
Tracks
F) Rm30
A) In40
S) Ex20
E) In40
R) Rm30
I) Rm30
P) In40
Health: 130 Karma: 100
Resources: Rm Pop: 10
Known Powers:
Cybertronian Physique: like his fellow Autobots, Tracks is a robotic entity of Cybertronian design and origin. His very body gives Tracks the following abilities:
-Armor Skin: Gd resistance to injury.
-Growth: (permanent) Ty
-Invulnerability to Disease and Toxins: CL1000 vs. organic pathogens, Un vs. chemically creative substances.
-Radio Trasceiver: Ex communication, 100 mile range
-Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing them to read items on microfiche.
Sports Car Mode: Whenever he desires, Tracks can transform between his Humanoid mode and Sports Car mode, and often does so quickly in battle to maximize the use of his abilities. His Sports Car mode has these vehicular statistics:
-Control: Rm
-Speed: Un
-Body: Rm
-Protection: Gd
In Sports Car Mode, Tracks has access to the following abilities:
-Headlights: Ex illumination
-Flight: In airspeed, able to sprout wings from under his rear fenders.
-Dual Incendiary Missile Launchers: Rm Fire to an entire area, able to use in Robot Mode
Equipment:
Black Beam Gun: Rm Engery, 15 areas, can also blind victim with the same rank
Talents: Advanced Guns
Contacts: Autobots
Tracks' Sports Car Mode