SkillAmmoEffectSourceNormal ShotNormal Ammoattacks one enemy at a time with decent damage and the target can be switched quicklycan be purchased or refined from ScrewsScatter ShotShotgun Ammoless damaging than Normal Ammo, it's advantage is that it hits every enemy present in battlemust be purchased, Shotgun Ammo cannot be refinedDark ShotDark Ammoattacks like Normal Ammo, but adds various abnormal statuses like Sleep, Poison, Silence and Blindcan be refined from either Venom Fangs or Poison PowderFlame ShotFire Ammoattacks all enemies present but is elemental, thus useless if your opponent absorbs or nullifies fire damagecan be refined from Red FangsCanister ShotDemolition Ammoattacks one enemy at a time, and although slow to load, it packs a mean wallopcan be refined from Missles, Running Fires or Cactus ThornsQuick ShotFast Ammoworks like a machine gun, the hits are fairly weak, but this limit hits more times than any of the others. Always keep a good supply in stock or you may run out during a bombardmentcan be refined from Normal Ammo and Shotgun AmmoArmor ShotAP Ammosimilar to Demolition Ammo, but faster to reload, AP Ammo disregards the enemy's defense and stomps down upon them. Start refining this stuff as soon as Ifrit learns Ammo Refinecan be refined from Chef's Knives or Sharp SpikesHyper ShotPulse AmmoArmageddon in a bullet, Pulse Ammo has a fair reload time and most generally strikes for 9999 every round, with an average fire rate of 5 to 6 shots per limit, that's about 40-50,000 points of damage per round of Irvine's limit...can anyone say "buh-bye"?| can be refined from Energy Crystals, Laser Cannons and Power Generators | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |