Level OneAeris starts off her limit skills with the restorative Healing Wind. At the beginning of the game, this is a skill you will use repeatedly, but as your characters grow in level and the damage inflicted upon you increases, it quickly becomes obsolete. Her second skill, however; Seal Evil, can be used throughout the time you are able to have her in your party. This skill paralyzes the enemy for a limited amount of time and is successful against bosses, making tough enemies at low levels exceedingly simple to pummel into submission.Level TwoStarting off level two, Breath of the Earth cures abnormal status effects bestowed upon party members and is an exceptionally useful skill if you find yourself lacking on remedies. Breath of the Earth is immediately overshadowed by Fury Brand, however; since this skill sacrifices Aeris' limit to fill the guages of her two teammates. This can be a God send if facing a tough foe that you'd like to knock down quickly, such as the Materia Keeper in the Nibelheim Mountains.Level ThreePlanet Protector casts temporary invulnerability on each of the party members, which can be exceptionally useful if you can obtain it at an early level. Using this skill against Gi Nattak or the Materia Keeper can be a wise tactical maneuver. The second skill of level three, Pulse of Life restores the party's lost HP and MP and cures all status effects inflicted upon them. This greatly reduces the usage of Ether and hard-to-come-by Elixers and can be the difference between victory and game over in a tough boss fight.Level Four| With patience and true gamer grit, you can obtain Aeris' greatist skill, Great Gospel. Much like Planet Protector, it makes the party temporarily invulnerable, but goes a step further by fully restoring everyone. This is the role of medic personified, and although difficult to obtain, it is worth the effort if you decide to be a true gamer and attempt to gather every party members limit skills. | | | | | | | |