Member of the Month - October

Spend some time with this month's featured writer.




Chuck Bednar




Chuck Bednar is a full-time freelance writer and sports columnist from Wintersville, OH. He currently serves as the North American Sports Editor for The Canada Post, the NCAA Football editor for Suite 101, and has contributed to a number of other print and online publications. Already by the age of 21, his work has appeared in print well over 300 times. Chuck was recently selected to appear in Execulink's Who's Who of the Internet CD Rom.


For a more detailed bio, please visit our Meet The Write List Members page.


September 30, 1998 marked the one month anniversary of The Write List. I selected Chuck Bednar as the first Member of the Month because not only has he maintained a high level of participation, but also due to his willingness to help other members whenever possible. Chuck's contribution to this list over the past few weeks has been invaluable.


Each week, list members are given a writing exercise that is geared toward fostering creativity while practicing a particular writing skill. At the end of the week, one exercise is selected to be featured on the site. For the week of September 14, 1998, Chuck's poem, 62, was chosen as the outstanding submission of the week. He also consistently participates in the weekly discussion topics and other features. Chuck has submitted his works for critique and has taken the time to critique the works of others. Although he has a busy schedule and is currently preparing a manuscript for publication, Chuck can always be counted on to welcome new subscribers to the list and to answer any questions other members may have. (including mine on how to create a web site!)


Enough of my ramblings, it's about time you met Chuck.




Index


Q & A With Chuck Bednar
Chuck's Tips for Writers
Selected Works
Chuck's Favorite Links

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Q & A With Chuck Bednar


How long have you been writing?


Professionally, 5 years. But I've been writing kind of seriously since the sixth grade.


How did you get started writing and what was the first thing you completed?


When I was 10, my local Waldenbooks was having an essay contest for Fathers Day. The topic was "Why is your father the best?" or something like that, and the prize was a set of 1987 Topps Baseball Cards for the kid and a gift certificate for his/her dad. I wrote an essay on how my dad always played board games with me and how he would always drop everything just to play whatever I wanted. First piece of fiction I ever wrote!

Anyway, the essay actually won and I got the baseball cards. I thought it was so cool that maybe I should keep doing it. 11 years later, I'm still at it. Haven't won any more baseball cards, though.


Who inspired you the most?


Tough question. While I was in sixth grade, I did a story on Snoopy of all things. My teacher loved it, and she was the first person to ever tell me I should pursue a career in writing. I always loved Jack London when I was a kid, so I imagine that influenced me. But I can't actually look back and point at one individual that compelled me to start writing.
The man who drives me the most right now is...well, I don't know his name. He wrote the last column in the 1997 Writers Yearbook magazine, and his bio said he was the author of 4000 articles and 32 books. I looked at that and said, "I want to have that kind of success."


What/who are some of your favorite books and authors? Please include those you enjoy as a reader and those which inspired you to write.


Well, like I said, London. When I was growing up I must have read "Call of the Wild" close to 50 or 60 times. Douglas Adams' "Hitchikers Guide to the Galaxy" series is my favorite as a reader. I love his stories. They are so wonderfully creative. As a writer I have tried to emulate his style but it just can't be done. There's some quality to Adams that makes him just SO good. Same can be said of Dave Barry. John Feinstein is the sportswriter I respect most. He's one of the few who digs into the issues surrounding athletics and presents them fair and unbiased. Its a lost art and its something I want to be the foundation of my own career.


Are there any particular writing resources, such as books or software, which have helped you with your writing?


There's a great book out there called "Everyday Creative Writing: Panning for Gold in the Kitchen Sink". Its one of the few Creative Writing texts that doesn't limit to either poetry or fiction. The exercises really make you think and are great if you need inspiration. I haven't learned a lot from books, though -- most of what I know about good writing I learned in the newsroom.


Have you had any specific writing training?


Well, I took a creative writing class and a journalism class en route to my AA. I've also had several lit courses and other classes that required a lot of writing, and those were good because it taught me to write of different topics. In 1995 I went to a collegiate journalism seminar at Cleveland State University which helped me specifically with headline writing and interview techniques. That knowledge has been invaluable.


What do you most enjoy writing?


Nonfiction and, specifically, sportwriting and video game reviews. I consider myself damn lucky to be writing about two of the things I enjoy most. My favorite articles are the ones where I can take a sports issue and discuss it, present both sides of the argument, and perhaps show the reader a different way at looking at something.


What at are your strengths and weaknesses in writing?


I think I'm good at writing tight, and writing on deadline has become one of my strong suits. Sometimes I wish my word choice was a little better, but by far I am worst at writing fiction, which is depressing because I love to do it.


What's the one thing you've written that you are most proud of and why?


