
Metroplex
F) Un100
A) Un100
S) Sh-Z500
E) Un100
R) Rm30
I) Mn75
P) Un100
Health: 800 Karma: 205
Resources: Am Pop: 10
Known Powers:
Cybertronian Physique: Like the other Autobots, Metroplex is a robotic entity of Cybertronian design and origin. As such, this massive warrior has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Fortress Maximus these super human powers:
-Armor Skin: Rm resistance to injury
-Growth: (permanent) CL3000
-Invulnerability to Disease and Toxins: CL1000 protection vs. organic pathogens, Un vs. chemically creative substances.
Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing him to read items on microfiche.
-'Cookie Cutter' System: Un, Fortress Maximus has the ability to scan a target and determine his true allegiance, regardless of how he may sound or appear. Helps him to target Decepticons even amongst a crowd of Autobots without hitting his allies at all.
-MASER Cannons: Un Energy, Heat or Radiation
-Ion Pulse Rifles: Un Energy, +1 CS if used simultaneously.
-Laser Blasters: Un Energy, +1 CS if both hand cannons are used simultaneously.
-Machine Guns: Un Shooting, +1 CS if used simultaneously.
-Missile Launchers: Mn Edge damage to all within 1 area, +1CS if the twinned mortars on both legs are used simultaneously.
-Radar System: Assisting him in fighting Decepticons of ordinary size, this automated tracking/threat detection unit helps Metroplex to better back up his allies, mostly by allowing him to assault them with his ranged weaponry without any penalty due to his immense size.
City Mode: Metroplex is one of several Cybertronians that can claim the honor of being a 'triple changer', in that he has three viable forms at his disposal. In addition to his humanoid mode, Metroplex can assume both a battle station and a vast city mode:
-Link with Six-Gun, Scamper and Slammer: Un
-Detention Cells: Sh-Z, Metroplex is equipped with a veritable prison within his form, one that can be used to contain even the most powerful of detainees.
-Flight: Un airspeed, Sh-Y in space
-Repair Bays: Originally built for peaceful construction purposes, Metroplex has since reconfigured large portions of his bulk to serve as repair bays, where he (or other, qualified Autobots) can patch up their brethren. These are stocked with a bevy of spare parts and repair mechanisms.
-Communications Equipment: Mn ability to contacts other Autobots
-Battle Station Mode: While in Battle Station Mode, Metroplex is essentially a slow-moving vehicle version of his City Mode. This mode has the most direct access to all of his weaponry. In Battle Station Mode, Metroplex has the following vehicular stats:
--Body: Rm
--Speed: Gd
--Control: Ex
--Protection: Un
Equipment:
Particle Beam Pistol: Un Energy
Talents: Advanced Guns
Contacts: Autobots, Six-Gun, Slammer, Scamper
Metroplex's City Mode
Metroplex's Battle Station Mode
Six-Gun
Scamper
Scamper's Car Mode
Slammer