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Moves  

Creature Abilities



[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [P] [Q] [R] [S] [T] [V] [W]

"A"
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Attack
Type Strength Accuracy
PP
Effect
TM or HM
Absorb
Grass
20
100
20
Player absorbs HP equal to half the dmg. dealt.
None
Acid
Poison
40
100
30
Attack with 10% chance of lowering the opponent's defense.
None
Acid Armor
Poison
NA
100
40
Increases Pokémon's defense.
None
Agility
Psychic
NA
100
30
Increases Pokémon's speed.
None
Amnesia
Psychic
NA
100
20
Increases Pokémon's special.
None
Aurora Beam
Ice
55
100
20
Attack with 10% chance of lowering opponent's strength and/or causing freeze.
None

"B"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Barrage
Barrage
15
85
20
Pokémon attacks two to five times in a row.
None
Barrier
Psychic
NA
100
30
Increases Pokémon's defense.
None
Bide
Normal
NA
100
10
Your Pokémon loses two or three turns and deals back twice the damage done to it during that time.
TM34
Bind
Normal
15
75
20
Pokémon attacks two to five times in a row.
None
Bite
Normal
60
100
25
Attack with 10% chance of making the enemy flinch.
None
Blizzard
Ice
120
90
5
Attack with 30% chance of freezing opponent.
TM14
Body Slam
Normal
85
100
15
Attack with 30% chance of paralyzing opponent.
TM08
Bone Club
Ground
65
85
20
Attack with 10% chance of making the enemy flinch.
None
Bonemerang
Ground
50
90
10
Pokémon attacks twice in a row.
None
Bubble
Water
20
100
30
Attack with 10% chance of lowering opponent's speed.
None
Bubblebeam
Water
65
100
20
Attack with 10% chance of lowering opponent's speed.
TM11

"C"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Clamp
Water
35
75
10
Pokémon attacks two to five timesin a row.
None
Comet Punch
Normal
18
85
15
Pokémon attacks two to five times in a row.
None
Confuse Ray
Ghost
NA
100
10
Confuses opponent.
None
Confusion
Psychic
50
100
25
Attack with 10% chance of confusing opponent.
None
Constrict
Normal
10
100
35
Attack with 10% chance of lowering opponent's speed.
None
Conversion
Normal
NA
100
30
Your Pokémon becomes the same type as the opponent Pokémon.
None
Counter
Fighting
NA
100
20
Pokémon deals double the damage received on next turn, but works only on Normal type attacks.
TM18
Crabhammer
Water
90
85
10
Attack that causes a critical hit.
None
Cut
Normal
50
95
30
Normal attack.
HM01

"D"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Defense Curl
Normal
NA
100
40
Increases Pokémon's Defense
None
Dig
Ground
60
100
10
Pokemon digs into ground, and next turn, attacks.  Can also 
be used to escape from a cave, and go to the Poké Center that was visited last.
TM28
Disable
Normal
NA
55
20
Disables one of opponent's skills.
None
Dizzy Punch
Normal
70
100
10
Normal attack.
None
Double-Edge
Normal
100
100
15
Pokémon takes a quarter of the damage that the opponent received.
TM10
Double Kick
Fighting
30
100
30
Pokemon attacks twice in a row.
None
Double Slap
Normal
15
85
10
Pokemon attacks two to five times in a row.
None
Double Team
Normal
NA
100
15
Pokemon's chances of evading attacks raises.
TM32
Dragon Rage
Dragon
NA
100
10
Takes away 40 HP from opponent.
TM23
Dream Eater
Psychic
100
100
15
Takes away HP from opponent, if opponent is asleep.
TM42
Drill Peck
Flying
80
100
20
Normal attack
None

"E"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Earthquake
Ground
100
100
10
Attack with no effect on flying Pokémon.
TM26
Egg Bomb
Normal
100
75
10
Normal attack.
TM37
Ember
Fire
40
100
25
Attack with 10% chance of burning opponent.
None
Explosion
Normal
250
100
5
Very strong attack, but your Pokémon passes out.
TM47