Ouch! Thats a tough one! There are several I'm proud of for different reasons. In college, I did a story on the Cleveland Browns move to Baltimore. It was the first time I'd ever won an award for my writing. The first column I did for the Canada Post is special because it was the first time I'd been published internationally (in Europe). The first assignment I did for InQuest is special because it was the first time I cracked a "major market". I'm sure there are others I will be proud of in the days and weeks to come. I guess its because I'm really just starting out.


What do you consider the worst thing you've written and why?


Me...write something bad?

Seriously, though, there was a novel I tried years ago based on a Dungeons and Dragons role-playing game adventure. The story of the game was epic, if I say so myself. The players loved it and it was so detailed and had so many plot twists...

But when I sat down and tried to novelize it, it just didn't work. I mean, I couldn't do it as a D&D story because of the copyright issue with some of the characters and creatures involved. Plus too much of the storyline needed adjusting, explaining, etc. I just gave up on it. It was so bad it was depressing. I would still like to do it someday, but I doubt I'll really ever get back to it.


I have known people who cannot write unless they are using a specific pen or sitting in a particular chair. Do you have any sort of routine that you follow when writing or weird rituals that help you get started?


I used to, but you'd be surprised how quickly college classes and raising your nephew will break you of those habits. I write wherever and whenever I can.


Tell us a little about your publication history.


I started as the Sports Editor for my college magazine before moving on to a staff jobs at daily papers in Ohio and West Virginia -- even before I had my college degree. I'm very proud to say that by the age of 21, I have over 350 articles published in a 15-20 different publications.


Describe any current writing projects.


Well, its interesting that you mention that because I'm starting to turn my focus a little bit toward books. I just sent of a collection of my sports essays to an electronic publisher. This would be my first book deal and I'm very excited about the possibility. I'm also planning to start work on a second book, which for obvious reasons I don't want to discuss in too much detail here. But it will be a second sports book. And if there are any publishers out there interested...(Sorry, shameless plug. Won't happen again!)

I should also add that I have just been given a new column at Internet Surfer magazine. The column will cover the newest and best sports sites and other online events and will be called, tentatively, "Sports On The Net". It will debut in October and can be seen at
Internet Surfer Magazine.


What are your future writing goals?


I want to have 1000 articles and a book published by 25, leading toward the 4000 articles and 32 books goal I mentioned earlier. I set that goal when I first started writing and I'm proud to have gotten as close to the goal as I have. My goals during my writing career are to have a syndicated column and to someday be a beat writer for the New York Giants. Those are the two "crown jewels" of sportswriting, and I want them both. I would also like to work on at least one major sports book in my lifetime.




Chuck's Tips for Writers


The first thing I always tell writers is to write. If you're just starting out, just write any chance you get. Be willing to work for little or no money just to learn the craft and build up your portfolio. Forget what some writers say about only writing for money. The key is to learn and to pay your dues. Editors will respect you for it when you decide to turn pro. Some writers claim that your work is worth a certain amount of money. Your writing is only worth what someone is willing to pay for it. Period. Don't get so caught up in being an artist that you price yourself right out of the market. There are thousands of people in the world who want to be writers. How do you succeed? Be willing to work hard for a paycheck. If you prove early on that you love to write and you're willing to pay your dues, the sky's the limit.




Selected Works


Death of a Writer's Soul
Based on a Weekly Writing Exercise


Approaching the window...
Staring out the unwashed glass pane...
Absorbing the scenery...

Children dashing about while the burnt sun
Their pale skin transforms to a burnt-orange hue.
Too happy.
Too suburban.
This will never do.

Looking harder...
Straining to catch a vision...
Pulling away, spent...

And with one swift slice of the scissors
The muse cuts the string and abandons me.
With a groan beyond my years I rise
And limp, foot sleeping, to the fridge.
To drink milk from an empty carton.

The Price of 62


Think you've heard every angle to the "Chasing History" story? Think again.

Today, tomorrow, or the next day, it has become apparent that someone -- probably Mark McGwire -- is going to hit home run No. 62. Someone is going to go yard for the 62nd time this summer, likely before the end of the week. The chase has raptured sports fans and captured the undivided attention of the baseball faithful for about the past two months. Experts have estimated the value of the home run ball at nearly a $1 million. Wouldn't you love to be the one who catches it?

Don't answer so fast.

Suppose you are fortunate enough to snag the ball. You fight off the temptation to sell the relic for an obscene amount of money. You do the thing most fans like to think they would -- you give the ball to Cooperstown. You become a huge hero to generations of baseball fans...

...and a prime mark for some serious taxation, courtesy of the IRS.

