,,, ,, ,,, ,, Gaming Guide v.0.41 $# ` .# #; .#' `, .# #; '''. #' '# ##. ,# #' '# written by Azure Fong (Dileeta) `:##' "#,,$#,. '#:.,#: "#,,$#,. ##" . ##' ```` ,###. `#, ,#' ` ## ,, -,#'- '#,:#$#. ,,, '#,:#$#. ,#'##''` ` ,,, '#,:#$#. :# :# '# .#' `, :# '#; ##$ '#, .#' `, :# '# $# $# ##. : $# '# :#' ,#! ##,,.' $# ,:' ,:' '#:,,#' ,:' ,#' ,' ,#' '#:.,' ,:' - Foreword..... - This guide is designed to help gamers, Japanese or not, through the game SaGa Frontier. Because lots of other FAQs contain information about starting the game, etc. I don't want to include them. As a side not, I always suggested that you don't play the game with a walkthrough or stuff like that beside you because it is too tempting. The game will be less fun if you use a walkthrough without trying first......IMHO. Mirrors of the guide (hopefully): Azure.Fong World http://home.bc.rogers.wave.ca/yvonne/index.html (Chinese) SQUARE.net http://www.square.net GameFAQs http://www.gamefaqs.com Any corrections or enhancements please email to squaresky@mindless.com Newest revisions should be in Azure.Fong World (should see an alert/ confirm box if you can see Javascript) All of the Japanese characters are encoded in EUC code. I recommend Unionway for viewing/inputing Japanese/Chinese ^^ (http://www.unionway.com) - Disclaimer - Anyone viewing this document has the right to redistribute, use, print, tear up, etc.etc. this as long as you don't change anything in the document. BTW, if you are putting this on your webpage, please email to so I can add your site to the above list. Adding anything in this document without notifying me will result in unimaginable consequences...... - Revisions - v.0.41 Asellus completed to the end of Arcana Event. v.0.4 Started writing the in-depth walkthru for Asellus, now up to the beginning of the Rune Event. v.0.3 All of the character flowcharts completed. v.0.2 Still not totally complete. First release of the guide...... v.0.1 Totally incomplete version now resides at my computer, on the First day of 1998...First walkthru of 1998 huh... - Contents - 1. The 7 Chapters & characters o Asellus o Coon o Emiria o Lute o T260G o Blue o Red o other characters 2. Walkthroughs o character flow charts -Asellus -Coon -Lute -Emiria -T260G -Blue -Red o in-depth walkthrough 3. Techs o learning techs o swordtech o gun-tech o body tech o special tech o Œ©Ø‚è tech (can't translate) 4. Magic o learning magic o Yin o Yang o Space o Time o Magic (well!) o Mystic o Arcana o Rune o Heart o Demon o Life o Illusion 5. Tech/Magic Combinations 6. Attacking equipment o swords & katanas o guns o others 7. Defense equipment o shields o boards o armors o suits o clothings o headgears o wrist protectors o shoes 8. Accesories 9. Battle items 10. Tips & tricks o all the money you'll ever want....sort of o Blue's secret tech 11. Secrets o Asellus' 3 endings o Emiria's 2 endings o Bonus Chapter o Secret characters -"Zero Queen" -Master of Time -Kirin -pzkwV -Žé (can't translate) o –‚e Monster Weapon & Gurirandorii o Body Tech: DSC ~ 1. Characters ~ - 1.1 Asellus ----------------------------------- Name: Asellus ƒAƒZƒ‹ƒX Race: Half-Mystic Sex: Female Killed 12 years ago by a accident, she was revived by the King of the mystics, Orurowaaju. She was the only half-mystic lifeform in the world. Of course, she had been lost many times as she go on living.... Because she is at least half a mystic, she had the ability to use "Demon" magic (—dp) and use the Hellwing (ƒwƒ‹ƒEƒCƒ“ƒO) techs (—d–‚‚̬Žè, —d–‚ ‚ÌŒ•, —d–‚‚̋) which absorbs the enemy's ability while killing them. My favourite character ^^ - 1.2 Coon --------------------------------------- Name: Coon ƒN[ƒ“ Race: Monster Coon's homeland Maagumeru was on the verge of disintergrating. The