"F"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Fire Blast
Fire
120
85
5
Attack with 20% of burning opponent.
TM38
Fire Punch
Fire
75
100
15
Attack with 10% chnace of burning opponent.
None
Fire Spin
Fire
15
70
15
Pokémon attacks tow to five times in a row.
None
Fissure
Ground
NA
30
5
Pokemon is automatically defeated. Will not work on flying Pokémon.
TM27
Flamethrower
Fire
95
100
15
Attack with 10% chnace of buring opponent.
None
Flash
Normal
NA
70
20
Lowers opponent's accuracy.
HM05
Fly
Flying
70
95
15
Pokemon flies into the air and attacks the following turn.
HM02
Focus Energy
Normal
NA
100
30
Increases chance of an attack being a critical hit.
None
Fury Attack
Normal
15
85
20
Pokémon attacks two to five times in a row.
None
Fury Swipes
Normal
18
80
15
Pokémon attacks two to five times in a row.
None

"G"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Glare
Normal
NA
75
30
Paralyzes opponent.
None
Growl
Normal
NA
100
40
Decreases opponent's attack.
None
Growth
Normal
NA
100
40
Increases Pokémon's special.
None
Guillotine
Normal
NA
30
5
Opponent is automatically defeated.
None
Gust
Normal
40
100
35
Normal attack.
None

"H"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Harden
Normal
NA
100
30
Increases Pokémon's defense.
None
Haze
Ice
NA
100
30
All effects are removed and Pokémon can't differentiate you from friend or foe.
None
Headbutt
Normal
70
100
15
Attack with 30% chance of making the opponent flinch.
None
High Jump Kick
Fighting
85
90
20
If Pokémon misses, it takes one-eighth of what was to 
be dealt.
None
Horn Attack
Normal
65
100
25
Normal attack.
None
Horn Drill
Normal
NA
30
5
Opponent is automatically defeated.
TM07
Hydro Pump
Water
120
80
5
Normal attack.
None
Hyper Beam
Normal
150
90
5
After the attack, Pokémon loses its next turn.
TM15
Hyper Fang
Normal
80
60
15
Attack with 10% chance of making the opponent flinch.
None
Hypnosis
Psychic
NA
100
20
Puts opponent to sleep.
None

"I"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Ice Beam
Ice
95
100
10
Attack with 10% chance of freezing opponent.
None
Ice Punch
Ice
75
100
15
Attack with 10% chance of freezing opponent.
None

"J"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Jump Kick
Fighting
70
95
25
If Pokémon misses, it takes one-eighth of what was to be dealt.
None

"K"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Karate Chop
Normal
50
100
25
Attack that causes a critical hit.
None
Kinesis
Psychic
NA
80
15
Decreases opponent's accuracy.
None

"L"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Leech Life
Grass
20
100
15
Absorbs opponent's HP.
None
Leech Seed
Grass
NA
90
10
Each round, the opponent's HP are absorbed.
None
Leer
Normal
NA
100
30
Lowers opponent's defense.
None
Lick
Ghost
20
100
30
Attack with 30% chance of paralyzing opponent.
None
Light Screen
Psychic
NA
100
30
Cuts the damage you receive by special attacks in half.
None
Lovely Kiss
Normal
NA
75
10
Puts opponent to sleep.
None
Low Kick
Fighting
50
90
20
Attack with 30% chance of making the opponent flinch
None