You've seen the MasterCard commercial, right? The one that repeats the cost of baseballs and windshields as Big Mac and Sammy Sosa knock the little spheres out of park after park. The commercial then boldly deems "No. 62... priceless."

According to officials at the Internal Revenue Service, that might not be the case. The organization claims that a fan who returns the ball to McGwire could be responsible for paying a federal gift tax if the ball is determined to be valued at more than $625,000. Even if the fan doesn't get any money for it.

"The giver is responsible for paying any applicable tax on any large gift," IRS spokesman Steven Pyrek told reporters on Monday, adding that a gift tax applies to any property given away that is worth $10,000 or more. "One of the biggest problems would be coming up with the value of whatever is given."

Legally, a baseball is considered the property of Major League Baseball until it leaves the field. It is then owned by the fan who comes up with it. Under the federal tax code, the first $625,000 would be exempt because of the lifetime tax credit provided to every individual. So if the ball is deemed to be worth $1 million, the fan would owe at least 40 percent of the remaining $375,000, or $150,000, to the government.

Pyrek said he could not determine how much a fan would have to pay to the IRS unless it can be determined how much the ball is worth. If the fan kept the ball, it would become part of his or her estate and thus taxable after death. Should the fan sell the ball, he or she would owe nearly 40-percent in taxes on any profit. And even if he or she gives it away, the fan would face a 40 percent gift tax minus the first $625,000, which would be exempt because of a lifetime gift tax credit. However, the fan would lose the right to use that credit as part of his future estate settlement.

Is it a no-win situation? Well, there is one way to beat the tax -- give the ball to a charity. But even then, the charity must pay a tax if the ball is sold.

"I can't believe the IRS would enforce it. Seems to me the fan would simply be returning something to its rightful owner," said Suzanne Lainson of SportsTrust. "If I found something, why would I have pay tax on it if I didn't claim ownership of it? Since when does holding an object mean a person now owns the object?"

"I suppose if I don't claim ownership of the baseball, I'm not in a position to give it away. But why can't I say it's McGwire's baseball and I simply caught it?" she added. "If I find a baseball, and throw it in the trash, do I have to pay tax? If I find McGwire's baseball and drop in on the lawn in front of his house, do I have to pay tax?"

While the issue of the gift tax is addressed in Internal Revenue Service Publication 950 (
http://www.irs.ustreas.gov/prod/forms_pubs/pubs/p95002.htm), it does not clearly address the issue of returning a found object to its owner. According to the publication, you are making a gift "if you give property (including money), or the use of or income from property, without expecting to receive something of at least equal value in return."

Thus, the only way the lucky fan can avoid taxation would be to trade the ball in exchange for something of equal value. Perhaps a 10-percent share of the team? Or season tickets until the year 2037?

Leave it to the government to cast a dark cloud on one of the year's most inspiring stories.

(This article reprinted with permission of e-sports! and Victory Sports Marketing Corps.)

Defending our Sports Heroes


As long as I watch and cover sports, there are some things I will never understand. At the top of that list is the apparent need of hack journalists to attack our athletic heroes.

Its a trend that has been around for years, but only recently has it become a topic of conversation again. There was an outcry when a snooping reporter illegally dug through Mark McGwire's locker, carefully taking note of every substance he used, until he found one that may or may not be responsible for helping him break the record -- Androstenedione.

The public reaction? Leave our heroes alone!

Now comes the unfortunate death of track legend Florence Griffith-Joyner and the embarassing accusations that she could have been a drug or steroid user.

The Toronto Sun broke the story on Sept. 22, and massive outrage followed from her friends, family and fans. And a thorough examination of the article shows it to be every bit as flawed as the moral character of the man who reported it.

"The shock was tempered by uneasy feelings her sudden death at 38 may have been related to performance-enhancing drug use," claimed Sun reporter Steve Buffery. "Even though the greatest female sprinter in world history always denied using banned drugs and passed every doping test she took, Griffith-Joyner could never outrun drug rumours that dogged her right into retirement and, ultimately, to her death."

Right off the bat, Buffery insinuates that the death might have been drug related. By his own admission, she passed every drug test she ever took. To hell with the rumors -- if test after test says she was clean, then she was clean. Period.

"From the time FloJo obliterated the women's 100- and 200-metre world records in 1988 and won three golds at the 1988 Seoul Olympics, rumours of banned-drug use continually swirled around the Los Angeles sprinter. She retired from the sport on Feb. 25, 1989, on the eve of the institution of mandatory random drug testing in the United States."

Proving what?

"At the 1989 Dubin inquiry into the use of performance-enhancing substances, Ben Johnson's coach Charlie Francis used a chart to suggest that, based on the natural progression of enhanced performance, Griffith-Joyner's records had to be steroid-aided."

