Key:
1- Left Punch (Square)
2- Right Punch (Triangle)
3- Left Kick (X)
4- Right Kick (O)
f- forward
b- backward
u- up
d- down
d/f- down-forward (Crouch
Advance)
d/b- down-backward (Crouch
Command)
u/f- up-forward
u/b- up-backward
(capital lettered direction
= hold)
f,f- dash
b,b- backdash
2+4 or f+2+4- Throws
N- Neutral (don't press
anything)
SS- Sidestep (u or d)
QCF- Quarter Circle
Forward (d,d/f,f)
QCB- Quarter Circle
Backwards (d,d/b,b)
HCF- Half Circle Forward
(b,d/b,d,d/f,f)
HCB- Half Circle Backwards
(f,d/f,d,d/b,b)
+- press both buttons
at the same time
,-press one button after
the other
~ - press one button
immediatly after the other
FC- move must be done
whilst crouching (Full Crouch)
WR- move must be done
when rising from a crouch (When Rising)
RN- move must be done
whilst running
BK- move must be done
with back towards opponent
CH- counterhit
1+3- Position Change
f+1+3- Shove
d or u+1+3- Right or
Left Shove
u/f- light jump
U/F- high jump
u/f+2- Quick Pounce
u/f,N+3- Landing Gutkick
u/f,N,3- Landing Low
Kick
u/f+1 or 3 or 4- Jumping
Attack
1 or 2 or 3 or 4- Wall Techroll (when smashed into wall)
f,f,f- Run
RN, N- Shoulder Barge/Stomp/Tackle
(depending on distance & position)
RN, 3- Flying Kick (all
except for Paul, Yoshimitsu, Lee & Marduk)
RN, 4- Slide (all except
Yoshi, King & Steve)
RN, 1+2- Flying Cross
Chop
RN, b- Stop Running
(From Tackle)
1,2,1,2,1,2 or 2,1,2,1,2,1-
Mounted Punches (all except Yoshimitsu)
(Tackle Defence)
2- Tackle Dodge (during
Impact)
1+2- Tackle Flip Reversal
(during Tackle Fall)
1- Left Punch Block,
Kickoff
2- Right Punch Block,
Kickoff
(Ground Positions)
KND- feet towards opponent,
head away, on back
FND- feet towards opponent,
head away, on front
PLD- head towards opponent,
feet away, on back
SLD- head towards opponent,
feet away, on front
(Ground Recovery Techniques)
1 or 2 or 3 or 4- Techroll
(press immediatly when you hit the floor)
f- roll forward
b- roll backwards
1 or d+1- roll out/roll
in (N to stand, D to stay down)
d+4- Ankle Kick
b+4~3- Fast Rising Kickup
(all except Ling & Hwoarang)
b+3+4- Rising Kickup
(all except Marduk & Lei)(Paul & Yoshimitsu will move into a Flying
Cross Chop, King & Christie/Eddy will landing in BK position afterwards)
f- Handspring Kickup
(press immediatly when you hit the floor)
b- Tumble Recovery (after
getting hit by a tumbling attack <e.g: Paul's Phoenix Smasher>)
(Ground Roll Moves)
3- Sweep
4- Rising Mid Kick
1+2- Flying Cross Chop
(Foot Positions <Hwoarang
Only>)
LFF- Left Foot Forward
RFF- Right Foot Forward
LFS- Left Flamingo Stance
RFS- Right Flamingo
Stance
(moves in bold
are new moves)
Moves (both LFF
& RFF):
1,2- Double Jab
1+2- Back Turn
3+4- Foot Switch
WR+4,4- Tsunami Axekick
WR+2- Rising Uppercut
WR+3- Windmill Kick
d+4,4- Hunter Kicks
u/f+3,4,3- Hunting Hawk
d/f+1+2- Body Blow
d/f+2- Uppercut
