
Whirl
F) Am50
A) Am50
S) Rm30
E) In40
R) Am50
I) In40
P) Rm30
Health: 170 Karma: 120
Resources: Rm Pop: 10
Known Powers:
Cybertronian Physique: Like his fellow Autobots, Whirl is a robotic entity of Cybertronian design and origin. His very body gives Whirl the following abilities:
-Armor Skin: Gd resistance to injury
-Growth: (permanent) Gd
-Invulnerability to Disease and Toxins: CL1000 vs. organic pathogens, Un vs. chemically creative substances.
-Radio Transceiver: Ex communication, 100 mile range
-Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing them to read items on microfiche.
-Hand-Mounted Null-Ray Module: Am ability to cancel all abilities of a mechanical target, target must make a Red Endurance FEAT vs. weapon failure for 1-10 rounds
-Leg-Mounted Paralyzo Box: Located on his leg, when an opponent is hit by the ray, the target must make a Red Endurance FEAT vs. paralysis for 1-10 rounds
Helicopter Mode: Whenever he desires, Whirl can transform between his Humanoid mode and Helicopter mode, and often does so quickly in battle to maximize the use of his abilities. His Helicopter mode has these vehicular statistics:
-Control: In
-Speed: In airspeed
-Body: Rm
-Protection: Gd
Equipment:
Photon Beam Rifle: Rm Energy, 15 areas
Shrapnel-Missile Launchers (x2): In Edge in 1 areas, 20 area range
Talents: Aerial Combat, Pilot, Martial Arts B, Military, Marksmanship, Advanced Guns
Contacts: Autobots, Wreckers
Whirl's Helicopter Mode