Kazuya Mishima Movelist (T4).

Key:

1- Left Punch (Square)
2- Right Punch (Triangle)
3- Left Kick (X)
4- Right Kick (O)

f- forward
b- backward
u- up
d- down
d/f- down-forward (Crouch Advance)
d/b- down-backward (Crouch Command)
u/f- up-forward
u/b- up-backward
(capital lettered direction = hold)

f,f- dash
b,b- backdash
2+4 or f+2+4- Throws
N- Neutral (don't press anything)
SS- Sidestep (u or d)
QCF- Quarter Circle Forward (d,d/f,f)
QCB- Quarter Circle Backwards (d,d/b,b)
HCF- Half Circle Forward (b,d/b,d,d/f,f)
HCB- Half Circle Backwards (f,d/f,d,d/b,b)

+- press both buttons at the same time
,-press one button after the other
~ - press one button immediatly after the other

FC- move must be done whilst crouching (Full Crouch)
WR- move must be done when rising from a crouch (When Rising)
RN- move must be done whilst running
BK- move must be done with back towards opponent
CH- counterhit

1+3- Position Change
f+1+3- Shove
d or u+1+3- Right or Left Shove

u/f- light jump
U/F- high jump
u/f+2- Quick Pounce
u/f,N+3- Landing Gutkick
u/f,N,3- Landing Low Kick
u/f+1 or 3 or 4- Jumping Attack

1 or 2 or 3 or 4- Wall Techroll (when smashed into wall)

f,f,f- Run
RN, N- Shoulder Barge/Stomp/Tackle (depending on distance & position)
RN, 3- Flying Kick (all except for Paul, Yoshimitsu, Lee & Marduk)
RN, 4- Slide (all except Yoshi, King & Steve)
RN, 1+2- Flying Cross Chop
RN, b- Stop Running

(From Tackle)
1,2,1,2,1,2 or 2,1,2,1,2,1- Mounted Punches (all except Yoshimitsu)

(Tackle Defence)
2- Tackle Dodge (during Impact)
1+2- Tackle Flip Reversal (during Tackle Fall)
1- Left Punch Block, Kickoff
2- Right Punch Block, Kickoff

(Ground Positions)
KND- feet towards opponent, head away, on back
FND- feet towards opponent, head away, on front
PLD- head towards opponent, feet away, on back
SLD- head towards opponent, feet away, on front

(Ground Recovery Techniques)
1 or 2 or 3 or 4- Techroll (press immediatly when you hit the floor)
f- roll forward
b- roll backwards
1 or d+1- roll out/roll in (N to stand, D to stay down)
d+4- Ankle Kick
b+4~3- Fast Rising Kickup (all except Ling & Hwoarang)
b+3+4- Rising Kickup (all except Marduk & Lei)(Paul & Yoshimitsu will move into a Flying Cross Chop, King & Christie/Eddy will landing in BK position afterwards)
f- Handspring Kickup (press immediatly when you hit the floor)
b- Tumble Recovery (after getting hit by a tumbling attack <e.g: Paul's Phoenix Smasher>)

(Ground Roll Moves)
3- Sweep
4- Rising Mid Kick
1+2- Flying Cross Chop

(moves in bold are new moves)


Throws:
2+4- Judo Hip Throw
f+2+4- Bitch Kicks
(from left side) 2+4 or f+2+4- Steel Pedal Drop
(from right side) 2+4 or f+2+4- Skull Crusher
(from behind) 2+4 or f+2+4- Judo Neck Throw
f,f+1+2- Stonehead
d/b+1+2- Spear Tackle

Moves:
1,2- Double Jab
2,2- Punch-Demon Backhand
1,2,2- Demon Killer
1,1,2- Fists of Glory
1,2,4- One-Two-Side Killer
3~4 or u/f+3~4- Demon Scissors Kick
3,1- Quick Kick-Straight Jab
b+1- Overhead Elbow
b+3,1,4,1- Blazing Hellfire
d/f+1- Intestinal Body Punch
d/f+1~f+2- Paralysis Combo
d/f+2- Destroying Fist
d/b+4- Side Killer
b+2- Overhead Strike
b,b+2- Spinning Backfist
f+2- Soul Strike
f+1+2- Demon Gut Punch
f+1+2~f+2- Demon Gut Combo
WR+1,2- Double Uppercuts
WR+2- Kazuya Destroying Fist
WR+4,4- Tsunami Kick
SS+1+2- Corpse Slash Punch
f,f+3- Left Axe Kick
f+4- Right Axe Kick
b+4- Snap Kick
d/f+4,4- Tsunami Kick
f,N- Mist Step
f,N,d/f+2- WGF (works from Mist Step)
f,N,d~d/f+2- EWGF (works from Mist Step)
f,N,d,d/f+1- TGF (additional moves: 3- Midkick, 4- Sweep) (works from Mist Step)
f,N,d,d/f+4,4- Hurricane Hell Sweeps (works from Mist Step)
f,N,d,d/f+3- Skyline Kick
u/f+4- Rising Hell
u/f+4,4,4,4- Hurricane Hell Cyclone
u/f,N,4- Delayed Rising Hell
Grinding Thunder Foot- d+4 (on grounded opponent)
f,f,f+3- Flying Slash Kick
b+1+4- Lightning Uppercut (Unblockable)
B+1+4- Lightning Thunder Uppercut (Unblockabkle)

String Attacks:
Mishima Godfists Attack: f,f,N,2,1,2,2,3,4,4,1,2,1 (10 Hits)
Hell Hath No Fury: f,f,N,2,1,2,2,3,4,4,3,2,1 (10 Hits)
Tidal Wave: f,f,N,2,1,4,4,2,4,3,2,1 (9 Hits)

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