Snakeman/Megaman has arrived at the Palace of Nations. He calls to a group of guards.) SNAKEMAN: Help! Help me get to Dr. Light. GUARD: Hey, it's that Snakeman! Get him! (The guards open fire.) SNAKEMAN: No, no! I'm Megaman! (He takes cover.) SNAKEMAN: They don't believe me... They don't believe I'm Megaman...! (He runs away, the guards give chase.) GUARD: Why isn't he fighting back...? (Snakeman/Megaman darts across the street.) SNAKEMAN: Thisss body is gonna take ssssome getting usssed to... (He finally takes refuge behind some foliage in a nearby park.) SNAKEMAN: I don't think I lossst them yet... How ssslowly this body runs... (The guards have arrives and start nosing around the park.) GUARD: He's in here somewhere... (Snakeman spots a large tree nearby.) SNAKEMAN: I'd hate to to thisss to sssuch a beautiful tree, but I can't risk hurting those human policemen. (He fires a couple of Search Snakes, which chew through the tree, felling it right in the guards' way.) SNAKEMAN: Good. Misssed them... (He runs off.) GUARD: Put out an all-point bulletin! We'll bring Snakeman in yet! (At Skull Fortress...) DR WILY: Brilliant!! I am truely brilliant!! (Laughs) Now, Megaman, my newest robot, you can remove the transport chamber from Dr. Light's room and plant it in the conference auditorium. No one will ever suspect you. Heheh. MEGAMAN: Right, Dr. Wily. (Megaman/Snakeman leaves.) DR WILY: Then, the rest of you will transport to the auditorium. When the conference begins, grab the scientists and transport them here to Skull Fortress. PROTOMAN: Will do! CUTMAN: Got it! GUTSMAN: Right! DR WILY: Well... What are you waiting for?! (He ends the transmission.) DR WILY: Soon, all the world's leading scientists will be my prisoners! They'll be worth millions... BILLIONS in ransom!! I'll have more than enough money to carry out my wonderfuly wicked work!! Muwahahahahahahahahaha!!! (Back at the hotel, some worker robots are unloading a freight truck, when an unexpected passanger pops out.) SNAKEMAN: Excusssse me! (Snakeman/Megaman runs into the hotel.) SNAKEMAN: Gotta get to Dr. Light. He'll know what to do! (He makes his way to the door to their room and knocks. Roll answers.) ROLL: Snakeman!!! (She hurredly slams the door, but Snakeman grabs it and opens it.) SNAKEMAN: Roll! It's me, Megaman! ROLL: Do you think I've fried my circuits or something?! I'm calling Megaman right now! (Rush snarls.) ROLL: You get out of here right now!! (She grabs a lamp pole and swings it at Snakeman/Megaman.) SNAKEMAN: Don't you know me at all? (Rush lunges at Snakeman, who dodges, but get whacked by Roll. Dr. Light picks up a comlink.) DR LIGHT: I'll signal Megaman! SNAKEMAN: But Dr. Light! I'm right here! Wily did sssssomething to me!! (Roll smacks him again with the lamp, backing Snakeman against the window.) SNAKEMAN: Get back! I don't want to hurt anybody...! (As he backs away, he trips over the balcony and falls into a garbage truck below, which drives away with him in it.) ROLL: Aw, he got away. But we taught him a lesson, right? (Rush barks an affirmative. Now Megaman/Snakeman comes in.) MEGAMAN: I got the emergency signal. What's going on? ROLL: (In a smug manner) Oh, nothing. We just beat up on Snakeman, that's all. MEGAMAN: Good work, sis. Heheheh... Good work. DR LIGHT: I don't understand what Snakeman wanted. He didn't even put up a fight! ROLL: Maybe he's blown his circuits. He even tried to convice me he was really Megaman! MEGAMAN: Heheheheheh... Imagine that... (Sometime later...) MEGAMAN: I thought they'd never go to sleep. (He picks up the circuit card for the transport chamber and plugs it back into the chamber.) MEGAMAN: They're in for a big surprise tomorrow! (Meanwhile, Snakeman has made his way back to the Palace.) SNAKEMAN: Suffering cyborgs! Not only do I have to get my own body back, I'll have to stop Wily. And whatever he's up to, those transport chambers of