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Henchman

There are a couple of ways you can get henchmen. Either you buy one, or when you become a master you get a free one automatically. There are two (2) types of henchmen. There are Saibamen and regular Henchemen. The first thing you should do when you get a henchman is give it a name. The max amount of henchemen you can have at a time is 1 but the max you can bring into a battle is 1. The way you use henchmen in battle is... You send all of YOUR stats just like normal but when you are ready to tell about your henchmen all you have to say is I'm using______(your henchman's name) and ___________(the other one if you are using two (2)) But when you tell about henchmen you must say this in private chat so everyone can hear. When you train with henchmen they can't learn moves from you but can learn Everyone's moves. Saibamen, and Asto-jin can also learn moves from Saibamen Moves. And while Asto-jin can learn namek moves. In battle when it is your turnyou say sending out ___________(henchman's name) and if that henchman has a INT higher than your opponent your henchman can attack but if not the opponent has a turn. When it is your henchman's turn to attack you MUST say ________(henchaman's name) uses then the attack and stuff you want. If you do not say the henchman's name you loose the turn and it is the oppenents go. When a henchman dies in battle it is a lose on it's record but when a henchman loses 10 battles lt does not go to king kai's or Hell it dies. Also when you win a battle whatever henchmen you used gets a win also and they get HP money and stat points. These are the starting PL's for henchmen. You Become a master when your PL reaches 600,000

Name: Saibaman(You Give him/her a name)

Chat Name: his/her name you give it

Race: Alien

Bio: None

Side: Whatever you are

Mission: To follow you

PL: 20,000

ST: 150

SP: 150

INT: 5

HP: 1,000

Record: 0/0/0

Items: None

Moves: Acid Attack, Saiba charge(2x stats)

Name: Henchman(you give it a name)

Chat Name: whatever name you give it

Bio: None

Side: Whatever you are

Mission: To follow you

PL: 90,000

ST: 300

SP: 300

INT: 300

HP: 1,000

Record: 0/0/0

Items: Arm Blaster

Moves: Energy Blast, Eye Beam

*NOTE if you wish for a henchman you can also pick its moves,and its race

Email: ussjturles@hotmail.com