leader of Maagumeru let Coon escape for the hope of leaving the bloodline of the tribe in the world. He gave Coon a ring with mysterious powers...And Coon began his adventure to collect rings and save his homeland. Being a monster Coon can absorb the ability of the enemies he fought. His special techs are basically depended on which monster he absorbs. - 1.3 Emiria -------------------------------------- Name: Emiria ƒGƒ~ƒŠƒA Race: Human Sex: Female - 1.4 Lute ---------------------------------------- Name: Lute ƒŠƒ…[ƒg Race: Human Sex: Male Lute decided to go outside for an adventure when he got bored of his peaceful hometown Yorkland. Bearing his musical instrument, he went to other cities, hoping to find a more exciting lifestyle...... Lute is well, basically useless ^^ He will get stronger when he get magic, but before that it is better to depend on his ogre friend...His chapter has a certain difficulty, but it also has more freedom so it is actually a very nice chapter. - 1.5 T260G --------------------------------------- Name: T260G Race: Machine - 1.6 Blue ---------------------------------------- Name: Blue ƒuƒ‹[ Race: Human Sex: Male The master of the magic lycee let Blue to go outside for training purposes. Before Blue left, the master told him that his twin brother, Rouge (what the hell? color family?), had also gone out for training. The existence of both Blue and Rouge makes their studies of magic incomplete and thus, if Blue wants to become a "complete" magician, he must kill Rouge...... Blue is very strong in any magic, so it is best to set off his chapter with the Arcana (”ép) and Rune (ˆóp) events, followed by Maze of Light (Œõ‚Ì –À‹{) and Maze of Darkness (ˆÅ‚Ì–À‹{). - 1.7 Red ----------------------------------------- Name: Red ƒŒƒbƒh Race: Human Sex: Male - 1.8 Other Characters ---------------------------- Below is a listing of the characters that will join you as one of your party members. ----------------------------- c h a r a c t e r c o n d i t i o n s ----------------------------- Emiria ƒGƒ~ƒŠƒA -go to the parking lot at Baccarat (¥Ð¥«¥é) after the Arcana event is triggered Lute ƒŠƒ…[ƒg -go to the bar at Scrap (¥¹¥¯¥é¥Ã¥×) Hughes ƒqƒ…[ƒY -go to IRPO to be confided in after the the Arcana event is triggered Feion ƒtƒFƒCƒIƒ“ -go to Tanzaa (¥¿¥ó¥¶[) after the Rune event is triggered. won't join if main character is Blue. Annie ¥¢¥Ë[ -go to the restaurant at Kuuron (¥¯[¥í¥ó) after the Arcana event is triggered. If Red/Emiria is the main character she will always be in your party. Gen ƒQƒ“ -talk to the skeleton at Kuuron (¥¯[¥í¥ó) after the Arcana event is triggered, then go to the bar at Scrap to get him Mei Ling ƒƒCƒŒƒ“ -go to the bar at Scrap. won't join if main character is Asellus/Red Captain ŠÍ’· -go to Nelson (¥Í¥ë¥½¥ó) if main character is Lute Rouge ƒ‹[ƒWƒ… -go to the airport at Ruminasu (¥ë¥ß¥Ê¥¹) won't join of main character is T260G/ Coon/Blue (of course!) Raiza ¥é¥¤¥¶ -go to the restaurant at Kuuron (¥¯[¥í¥ó) after Rufus joined your party Doll ¥É[¥ë -will join after Kigunasu (¥­¥°¥Ê¥¹) arrived at Shinrou (¥·¥ó¥í¥¦) if main character is Red Rufus ƒ‹[ƒtƒ@ƒX -if main character is Blue/Lute, trigger the Rune event and he'll appear at the Tomb of Mo-Wong. if main character is Red he will be in the restaurant at Kuuron (¥¯[¥í¥ó) Asellus ƒAƒZƒ‹ƒX -go to Trinity (ƒgƒŠƒjƒeƒB) if main charac. is Emiria. if main character is Red she will be a comrade for a short time Zozuma ¥¾¥º¥Þ -go to Trinity (ƒgƒŠƒjƒeƒB) if main charac. is Emiria. he will be in the party if main character is Asellus White Rose ”’åKåN -go to Trinity (ƒgƒŠƒjƒeƒB) if main charac. is Emiria. if main character is Red/ Asellus she will be in the party for a short time. Nuzakaan ƒkƒTƒJ[ƒ“ -when