Well, if you're going to seek out an expert opinion on steroids, Ben Johnson's coach is as good as any. Seriously, though, this seems slightly more damaging then the rest of the case this far. But it still doesn't provide physical proof that she used steroids or any other performance-enhancing substance. Just that her athletic progress was unnatural.

"FloJo's huge improvements in the sprints at a relatively late period of her career (she was 28 in Seoul) also raised suspicions in the track world. A year after the Seoul Games, former U.S. 400-metre champion Darrell Robinson told German journalists he had sold growth hormones to the muscular Griffith-Joyner..."

Probably the lone piece of defendable evidence in the entire Buffery article. Any time an individual steps forward and states that he or she was the one who sold the substance to the athlete, the allegation can't be dismissed so easily. FloJo denied Robinson's accusations and called him "a compulsive, lying, crazy lunatic." Regardless of the strength of this allegation, however, keep in mind that the alleged incident took place 10 years ago. It was investigated and nothing was found.

"About the same time, the German magazine Stern said an East German report on the 1988 Games alleged there was evidence Griffith-Joyner used performance-enhancing drugs, saying the size of her thigh muscles had increased two inches in one year. FloJo said there was no truth to those allegations."

As with the accusations made by Francis, this is purely circumstantial evidence. The claim is that since FloJo made such great strides in her physical development, she had to have been on steroids. That is fatally flawed logic and should be dismissed as such.

Buffery concludes by stating that "studies have concluded that excessive steroid use can lead to coronary heart disease." Curious over this statement due to the reporters lack of quoting any actual sources, I consulted with a handful of exercise and nutritional experts. According to them, while steroids are widely thought to have a connection to heart disease, the connection has not been verified by experimentation. It hasn't yet been proven.

The next day, an Associated Press report refuted the Sun story. During the 1988 Seoul Olympics, the report offered, the steroid rumors surrounding Griffith-Joyner singled her out for rigorous, intense testing. And according to Prince Alexandre de Merode, the head of the IOC's medical commission, she passed every single one. In fact, Not even a trace of a banned substance was found.

"So there should not be the slightest suspicion," de Merode said. "Let her rest in peace. The issue is closed."

But the issue of irresponsible reporting continues on. Why was the Buffery report allowed to run when there was little or no proof to back up the reporter's claims? Was he out to bash FloJo, was it an attempt to grab a quick headline by making outlandish claims? Same for the McGwire report. Why did the reporter feel the need to print bad things about good athletes and good people?

Sports fans have to survive enough headlines about the Lawrence Phillips, Dennis Rodmans and Mike Tysons of the world without such blatant attacks on those athletes we hold in high esteem. Florence Griffith-Joyner was an Olympic legend and an American sports icon. Her athletic accomplishments are a tribute to hard work and should be an inspiration to aspiring sprinters everywhere. Her death came far too soon. We should mourn her loss instead of trying to destroy her character with such obscene allegations. Leave our heroes alone.

(This article reprinted with permission of e-sports! and Victory Sports Marketing Corps.)

The Student Athlete Myth


I have nothing against Andy Katzenmoyer and the Ohio State football team. But their story typifies exactly what's wrong with college sports today.

The Buckeyes, who were picked as the preseason No. 1 in both the AP and ESPN/USA Today Coaches Polls, could be without Katzenmoyer -- last year's Lombardi and Butkus Award winner -- and two other starters. The trio has yet to meet academic requirements and could be ineligible this season.

Katzenmoyer, All-Big Ten safety Damon Moore and second-team all-conference offensive guard Rob Murphy probably will miss some of Ohio State's workouts for its Sept. 5 opener at West Virginia. Worse news yet for Buckeye fans -- if Katzenmoyer can't pull out a 2.0 grade point average this summer, he will not play at all this season.

"It's a main concern for whoever's a sports fan or a Buckeye fan, but I'm going to take care of business and be out there Sept. 5 (when OSU opens their season against West Virginia)," Katzenmoyer told reporters.

"It's just a matter of we're three All-Americans from one team and we're all in academic trouble. It's just gotten the spotlight."

"I had a lot of personal problems in the winter and spring that caused my grades to go down," he added. "I screwed up in the winter and spring, so now I've got to put my time in."

Neither Moore or Murphy expressed concern about their grades.

"We're all going to be all right," Moore, a senior free safety, said. "I don't understand why people are making a fuss now. If we're not here Sept. 5, you all can get a free shot at all of us as much as you want. It's not a big deal. Everybody's going to make it."

"I'm going to be fine, absolutely fine," added Murphy. "I'm doing the work in the classroom, I've talked to the teachers and they know I'm putting in the effort."

Cooper's reaction? "I'm obviously not happy about it. I'm not happy whenever we have some players who miss practice."

