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Prowl

Prowl

F) Mn75
A) In40
S) Rm30
E) Mn75
R) Mn75
I) Am50
P) Mn75

Health: 220 Karma: 200
Resources: Ex Pop: 10

Known Powers:
Cybertronian Physique: Like his fellow Autobots, Prowl is a robotic entity of Cybertronian design and origin. His very body gives Prowl the following abilities:
-Armor Skin: Gd resistance to injury.
-Growth: (permanent) Ty
-Invulnerability to Disease and Toxins: CL1000 vs. organic pathogens, Un vs. chemically creative substances.
-Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing him to read items on microfiche.
-Radio Transceiver: Ex communication, 100 miles
-Logic Center: Am, Prowl can analyze any combat situation almost instantaneously and then advise on the optimal course of action. May make defensive actions if he make a successful power FEAT. Intuition remains same in battle.
Police Car Mode: Whenever he desires, Prowl can transform between his Humanoid mode and Police Car mode, and often does so quickly in battle to maximize the use of his abilities. His Police Car mode has these vehicular statistics:
-Control: In
-Speed: Un
-Body: Mn
-Protection: Gd
In Police Car Mode, Prowl has the following abilities:
-Headlights: Ex illumination
-Onboard Computer: This onboard computer grants Ex manuverability, and also a +2cs to any Agility FEAT that involves manuvers or turns.

Equipment:
Acid Pellet Gun: Ex Corrosive, -4cs vs. Organics
Shoulder-Mounted Missile Launcher (x2): Rm Edge to an entire area

Talents: Leadership, Law Enforcement, Military, Strategist, Advanced Guns

Contacts: Autobots

Prowl's Police Car Mode