"M"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Meditate
Psychic
NA
100
40
Increases Pokémon's strength.
None
Mega Drain
Grass
40
100
10
Pokémon absorbs HP equal to half the damage dealt.
TM21
Mega Kick
Normal
120
75
5
Normal attack.
TM05
Mega Punch
Normal
80
85
20
Normal attack.
TM01
Metronome
Normal
NA
100
10
Produces a random attack.
TM35
Mimic
Normal
NA
100
10
Your Pokémon can now use the opponent's attacks.  Stops at the end of the battle.
TM31
Minimize
Normal
NA
100
20
Shrinks your Pokémon, raising its chances of evading an attack.
None
Mirror Move
Flying
NA
100
20
Pokémon does the same attack asthe last one done by 
the opponent.
None
Mist
Ice
NA
100
30
Pokémon's abilities cannot be lowered.
None

"N"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Night Shade
Ghost
NA
100
15
Opponent takes damage equal to the Pokémon's level.
None

"P"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Pay Day
Normal
40
100
20
Attack that after battle gets you money equal to twice the level of your Pokémon.
TM16
Peck
Flying
35
100
35
Normal attack.
None
Petal Dance
Grass
70
100
20
After second or third attack, Pokémon becomes confused.
None
Pin Missle
Bug
14
85
20
Pokémon attacks two to five times in a row.
None
Poison Gas
Poison
NA
55
40
Pokémon is poisoned.
None
Poison Sting
Poison
15
100
35
Attack with 20% chance of poisoning opponent.
None
Poison Powder
Poison
NA
70
35
Opponent becomes poisoned.
None
Pound
Normal
40
100
35
Normal attack.
None
Psybeam
Psychic
65
100
20
Attack with 10% chance of confusing opponent.
None
Psychic
Psychic
90
100
10
Attack with 10% chance of reducing opponent's special.
TM29
Psywave
Psychic
NA
80
15
Damage dealt is equal to 1.5 times the Pokémon's experience level.
TM46

"Q"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Quick Attack
Normal
40
100
30
When used, Pokémon always attacks first.
None

"R"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Rage
Normal
20
100
20
As Pokémon takes damage, damage done is increased and continues to end of battle.
TM20
Razor Leaf
Grass
55
95
25
Causes a critical hit.
None
Razor Wind
Normal
80
75
10
Pokémon waits first turn, then attacks on the second.
TM02
Recover
Normal
NA
100
20
Pokémon recovers half of the maximum HP.
None
Reflect
Psychic
NA
100
20
Reduces damage done by physical attacks by half.
TM33
Rest
Psychic
NA
100
10
Recovers all HP but pokemon loses two turns afterwards.
TM44
Roar
Normal
NA
100
20
Ends battle automatically, but works only on wild Pokémon.
None
Rock Slide
Rock
75
90
10
Normal attack.
TM48
Rock Throw
Rock
50
35
15
Normal attack.
None
Rolling Kick
Fighting
60
85
15
Attack with 30% chance of making the opponent flinch.
None