So you could care less if they get a good education or not, is that what you're saying coach?

Lets face it. Ohio State doesn't give a damn about Katzenmoyer unless he's in a Buckeyes uniform. Pure and simple. It's all a part of the "student-athlete myth." Why else would Katzenmoyer, a sociology major, be taking a courses in golf and AIDS awareness?

Case in point -- this story from an Ohio Valley high school. During his senior year, the school's star player began having family problems and trouble on the streets. He allegedly fell into a gang and began doing drugs. The coach came to his rescue, however, straightened the kid up and allowed him to move into his home. That season, the player had a career year and the team achieved unprecedented success.

When the player returned to his new home immediately following the final game, his luggage was packed and sitting on the coach's porch. The season was over, and so was the coach's use for him.

No one ever said the sports world was a utopia, and as long as there's pressure to win, abuses like this will keep occurring. Schools will continue to demand that players sacrifice their education for athletic success. And players, without the guidance they so desperately need, will continue to blindly obey.

Just once, though, it would be nice to see everyone get their priorities straight.

(This article reprinted with permission of e-sports! and Victory Sports Marketing Corps.)

Sports Under Fire
Has Our Obsssion With Winning Put Athletes In Danger?


On Dec. 9, Michigan wrestler Jeff Reese collapsed and died after he reportedly wore a rubber suit while exercising in a 92 degree room. Teammates say Reese was trying lose enough weight to make his weight class for an upcoming tournament. Medical experts ruled the death kidney failure and heart malfunction resulting from dehydration and rhabdomyolysis (a cellular breakdown of the skeletal muscle).

Reese's death was the third suffered by the collegiate wrestling community in a two month span. On Nov. 7, Campbell University star Billy Jack Saylor died of heart failure at 4 AM following a two hour workout. Joseph LaRosa of Wisconsin-LaCrosse died of heat exhaustion three weeks later. He too had been wearing a rubber suit while working out. The NCAA reported that these were the first deaths in the sport of wrestling since the agency began monitoring it in 1982.

There is little question that sports have changed over the past several years. Athletes are bigger, stronger, and faster. They are more intense. They hit harder. And they are taught from the very beginning that winning is all that matters.

The deaths of these three collegiate wrestlers last December now have those associated with athletic competition wondering -- has our obsession with perfection gone too far?

Wrestling in particular has drawn criticism for the way competitors are expected to lose enough weight to qualify for their weight class and do it quickly.

"These guys are under tremendous pressure to make weight," Dr. Bob Lefavi, a Certified Strength, Conditioning Specialist and Health Education Specialist, said in the April issue of Muscular Development. "I remember feeling like I had just won a victory by making weight for a match, and then realized I still had to wrestle." Lefavi is also a former National, USA, and North American wrestling champion,

Often, wrestlers take extreme measures to drop pounds -- either voluntarily or by requirement. At varying times, wrestlers have been known to go entire days without eating, exercise while wearing a rubber uniform, or attempt to sweat off pounds in a sauna.

Could these grueling yet common athletic practises have caused the deaths of these three young wrestlers, or was there some other variable responsible? Some experts have pointed the finger toward a dietary supplement known as creatine, which they claim causes dehydration and other dangerous side effects.

"Athletes have been and are taking this stuff all the way down to the middle school level, and it has been estimated that roughly 95% of all athletes at the 1996 Atlanta Olympic Games were taking creatine," Lefavi said. "Time and time again, in study after study, creatine has been shown to be both safe and effective."

"There are probably several factors involved here," added Dr. William J. Kraemer, the Director of Sports Medicine at Penn State. "We don't know if creatine contributed or was even involved at all in these cases."

The supplement has also been used and endorsed by several members of the Super Bowl Champion Denver Broncos, including Shannon Sharpe and MVP Terrell Davis. Matthew Vukovich, clinical research director for Experiemental and Applied Sciences of Golden, CO, claims that numerous research articles had been done on creatine, and none have yet reported any harmful side effects.

According to Lefavi, other factors most likely were responisble for the accidents, including the typical wrestling training methods mentioned above, poor regulation by the NCAA, and ineffective drug testing for collegiate athletes.

Creatine itself is not the issue. Alone, the supplement appears to be harmless. But improper use of the substance (or any performance-enhancing substance), combined with unhealthy exercise habits and an insatiable thirst to be the best results in a potenially explosive scenario -- athletes putting their bodies through hell to fulfill their expectations and those of their coaches, families, and/or peers.