d/f+3,4- Enemy Of The
State
d+3,4- Kneekick, Headkick
u+3- Jump Kick (ends
in LFS)
u/f+4- Leaping High
Kick
f,N,d,d/f,N- Crouch
Dash
f,N,d,d/f+2- Pseudo-Wind
Godfist
f,N,d,d/f+4- Blast-Off
f,N,d~d/f+4- Electric
Blast Off
d/b+3+4- Deadly Axe
(b,b to cancel. Ends in LFS)
b,b~u/b- Twisting
Roundhouse (against wall)
Moves (LFF only):
1,1- Migraine
1,1,3- Migraine-Lowkick
1,1,3,3- Home Surgery
2,f+3- Mini Resentment
2,f+4- Mini Rejection
1,2,f+3- Resentment
1,2,f+4- Rejection
2,3- Jab, LFS
2,4- Jab, RFS
1,2,3- Double Jabs,
LFS
1,2,4- Double Jabs,
RFS
f+1+2- Battleaxe
b+2- Bolt Cutter
f+2- Switch Blade (ends
in RFF)
F+2- Switch Blade Alternate
(ends in LFF)
u/f+2- Leaping Head-Punch
3,3,3,3- Machinegun
Kicks
3,3,4- Left Kicks-Right
Hook
3,3,4,4- Left Kicks-Right
Kicks
3,3,3,4- Left Kick Combo-
Right Hook
3,3,d+3- Left Kicks-Low
Kick
3,3,d+3,4- Left Kicks-Low
Kick-Right Hook Combination
3,3,d+3,4,4- Menace
2 Society
3~4- Double Crescent
f+3,N- LFS
f+3~3- Thrust Sidekick
f,f+3- Twirling Axekick
b+3- Rising Kick
4,3- Axe Murderer
4,4,4,4- Swirling Head
Kicks (ends in RFF)
4,4- Right Kicks (end
in LFF)
4,f+4- Hard Rocker
4,4,4- Swirling Head
Kicks-RFF
4,4,b+4- Swirling Head
Kicks-LFF
4,4,f+4- Da Thang
4,4,4,3- Kick Blizzard
4,f+3- Problem Child
f,N,4- RFS
f+4- Doggie Bag
f+4,4- GBH
f,f+4- Missile
d/b+4- Cripple Kick
d/b+4,4- Cripple
Crescent
u/b+4- Fowl Kick
BK 4- Plasma Blade 1
Moves (RFF only):
1,1- Migraine (ends
in LFF)
2,1,1- Big Fists (ends
in LFF)
2,3- PK Combo
2,b+4- Right Punch-Spinkick
2,4,4- Reverse Kick
Combo
2,4,3- Jab-Chainsaw
Massacre
3- Turning Low Slice
3,3- Whirlwind (ends
in LFF)
3~4- Backlash
f+3- Cheap Shot (press
B to move into BK)
f+3,4- Cheap Shots
f,f+3- Total Raping
b+3- Nose Bleeder-Left
(ends in LFF)
4,3- Chainsaw Massacre
4,4- Bad Trip (ends
in LFF)
f+4~4- G.B.H
f,f+4,3- TKD Hell Axle
d/f+4- Sidekick
b+4- Misdemeanor
BK 3- Plasma Blade 2
Moves (Left Flamingo
Stance):
Flamingo Advance- f
Flamingo Retreat- b
Flamingo Sidesteps-
u or d
1- Tricky Jab (ends
in LFF)
2- Right Backhand (ends
in RFF)
4- Stepkick (RFS)
3,3,3- Rocket Launch
(LFF)
3,3,4- Flamingo Kicks-Right
Hook (RFS)
3,3,4,4- Cannon Kicks
(RFF)
f+3- Double Flash
b+3- Spin Snap (LFF)
d/b+3 or d+3- Left Cutter
d/b+4 or d+4- Right
Cutter (LFF)
d/b+3,4 or d+3,4-
Sweeping Crescent Light (LFF)
b+4- Heel Lance (RFF)
1+4- Power Blast (Unblockable,
press b,b to cancel)
Moves (Right Flamingo
Stance):
Flamingo Advance- f
Flamingo Retreat- b
Flamingo Sidesteps-
u or d
1- Backfist (LFF)
2- Right Jab (RFF)
3- Stepkick (LFS)
4- Right Kick (RFF)
d/b+3 or d+3- Left Cutter
(LFF)
d+4- Ankle Kick
f+4- Double Flash
b+4- Spin-Snap
b+3- Heel Lance (LFF)
String Attacks:
Deadly Grace (LFF):
f+3,2,2,3,4,3,4,4,4,4~3 (10 hits)
"
" (LFS): 2,2,3,4,3,4,4,4,4~3 (10 hits)
"
" (RFF): f+4,1,2,3,4,3,4,4,4,4~3 (10 hits)
"
" (RFS): 1,2,3,4,3,4,4,4,4~3 (10 hits)