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Windcharger

Windcharger

F) Rm30
A) Mn75
S) In40
E) Am50
R) Am50
I) Am50
P) Mn75

Health: 195 Karma: 175
Resources: Rm Pop: 10

Known Powers:
Cybertronian Physique: Like his fellow Autobots, Windcharger is a robotic entity of Cybertronian design and origin. His very body gives Windcharger these super human powers:
-Armor Skin: Gd resistance to injury
-Growth: (Permanent) Pr
-Invulnerability to Disease and Toxins: CL1000 vs. organic pathogens, Un vs. chemically creative substances.
-Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing them to read items on microfiche.
-Radio Transceiver: Ex communication, 100 miles
-Magnetic Arms: Windcharger's arms act as the positive and negative poles of a magnet with Am ability. Wingcharger is able to perform the following power stunts:
--Magnetic Fields: In, can cast powerful magnetic fields at distances up to 15 areas away.
--Levitate: In ability to levitate a 10-ton block of steel at 15 areas.
--Attract/Repel: In ability to attract objects that are affected by magnetism toward him or repel them.
--Rip Apart: Am ability to rip magnetic objects apart in the same area as himself
Sports Car Mode: Whenever he desires, Windcharger can transform between his humanoid and Sports Car mode, and often does so quickly in battle to maximize the use of his abilities. His Sports Car mode has these vehicular statistics:
-Control: Mn
-Speed: Sh-X
-Body: Ex
-Protection: Gd
In Sports Car Mode, Windcharger is capable of the following abilities:
-Headlights: Ex illumination

Equipment:
Blaster: Gd Force

Talents: Advanced Guns

Contacts: Autobots

Windcharger's Sports Car Mode