According to ESPN's Outside the Lines, wrestling is not the only sport where the health of the athletes has become a concern. Boxers allegedly become more vulnerable to serious injury, especially to the head, when they attempt to make weight. The number of 300-plus pound linemen in the NFL has increased from one in 1985 to well over 200 today, a trend which is beleived to result in serious health problems following these players' careers. Even horse racing is said to have strict weight guidelines -- such that jockeys have been known to lift weights in a sauna, occasionally use special water-removing oils on their skin, and are even provided a special restroom facility for vomiting so they can lose weight before a race. According to top jockeys, most riders are not permitted by the owner of their horse unless they make that owner's specified weight -- meaning that if they don't drop the pounds, they don't collect a paycheck that day.

According to Bob Ley, host of the ESPN special, the Wisconsin State Athletic Commission, acting on the advice of medical experts, has instituted a policy which now states that wrestlers must carry 7% body fat in their weight class. 5% is universally considered to be the minimum body fat ratio before health problems start to arise. Officials on the commission hope that the requirement will keep wrestlers from skipping meals, purging, or becoming dehydrated to make weight. Following the death of Reese, New York and Michigan have also adopted the rule, and other states are considering the measure.

Are such regulations necessary, or even justified? Consider this -- in their April 14, 1997 issue, Sports Illustrated released the results of a 1995 survey of 198 US Olympic athletes, conducted by Dr. Robert Goldman. The survey first presented this scenario to the Olympians: you are offered a performance enhancing substance, currently banned by the International Olympic Committee, with a pair of guarantees -- you will not be caught, and you will win. Do you take the drug? According to the report, all but three of those interviewed said they would.

Goldman then took the question a step further. You are offered the same substance. Again, you will not be caught. You will dominate your sport over the next five years and will not lose a single competition. However, at the end of the five year span, you will die from the side effects of that drug. Do you take it? Over half of those responded claimed they would.

An athlete saying he or she is willing to trade life for success in the sport they love is one thing. That same athlete following through on the claim is quite another. Still, it is absolutely horrific that even one of the athletes interviewed -- let alone a hundred of them or, worse, an estimated half of the nearly 12,000 American Olympians competing at the time -- would even be willing to make such a statement.

If amateur athletes, many of whom are teenagers, are willing to make such a sacrifice, how far would a professional near the end of his or her career be willing to go to acheive that long-elusive championship? Or would it be the younger, less worldly teenagers who would be more likely to give up their bodies for success under illusions of invulnerability? And why? Unfortunately, this frightening scenario seems to leave us with more questions than answers. One thing is for certain, however -- in this age of athletic competiton, where overtraining is fashionable and obsession with sports is expected, winning truly is the only thing.

Role Players' Arena


Welcome to the first edition of "Role-Players'Arena". Each month, this column will be devoted to the monumental task of providing tips and information on the latest and greatest RPGs, while helping readers out of jams and offering second looks at past titles for the nostalgic adventure gamer. And what better way to kick things off than the ultra-hot Final Fantasy VII?

Beating FF7 should be a fairly basic, if time consuming, endeavor for RPG veterans. If you're looking for the full gaming experience, however, then read on.

The instructions allude to a pair of mystery characters, but offer no assistance in actually finding Yuffie Kisaragi and Vincent Valentine. Yuffie will first appear as a random encounter while Cloud and his party are wandering through a forest. Defeat her and the screen changes to a small grassland with Yuffie lying unconscious on the ground and a save point in the distance. Try to recruit her without taking your eyes off her. In other words, do not attempt to save the game and do not ask what her name is. If you do, she'll run off with a hearty helping of your Gil. Head toward Wutai sometime after you find Yuffie for a pair of optional sidequests.

Vincent is locked in the basement of the Nibelheim mansion. Crack the safe, defeat the boss within, and then take the basement key to a room located near the underground study. Once inside, you'll find Vincent resting in a coffin. Talk to him a few times and he'll join the quest as you attempt to leave. After you acquire the submarine on Disc 2, travel to a cave hidden behind a waterfall in the Nibel area. Use the sub to traverse a long underwater passage. Then surface, leave the sub, and head for the waterfall on foot. The cave contains invaluable information regarding Vincent's connection to Shinra and Sephiroth. Return here in Disc 3 to find Vincent's ultimate weapon (the Death Penalty) and his final limit break (Chaos).

Where are the other ultimate weapons and limit breaks?

CLOUD -- His Ultima Weapon is acquired after defeating Ultimate Weapon, and the Omnislash limit break can be purchased at the Battle Arena of the Gold Saucer.

BARRET -- Return to North Corel after Meteor appears for Barret's Catastrophe limit break. Snag his best weapon, the Missing Score, in a treasure box while heading for the Mako Cannon in Midgar.