"S"
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Name
Type
Strength
Accuracy
PP
Effect
TM or HM
Sand Attack
Normal
NA
100
15
Lowers opponent's accuracy.
None
Scratch
Normal
40
100
30
Normal attack.
None
Screech
Normal
NA
85
40
Greatly lowers opponent's defense.
None
Seismic Toss
Fighting
NA
100
20
Damage done is equal to the  Pokémon's level.
TM19
Self Destruct
Normal
200
100
5
Attack that after used, makes the Pokémon faint.
TM36
Sharpen
Normal
NA
100
30
Increases Pokémon's strength.
None
Sing
Normal
NA
55
15
Puts opponent to sleep.
None
Skull Bash
Normal
100
100
15
Pokémon waits one turn and attacks the next.
TM40
Sky Attack
Flying
140
90
5
Pokémon waits one turn and attacks the next.
TM43
Slam
Normal
80
75
20
Normal attack.
None
Slash
Normal
70
100
20
Causes a critical hit.
None
Sleep Powder
Grass
NA
75
15
Puts opponent to sleep.
None
Sludge
Poison
65
100
20
Attack with 40% chance of poisoning opponent.
None
Smog
Poison
20
70
20
Poisons enemy.
None
Smokescreen
Normal
NA
100
20
Lowers opponent's accuracy.
None
Softboiled
Normal
50
100
10
Pokémon recovers one-half its total HP.
TM41
Solarbeam
Graass
120
100
20
Pokémon waits one turn and attacks the next.
TM22
Sonic Boom
Normal
NA
90
20
Always does 20 points of damage.
None
Spike Cannon
Normal
20
100
15
Pokémon attacks two to five times in a row.
None
Splash
Normal
NA
100
40
Does nothing.
None
Spore
Graass
NA
100
15
Puts enemy to sleep.
None
Stomp
Normal
65
100
20
Attack with 30% chance of scaring opponent.
None
Strength
Normal
80
100
15
Normal attack.
HM04
String Shot
Bug
NA
90
40
Lowers opponent's speed.
None
Struggle
Normal
50
100
NA
If all PP is gone, then this can be used.  Pokémon 
using struggle receives one-quarter the dammage 
dealt though.
None
Stun Spore
Grass
NA
75
30
Opponent becomes paralyzed.
None
Submission
Fighting
80
80
25
Pokémon takes damage equal to one-quarter the 
damage dealt.
TM17
Substitute
Normal
NA
100
10
Pokémon clones itself.  With each clone, it takes 
one-quarter of the original Pokémon's HP a applies it 
to the clone.  The clone then fights automatically.
TM50
Super Fang
Normal
NA
90
10
Opponent's HP is reduced by half.
None
Supersonic
Normal
NA
55
20
Confuses opponent.
None
Surf
Water
90
100
15
Normal Attack.
HM03
Swift
Normal
60
100
20
Attack hits 100% of time.
TM39
Swords Dance
Normal
NA
100
30
Inceases Pokémon's attack.
TM03

"T"
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Name
Type
Strength
Accuracy
PP
Effects
TM or HM
Tackle Normal
35
95
35
Normal Attack
None
Tail Whip
Normal
NA
100
30
Lowers opponent's defense.
None
Take Down
Normal
90
85
20
Pokemon takes damage equal to one-quarter what 
opponent receives.
TM09
Teleport
Psychic
NA
NA
20
Ends battle, but doesn't work in battles with trainers.
TM30
Thrash
Normal
90
100
20
On second or third turn, pokemn is confused.
None
Thunder
Electric
120
70
10
Attack with 10% of paralyzing opponent.
TM25
Thunder Wave
Electric
NA
100
20
Paralyzes opponent.
TM45
Thunderbolt
Electric
95
100
15
Attack that paralyzes opponent.
TM24
Thunder Punch
Electric
75
100
15
Attack with 10% chance of  paralyzing opponent.
None
Thundershock
Electric
40
100
20
Attack with 10% chance of paralyzing opponent.
None
Toxic
Poison
NA
85
10
Every turn, poison damages the opponent more.
TM06
Transform
Normal
NA
100
10
Pokemon becomes the same thing as the opponent.
None
Tri Attack
Normal
80
100
10
Normal attack.
TM49
Twineedle
Bug
25
100
20
Pokemon attacks two to five times  in a row and has a chance of  poisoning opponent.
None

"V"
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Name
Type
Strength
Accuracy
PP
Effects
TM or HM
Vice Grip
Normal
55
100
30
Normal attack.
None
Vine Whip
Grass
35
100
10
Normal attack.
None

"W"
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Name
Type
Strength
Accuracy
PP
Effects
TM or HM
Water Gun
Water
40
100
25
Normal attack.
TM12
Waterfall
Water
80
100
15
Normal attack.
None
Whirlwind
Normal
NA
85
20
Ends battle but doesn't work in trainer battles.
TM04
Wing Attack
Flying
60
100
35
Normal attack.
None
Withdraw
Water
NA
100
40
Increases pokemon's defense.
None
Wrap
Normal
5
85
20
Pokemon attacks two to five times in a row.
None

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