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Broadside

Broadside

F) Am50
A) In40
S) Mn75
E) Am50
R) Rm30
I) Rm30
P) Am50

Health: 210 Karma: 110
Resources: Rm Pop: 10

Known Powers:
Cybertronian Physique: Like his fellow Autobots, Broadside is a robotic entity of Cybertronian design and origin. His very body gives Broadside the following abilities:
-Armor Skin: In resistance to injury
-Growth: (permanent) Gd
-Invulnerability to Disease and Toxins: CL1000 vs. organic pathogens, Un vs. chemically creative substances.
-Radio Tranceiver: Ex communication, 100 mile range
-Microscopic/Telescopic Vision: Fe ability to see objects up to a mile distant with ease, as well as allowing him to read items on microfiche.
-Leaping: CL1000, up to 20 areas
Triple-Changer: Broadside is a Autobot modified into a Triple-Changer. He is able to transform into three different modes: Humanoid Mode, Jet Mode and Aircraft Carrier Mode. Broadside has the following vehicular statistics:
Jet Mode:
-Control: Rm
-Speed: Mn airspeed
-Body: Rm
-Protection: Gd
In Jet Mode, Broadside has access to the following abilities:
-Pulse Cannon: Rm Force
-Heat-Seeking Missiles: Once fired, the missiles track the nearest hear signature. A single missile does In Edge to an entire area
Aircraft Carrier Mode:
-Control: In
-Speed: Mn waterspeed
-Body: Gd
-Protection: Gd
In Aircraft Carrier Mode, Broadside has access to the following power stunts:
-Expansion: In Aircraft Carrier Mode, parts decompress and slide out to expand size, allowing Broadside to carry other Transformers and launch jets.

Equipment:
Pulse Cannon: Rm Force
Vibro-Axe: Am material, Rm Edge, able to shatter through armor using vibrations

Talents: Military, Advanced Guns

Contacts: Autobots

Broadside's Jet Mode

Broadside's Aircraft Carrier Mode