

1. Build a probe #5.
2. Move the 4 probes to different mineral patches.
3. Build up to probe #8.
4. Warp in a pylon, between probe #7 and #8.
5. Build a probe #9.
6. Build an assimilator.
7. Build a probe #10 and #11.
8. Warp in gateway.
9. Start producing zealots non-stop.
10. Build more probes non-stop and get a probe in position for the cybernetics when you are close to 200 minerals.
11. Warp in cybernetics.
12. Build another gateway.
13. When cybernetics is complete, warp in a stargate, and warp in a forge at the same time.
14. Warp in a corsair and cannons, and start saving up for a robotics.
15. Warp in a robotics.
16. Warp in more corsairs now.
This build order is an island build order, or any map that has a really long path ( ex. new gauntlet ). Use the corsair as a scout, and as a weapon to take out any overlords, shuttles or dropships. The zealots are needed to protect your base from drops, since they are more effective than cannons, and are cheaper than dragoons. Dragoons will slow down the production of corsairs and the robotics.
Soon you should get a shuttle and grab an expansion and look for drops. Use corsairs to patrol keeping the opponent boxed in. You should try to build more shuttles, and prepare to drop your opponent with all your zealots. Now you want to get observers if your opponent is a Terran player. Otherwise get reavers or templars. You should focus on keeping your opponent from getting that second base. Drop zealots if they land somewhere. This is especially good since 4 zealots can fit in a shuttle. More stargates should go up after you build your expansion. You should also upgrade air attack, at the cybernetics. Get a lot of shuttles and zealots and drop the main base and you should do plenty of damage, but only do this with the speed enhancement at the citadel of adun. If on a land map, the robotics isn't necessary if there aren't any lurkers, dark templars, and wraiths yet.
Speed upgrades should definately be researched, so build a citadel of adun. Eventually get an expansion and build a robotics, fleet beacon and research disruption web, and get more gateways and produce dragoons. Research the range upgrade, and get observers. Once you have two observers an attack should be made at one of the expansions. Use disruption web, and dragoons and you should do fine. Use the zealots that you stocked up on earlier to protect the dragoons. Reavers might help if they went all hydralisks, so you may choose to build two robotics for reavers. But basically use disruption webs as soon as u find resistence when you attack with your dragoons.