TIFA -- Before you can get her Premium Heart, you need to find the Key to Sector 5 in the excavation site by checking for "normal treasure". Once you have it, enter Midgar and return to Wall Market. The weapon is located in the vending machine that shot at you the first time around. Tifa's Final Heaven limit break is in her bedroom at Nibelheim. Play the song from Cloud's flashback on her piano to get it.

AERIS -- While Aeris' Princess Guard weapon is in the Temple of the Ancients, but her awesome Great Gospel is somewhat more difficult to obtain. Talk to the sleeping guy in the cave near Fort Condor and, depending on the number of battles you've fought, he may give you a piece of Mythril. Trade the Mythril to the weapons seller east of Gongaga Village, and choose the wall safe on the second floor instead of the large wooden chest.

RED XIII -- The Limited Moon, Red XIII's ultimate weapon, is a gift from Bugenhagen after you return from the City of the Ancients. After defeating the boss in the mansion safe, he'll receive his Cosmo Memory limit break.

CAIT SITH -- The HP-Shout weapon is hidden in a locker of the 64th floor of Shinra HQ, but Cait Sith can only get it if you raid the building while searching for the Mako Cannon. He is the only character in the game without an ultimate limit break.

CID -- Highwind, Cid's final limit break, is located in a downed Shinra plane which can be reached underwater after your party gets the sub. His Venus Gospel, luckily, is much easier to gain -- just pester the old guy who was staring at the rocket after it has launched, and he'll eventually cough it up.

YUFFIE -- The Shinra plane is also the location of Yuffie can find her ultimate weapon, the Conformer. Successfully complete the Pagoda in Wutai and she'll be rewarded with her All-Creation limit break.

Feel the need for more power? There are four caves hidden in various locations, and each contains a rare and extremely powerful materia. In the northeastern corner of the map lies a small circular island accessible only with a Gold Chocobo. Within the cave lies the Knights of the Round materia -- the most powerful attack of any kind in the game. The Quadra Magic materia, which will randomly cast a connected materia four times, is on an island east of the Chocobo Ranch. It can only be reached by using both the Highwind and a Blue Chocobo. A Blue or Green Chocobo will get you the HP<-->MP materia, which is located in the mountains north of North Corel. It swaps Max MP for Max HP. Lastly, journey to Wutai and head south, then east to find the Mime materia, which will copy the last command used in battle. Of course, you'll need a Green Chocobo to get there.

Truthfully, with the ultimate weapons, the final limit breaks, and the secret materia, Sephiroth doesn't stand a chance. Stock up on some HP-Plus and MP-Plus materia, if needed, at Cosmo Canyon and make sure to get the Ultima materia by stopping the runaway train in North Corel. The result of your hard work and preparation should be a relatively easy final battle.

Okay. So Sephiroth is toast. Now what?

As you all know by now, the American version includes two creatures not originally in the game -- the Emerald Weapon and the Ruby Weapon. If you're looking for an extra challenge, try tackling these two titans. But be forewarned. It's next to impossible to beat these foes, so save your game before you bring it.

Emerald Weapon is an underwater creature that likes to hover near the fallen Shinra plane. This bad boy can hit your entire party for thousands of damage points per round. Make sure you have the Underwater Materia before you fight him. Otherwise, you'll have a time limit in which to beat the Weapon. You can get the Underwater Materia by first morphing a Ghost Ship in the Junon Reactor into a guidebook, then trading it to a man in Kalm. Use Knights of the Round and have everyone equipped with the Final Attack/Revive combo.

Lurking under the sand surrounding the Gold Saucer is the Ruby Weapon. The trick to beating this awesome foe is to attack only when its claws are out of the sand. If you attack when the claws are submerged, the Ruby Weapon will throw a quicksand attack at you which will instantly eliminate one character. This time, you want to avoid using Knights of the Round, because Ruby Weapon will respond with an Ultima attack. This makes the beast awful tough to beat. Use your most powerful materia and, as with Emerald Weapon, have the Final Attack/Revive combo ready to go.

After you defeat these fearsome creatures, you get a pair of items called the Earth Harp and the Desert Rose. Return to the Kalm trader to exchange them for some really awesome materia and a Gold Chocobo.

OTHER FF7 SECRETS:

THE ANCIENT FOREST -- After you defeat the Ultimate Weapon, you may notice that it crashes down into the mountains near Cosmo Canyon. The path it clears leads to a secret area called the Ancient Forest. This area is a gigantic, mind-numbing puzzle in which you must use insects, frogs, beehives, and other wonders of the ecological world to solve. Each does different things to help you through and find new items, but you're gonna have to figure this one out for yourselves. Just remember that you can utilize just about anything to succeed.

