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Jobs

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These are the Jobs that your character can have, they are not 9 to 5 and you do not get paid, if you had to be told this, you are a fucking idiot, be gone! Pick whichever one fits your character, not the one that has the stat booster you like the best. If your Job does not fit your character, we can tell and will ask you only once to fix it. That being said, the Jobs are

Mercenary - You are a killer for hire, you're only allegience is to the almighty dollar. +1 to all attack rolls

Prophet - You have marvelous insight and can see into the future. +1 to all dodge-based rolls

Soldier - You follow the orders of your ruler. + 1/4 exp when following orders.

Messiah - Your words are like magnets, people tend to follow you for no reason. +5 GP whenver someone follows your orders.

Dealer - What can i say you can sell ice to an Eskimo. 1/2 price to all items.

Smith - You know just as much about forging weapons as anyone, through your advice you only pay half price for weapons.

Thief - You sticky fingered little bastard, leggo my eggo. Steal an item of your choice when you crit an opponent.

Savior - No, you're no Jesus, ( unless your character's a Zombie ) but you do save people's life. +5 GP when saving a creature's life.

Hunter - You got a hair up your ass about some other race. Pick any race you want. You get a +1 to all rolls when fighting one

Adventurer - You roam the world looking for trouble, you're a jack of all trades. + 1/4 currency from enemies

Warlock/Witch - You are blessed with the gift of magick, if you're a Tremere, stay the fuck out of my territory. Take 1/4 DE off all DE attacks

Vagrant - You are a loner and a wanderer, Whereever I may roam, where I lay my head is home... + 1/4 exp when fighting alone.