his are a big part of his plan... (He hides in a nearby dumpster.) Got to hide out until morning... (And so, the morning arrives, as the conference prepares to get underway.) DR LIGHT: All right, ladies and gentlemen. Please take your seats. We have a very full conference program today, and we will begin in a few moments. (Behind the building, Snakeman/Megaman climbs out of the dumpster.) SNAKEMAN: It'sssss showime! (At another entrance, Megaman/Snakeman arrives with the chamber.) GUARD: Halt! Who goes there? Oh, it's you, Megaman. What gives? MEGAMAN: Just a new security device from Dr. Light. (He hauls the chamber to the backstage area and activates it, beaming over Protoman, Cutman, and Gutsman.) PROTOMAN: Good work, brother. Let's give Dr. Light and his scientist buddies as little free vacation! MEGAMAN: Heheheh. Yeah, at Skull Fortress! (He prepares to raise the curtain.) DR LIGHT: Ladies and gentleman, the conference will now come to order... (The curtain rises, revealing the robot masters.) DR LIGHT: No! (He throws his gavel at Gutsman, which bounces harmlessly off) GUTSMAN: Yes!! MEGAMAN: I guess you're all wondering why we called you here... Hahaha! Right this way, folks, and no one gets hurt! (The crowd goes into a panic.) CUTMAN: You heard him; get to that chamber! (He throws a Rolling Cutter, which cuts loose a banner, covering a group of the scientists. Gutsman picks them up and slings them over his shoulder.) GUTSMAN: Hahaha! You're coming with us! PROTOMAN: (Picks up a couple more) It won't hurt a bit; promise. ROLL: Why is Megaman helping Dr. Wily's robots?! DR LIGHT: Snakeman told the truth... Wily must've used his transport chambers to switch their circuits. (Snakeman/Megaman jumps down.) SNAKEMAN: Roll! Rush! Get to the chamber! ROLL: I can't believe it... my brother's a snake... (Snakeman confronts his alter-ego) MEGAMAN: You're no match for me, Snakeman! SNAKEMAN: Maybe not, but I have a few tricksss up my sssnakey sssleeves... (Rush has snuck up behind Megaman; Snakeman tackles him, sending him flying over Rush and into the transport chamber.) SNAKEMAN: (To Roll) As soon as I'm in, punch this code; 0, 2, 5, A, Enter! (He enters the chamber as well.) ROLL: 0, 2, 5, A, Enter...! (As she enters the code, the chamber starts to glow again.) PROTOMAN: No! Snakeman got Megaman into the chamber! CUTMAN: If he switched his circuits back, we're in big trouble! (The goons abandon their prisoners and hurry to the chamber as Megaman and Snakeman climb back out.) ROLL: Who's who? GUTSMAN: Well... Uh... Which one is which? SNAKEMAN: I'll get you for this!! (He shoots a Seach Snake at Megaman, who dodges it.) MEGAMAN: You need some target practice! (He sweep-kicks Snakeman and copies the Search Snake.) MEGAMAN: Figure it out yet? Am I Megaman or Snakeman? PROTOMAN: Uh... (To the others) Hold your fire! (Megaman shoots a Search Snake that bites off Cutman's blade.) CUTMAN: It's Megaman! And he's got Snakeman's weapon! Run for it! (He and Protoman retreat.) GUTSMAN: You run! I fight! MEGAMAN: Suit yourself! (He shoots another Snake at a rope holding a sandbag right over Gutsman's head. The sandbag falls and bashes Guts' head in) GUTSMAN: Now I run... (He runs into the chamber with the others and they beam out.) MEGAMAN: They've escaped! But they won't be back... (He blasts the chamber to pieces with his buster.) MEGAMAN: Are you alright, Dr. Light? DR LIGHT: Yes, yes. I'm fine now that you're back to your old self, Megaman. (He returns to the podium.) DR LIGHT: Order, everyone. The conference can now proceed, thanks to the REAL Megaman! (Sometime after the conference, and everyone's returned home...) DR LIGHT: Ah, that should about do it. This jamming signal will prevent Wily from ever using those transport chambers again. MEGAMAN: Too bad; they were a good idea, used for a bad purpose. But on the other hand, I didn't much like being a snake! ~END~