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Pt.1 Walkthrought



-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= WALKTHRU -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This walkthru is long. There are literally hundreds of ways to play the game. I will tell you how I made it through best, and tell you some other possibility opportunities as well. The overall process is the same, no matter who you use in your party. Another thing. I will mention Save Points periodically, but you should know that whenever you find one, USE IT. Even if not included in the walkthru, SAVE YOUR GAME at these points. Also save whenever you return to the field after completing a major objective.

1. Narshe, the beginning of the game: You arrive at Narshe. Walk through the town. You can only go one way, anyway! Fight the sentries and doggies with them. Your goal is the mines at the top of town. Once inside, seek out the first Save Point on the left. Now continue straigh up. One of the Imperial Soldiers will open the gate which blocks access to the frozen Esper. Then you must defeat Whelk. BOSS: Whelk STRATEGY: Aim only for the head. When he goes into his shell, do not attack. Terra should launch Tekmissiles and the others should use Ice or Bolt beams. This should be an easy battle. If you get hurt badly, use a Heal Force. NOTES: Don't hit the shell. It absorbs attacks and then it counter-attacks. So now you reach the Esper. So long, Vicks and Wedge! You're off on a one-way trip to limbo... Now Terra is alone.

2. Returner base in Narshe You wake up in the single Returner's house. He will show you the Slave Crown. Make sure you check the clock in the house. It contains an Elixir. Go out the back door and head into the mines. Make sure you save at the first opportunity, a small platform of land near the Moogle Village. When you go up, you will be attacked by the guards. You will fall down a pit and go unconscious on the ground. Then Locke and three parties of moogles come to your rescue. BOSS: Several soldiers STRATEGY: Take your parties in order from weakest to strongest. This means that you should use up the four-moogle parties first, and save the one with Locke for a last resort. You want Locke to live and gain some instead of dying. If you wish, position the three parties about half a screen away from Terra, blocking the pathways to her. I advise going ahead, though, since if one of these is defeated and near Terra, the soldiers will get her. Don't worry about curing the Moogles. Just keep fighting till they all die. NOTES: That's pretty much it. The final soldier is the commander. Use your party with Locke for him. You will want the extra power he gives you. Have Mog do the Dusk Requiem Dance, which you automatically learn after one battle in the caves. Also, try not to kill all the soldiers; just nail the commander!

3. Locke, Edgar, and Figaro Castle Locke picks up Terra and brings her out a secret exit/entrance to Narshe after the battle is over. You cannot re-enter Narshe for quite a while. Head south to Figaro Castle. You have no alternative. Once inside, You will meet up with King Edgar. Give him his name and then he will tell you that he must go do something. Just wander around and take a rest in the beds. This is a good place to gain some levels for Terra and Locke. Go to the desert and use Terra's Fire spell on the monsters there, targeting all. Pretty good tactic. When you are ready, return to the throne room (talk with Matron first) and talk to Edgar. You may wish to buy his tools at the store. Get all of them. They are all useful. His AutoCrossbow will prove VERY effective at this point in the game. Now you are ready for the scene with Kefka. The slimebucket approaches and makes demands. He'll leave soon enough. Get all chests and do your shopping, and save the game. Now sleep in the room in the right-hand tower. During the night the Empire will attack.

4. Emergency! To South Figaro! Locke, Edgar, and Terra escape Figaro by Chocobo. Then Figaro sinks into the desert to protect itself. Some MagiTek Armors will follow you. This will be when Edgar and Locke find out about Terra's magical abilities. Next, head to South Figaro through the cave to the Southeast. BOSS: Some MagiTek Armor STRATEGY: Easy battle. Use magic and weapons to kill them quickly. NOTES: If you use magic, Locke and Edgar "swoon" in a cute little scene . If you don't, the first time you use magic with them around will make this happen. Just a little odd fact.

