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Snarl

Snarl

F) In40
A) Ex20
S) In40
E) Am50
R) Gd10
I) Ex20
P) In40

Health: 150 Karma: 70
Resources: Rm Pop: 10

Known Powers:
Cybertronian Physique: Like his fellow Dinobots, Snarl is a robotic entity of Cybertronian design and origin. As such, the use of a large variety of abilities that reflect this. His very body gives Snarl the following abilities:
-Armor Skin: In resistance to injury
-Invulnerability to Disease and Toxins: CL1000 vs. organic pathogens, Un vs. chemically creative substances.
-Growth: (Permanent) Gd
-Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing them to read items on microfiche.
Stegosaurus Mode: Whenever he wishes to, Snarl can initiate an intricate transformation between his humanoid form to a Stegosaurus Mode. Snarl's Stegosaurus Mode gains the following powers:
-Sonar Absorbtion: He can absorb up to 300 points of energy for his strength, raising them to Am for 3 round.
-Tail: Mn Blunt Attack

Equipment:
Energo-Sword: Mn material, Am Edge
Laser Rifle: Rm Energy, 15 areas
Missile Launchers: In Edge in 1 areas, 20 area range

Talents: Advanced Guns, Military, Martial Arts B

Contacts: Dinobots, Autobots

Snarl's Stegosaurus Mode