HIDDEN CINEMATIC SCREEN -- This one's a real gem for true RPG fans. After Cloud has recovered his senses following the dream sequence, return to the basement at the mansion in Nibelheim. When you enter the library, Cloud will encounter a flashback about his old friend Zack, his beginnings as a mercenary, and a tragic event from his past.

FINDING THE RESTAURANT FLYERS -- If you've been to the Turtle's Paradise in Wutai, odds are you've noticed the contest they're having. Whoever can find all six hidden flyers receives a special prize.

Where are they? The first is in the Midgar slums. The second is well hidden on the first floor of Shinra HQ, and you only have two chances to find it. Next, look in the Ghost Hotel at the Gold Saucer. The weapons shop in Cosmo Canyon is home to the fourth. The fifth is also in Cosmo Canyon, at the inn. The sixth is somewhere in Wutai.

One last tidbit. If one of your characters are knocked down to 7777 hit points in battle, that character will go into a rage and hit for 7777 points of damage for the remainder of the battle. Give it a go, but let me warn you -- its damn tough to do.

NEWS AND NOTES:

Gamers who have already defeated the PSX version of FF7 should be thrilled by the imminent release of the game for PC CD-ROM. Sources claim the game will include new enemies, new materia, and the long awaited sidequest which will allow you to actually revive Aeris (yes, you heard me right!) The game will be made by Eidos, not Square... Square has been busy, however. SaGa Frontier, the fourth edition in the Romancing SaGa series, is on the shelves now... Capcom's Breath of Fire 3 should hit stores in mid-to-late April... Square has also announced plans for Final Fantasy VIII, which is said to include Red XIII and maybe Cid from FF7. More on this next month.

Coolboarders 2


Sick of ESPN's X-games? Commercials promoting skateboards and snowboards got you, well, bored? Longing for the days when "gonzo" was just a character on The Muppet Show?

Join the crowd. Even the Playstation has been bombarded with subpar games that attempt to re-create the extreme feel of snowboarding down a mountain, biking a dirt track, or hopping on a skateboard and shredding the halfpipe (whatever that means).

The latest disc to capitalize on the growing extreme sports craze, Coolboarders 2 allows you to choose from four different characters, each with different abilities and weaknessess, and a vast array of different snow boards and you prepare to hurdle down one of a number of rock slabs at vomit-inducing speeds. Yet another entry in a saturated market.

But here's the funny part. Coolboarders 2 is a great game. Really.

UEP-Systems succeeded where other developers failed. They made the snowboarder easy to control. Actually, this game plays more like Ridge Racer than, say, 2xtreme. You can accelerate by grabbing the from of the board (pressing the R1 button) and crouching (by pressing L1). The X button allows you to jump, and if you hit the right combination of directional buttons while airborne, you can pull off some awesome tricks. The triangle button changes the games viewpoint, which even allows you to see the game in first person, if you so choose. To execute a sharp turn, press the square button.

The graphics in this title are simply awesome. Coolboarders 2 is not hindered by the same tiny sprites as in the aforementioned 2xtreme or like ESPN's Extreme Games. Different levels have you zipping through a town, darting through trees inside a forest, or gliding within a rocky chasm. Road signs, waterfalls, and far off mountain ranges add to a deep and gorgeous background, though odds are you'll be moving so fast you'll hardly have time to notice the tremendous graphics.

Even the sound is top notch. As you speed along, you can hear the different sounds produced by thick snow (a woosh like a heavy wind), lightly-packed snow (a light "shhhh" sound like the air leaking from a tire or baloon), and ice (a heavy sound which resembles that of rain during a heavy thunderstorm). Each character has their own voice and catch phrases, and an announcer cheers when you do something right and taunts you if you screw up ("WHATTAYA DOING?" seems to be a favorite of his).

Best of all, Coolboarders 2 is the type of game that never loses its challenge or appeal. There's always the drive to better your time, improve on your jumping technique, or battle a comrade. There are four different types of competition, including a Big Air competition and a timed Halfpipe, and the game includes a save feature.

If you are a fans of racing titles like Ridge Racer or Jet Moto, definitely give Coolboarders 2 a try. The graphics are the best in the genre, but it's the speed that will ultimately keep gamers hooked. Coolboarders 2 could be the surprise hit of the year.??



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Editor's Note: Since the creation of this page, I received the following message from Chuck: "Also, Kim, just to let you know that DiskUs Publishing has accepted my collection of sports essays. The contract is in the mail, and "Beyond The Box Score" is tentatively set for publication in February. This is very exciting for me because its my first book deal, and I comes less than a month before by 22 birthday. Hence, by the age of 22 I will have published my first book. I am very proud of this feat, and I hope it is the first of many more to come!" Congratulations, Chuck!

To congratulate Chuck on his latest accomplishment via e-mail or to comment on anything featured on this page, click HERE.



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