5. South Figaro This is your first town beyond Narshe (I don't call Figaro Castle a town because it has no houses). Check all the crates, pots and boxes here. Many of them contain valuable Items like Tonic and Tincture. Here you will find out about Duncan, Vargas, and Sabin. To get Sabin, you must first go to his house. To get there, head directly North of town until you find the small house next to a tree. Go in. Here you can sleep and restore HP, MP, and Status. When you leave, an old man is near the well. He tells you that Sabin is at Mt. Kolts.

6. Mt. Kolts Go back to South Figaro. You will want several Antdots and Eyedrops, as these are things you will need to use frequently after battles on Mt. Kolts, where many monsters use blinding and poisoning attacks. Rent a Chocobo and go Northeast. You will find the entrance to Mt. Kolts. Go through the caves as quickly as possible. Look for an area where there is a large wall to your right. Try to go into it at the very top, and you will find a hidden path. Follow this to a seemingly dead end. Now enter the rock on your left. Hidden treasure! This is the only place you may find an Atlas Armlet until the World of Ruin. Now continue on your way. Save at the Save Point. Walk all through the spiral mountain path, until you reach the center. Prepare for an easy battle. First, Vargas will attack you. Then Sabin will come. Vargas will use the mortal Blitz called Blizzard Fist, which you, unfortunately, can never get, and kills all but Sabin. Use the Blitz Pummel on Vargas to defeat him instantly! In fact, that is the only way you can kill him! BOSS: Vargas STRATEGY: Use Sabin's Blitz movement. NOTES: None. This is easy. Also; you may wish to, at South Figaro, buy some Relics like the Star Pendant and Goggles to prevent Poison/Blindness.

7. The Returners' Base After you kill Vargas, make your way out of the mountain through the open doorway Vargas no longe blocks. Now save your game. Go North to find an opening in the mountain. It is on the right, and is a cave the Returners use as their headquarters. Once inside, follow the Returner, checking pots and crates as you go. The room on top contains several treasures. Above the pots and stuff in that room you can enter the wall on the right, I believe, to get some other pots you couldn't reach before. After this, go talk to Banon. Once that is done, take a nap to restore HP, MP, and Status. Find Banon outside the cave, and tell him no. Then go back in and talk to the soldiers. You will get the RELIC Genji Glove. Now say yes. When the Empire attacks, get ready to high- tail it outta there. Go through the new opening near Banon's original position when you met him the first time. Jump onto the raft and away you go.

8. Rafting Ride On the rafting ride, simply wander around the river. It's not long. Don't worry about wrong turns; as penalty, you may have to fight a battle, but that shouldn't really make any difference. When you reach the caves, save at the Save Points. When you reach Ultros, the boss, the party will be split. BOSS: Ultros STRATEGY: Use Terra's Fire spell for high damage. Use your best Tool and try to do the Aura Bolt Blitz as much as possible. Make Bannon do Health at every opportunity. DO NOT STOP DOING HEALTH! Many times it will save his life. If Ultros hits him with an individual attack, he will die no matter what. This happens about half the time, so you may have to repeat the battle once or twice. NOTES: After this battle, Sabin will be lost. Don't worry, you'll get him back. Also, put all characters IN THE BACK ROW. Ultros' focused Tentacle attack on one person will cause massive damage and will INSTANTLY KILL BANON! If he's in back, he won't die from one hit! Make sure he ALWAYS does Health. Important Note: Now you have 3 options! Play them in whichever order you like, they all must be completed! -==- Terra, Banon, and Edgar Scenario:

9. To Narshe! Once you exit the river, you will be South and West of Narshe. Return to Narshe to converse with the Elder. Here the party will split up. Take whoever you want to go with you. If you take Edgar and Sabin, you can see the scene where Sabin left home. It's pretty interesting. You find out later in the game that the coin that Edgar tosses was really one-sided, and that he let Sabin win. Head to Figaro Castle, in case you didn't just figure that out. NOTE: If you take only 3 peple, you may join up with Shadow again! *NOTE*: If you don't get the chance to chose party, you will after the other two groups reach Narshe as well.Back to Main
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