Let's starts with the Magic Cards.
Magic
Raigeki
Destroys all Monsters on your opponent's side of the Field. You know this cards is awesome! It can provide direct attacks, destruction to some strong Monsters, and it could even crush your opponent's plan. You never know, but one thing's for sure, this card will always come in handy.
Swords of Revealing Light
Prevents all of the opponent's Monsters from attacking, and it reveals all of the opponent's face-down Monsters. This is the best Stall Card in the English game right now. It'll save your butt A LOT! Too bad that Flip Effects still activate when the face-down Monsters are flipped.
Axe of Despair
An Equip Card that increases the ATK of the Equipped Monster by 1000 points. Once it's sent from the Field to the Graveyard, you can sacrifice a Monster on your side of the Field to put it on the top of your deck. Big change from the other Equips. It's hands down the best Equip there is though.
Pot of Greed
Draw two cards from your Deck. Everyone knows how useful this card is right? Since it increases your drawing power, you'll be happy when you get this card.
Tribute to the Doomed
Destroy a Monster on the Field when you discard any card from your hand. It's a partially risky card, but definitely worth it. Being able to destroy any Monster is incredible! You could take out even the most powerful Monster ever!
Monster Reborn
Revives a Monster from either players' Graveyards and Special Summons them in faceup ATK or DEF Mode. You all know why this card is on the list. Reborn a Monster you or your opponent lost, and bring it back on your side. What more can I say?
Trap
Mirror Force
Negates an opponent's attack and destroys all of his/her Monsters in ATK Mode. This is an awesome card! Way better than Waboku. There are plenty of scenarios where this card will save the duel for you, and there's only one scenario where it would be useless (if Jinzo is on the Field).
Imperial Order
Negates the activation of all Magic Cards, and to keep it on the Field, you must pay 700 Life Points each turn. If you can't (or refuse to), this card is destroyed. Great replacement for Magic Jammer. This card is awesome with any strategies you might have against disabling the opponent to use anything useful to him/her.
Solemn Judgment
Negates a Magic or Trap Card and destroys it. Also negates the summon of a Monster and destroys all of the cards involved. You must pay half of your Life Points to activate this card. It doesn't look like the best card to use in a tight spot, but it will be useful to you in a lot of spots in a duel. Your opponent could be ready to play his/her trump card when you activate Solemn Judgment to negate and destroy the card. That's only one scenario, but there are many more.
Call of the Haunted
Revive one Monster from your Graveyard in ATK Mode. If this card is destroyed, destroy the Monster also. If the Monster is destroyed, destroy this card along with it. Like a Monster Reborn, only it's a Trap and only works on your side of the Field. Let's say your opponent attacks directly with a Summoned Skull or something. Just flip Call of the Haunted over and revive a BEWD or whatever. This card is very good.