main character is Coon, Blue or Lute he can be found at his Lab at a secret passage at (3 at's!) Kuuron (¥¯[¥í¥ó) Mesarutimu ƒƒTƒ‹ƒeƒBƒ€ -go to Leader's House (—ÌŽå‚ÌŠÙ) at Owmi (ƒIƒEƒ~) when mystics are present in your party. Sairensu ¥µ¥¤¥ì¥ó¥¹ -go to Oonburu (¥ª[¥ó¥Ö¥ë) and talk to Sairensu's shadow to accept his training. After the training is completed, go to the column to the right of the entrance to find him. Irudoun ƒCƒ‹ƒhƒDƒ“ -go to Pinnacle Castle (j‚Ìé) when main character is Asellus "Zero Queen" —ë•P -see "secrets" section T260G -go to the bar at Scrap (ƒXƒNƒ‰ƒbƒv) if main character is Coon/Blue/Lute Leonardo ƒŒƒIƒiƒ‹ƒh -go to the fast-food restaurant at the shopping center at Manhattan if main character is T260G BJ&K -go to the first-aid room at Kigunasu (¥­¥°¥Ê¥¹) if main character is Red Nakajima 0 ƒiƒJƒWƒ}—뎮 -after T260G gets mouse from the Tomb of Chai-Wong (ω¤‚̌Õ­), it will join you at ’†“‡»ìŠ Robot ƒƒ{ƒbƒg -go to the courtyard at ‹ž when Red is the main character Special Working Car -go to ’†“‡»ìŠ when T260G is in the party “ÁŽêHìŽÔ pzkwV -see "secrets" section Coon ƒN[ƒ“ -go to the bar at Scrap (ƒXƒNƒ‰ƒbƒv) won't join if Red/Asellus is the main character Chai-Wong ω¤ -go to Tomb of Chai-Wong (ω¤‚̌Õ­) Sandaa ƒTƒ“ƒ_[ -go to Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) if Lute is in your party Cotton ƒRƒbƒgƒ“ -go to Life Science Lab (¶–½‰ÈŠwŒ¤‹†Š) Master of Time Žž‚ÌŒN -see "secrets" section Suraimu ƒXƒ‰ƒCƒ€ -trigger the Rune event and get the Vitality Rune (Šˆ—͂̃‹[ƒ“) at Tanzaa (ƒ^ƒ“ƒU[) Red Carrot -talk to it before Asellus leaves the area of darkness (ˆÅ‚Ì–À‹{). it will be waiting at Ruminasu Kirin êi—Ù -see "secrets" section Žé -see "secrets" section ~ 2. Walkthroughs ~ The flow charts are a map of the actions of the individual chapters. For more concise walkthrus see 2.2/2.3 (maybe the character you're looking for isn't up yet......) - 2.1 Character Flow Charts ------------------------ == 2.11 Asellus ============== * Fascination (ƒtƒ@ƒVƒiƒgƒD[ƒ‹) Pinnacle Castle (j‚Ìé) Village (ª‚Á‚±‚Ì’¬) Pinnacle Castle Village Secret Passage (“´ŒA) * Owmi (ƒIƒEƒ~) Bar (Žðê) Leader's House (—ÌŽå‚ÌŠÙ) * Shuraiku (ƒVƒ…ƒ‰ƒCƒN) Asellus' House (Ž©‘î) * Luminous (ƒ‹ƒ~ƒiƒX) * Scrap (ƒXƒNƒ‰ƒbƒv) Bar * Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) Windmill * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Arcana & Rune events * Kuuron (ƒN[ƒƒ“) secret passages * Shuraiku Tomb of Mo-Wong (•‰¤‚̌Õ­) Tomb of Chai-Wong (ω¤‚̌Õ­) * Luminous * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©‘R“´ŒA) -> Protect Rune (•ÛŒì‚̃‹[ƒ“) Shuraiku -> Tanzaa (ƒ^ƒ“ƒU[) -> Vitality Rune (Šˆ—͂̃‹[ƒ“) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ÿ—˜‚̃‹[ƒ“) Kuuron [find Annie] -> Jail of Despair (ƒfƒBƒXƒyƒA) -> Freedom Rune (‰ð•ú‚̃‹[ƒ“) * Arcana Event IRPO -> Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) -> Shield Card (‚‚̃J[ƒh) Baccarat (ƒoƒJƒ‰) -> Gold Card (‹à‚̃J[ƒh) Yorkland -> Cup Card (”t‚̃J[ƒh) Kuuron (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (ƒƒJƒc) -> Sword Card (Œ•‚̃J[ƒh) * Maze of Darkness Douvan -> Maze of Darkness (ˆÅ‚Ì–À‹{) * Master of Time Douvan (ask about Time Magic) -> Musuperuniburu -> Owmi -> Village in Fascination -> Musuperuniburu -> Region of the Time Monsters (ŽžŠÔ—d–‚‚̃Š[ƒWƒ‡ƒ“) * Kirin Douvan (ask about Space Magic -> Region of Kirin (êi—Ù‚Ì‹óŠÔ) * Wakatsu * Shuraiku Life Science Lab (¶–½‰ÈŠwŒ¤‹†Š) * Shinrou Ancient Ship (ŒÃ‘ã‚̃Vƒbƒv) Shinrou Castle (ƒVƒ“ƒƒE‰¤‹{) Shinrou Ruins (ƒVƒ“ƒƒEˆâÕ) * Final Battle Owmi Secret Passage Village Pinnacle Castle == 2.12 Coon ======================= [note: in Coon's chapter, talk to Mei Ling in Kuuron before beginning another ring quest] * Maagumeru (ƒ}[ƒOƒƒ‹) * Scrap (ƒXƒNƒ‰ƒbƒv) -- merchant's ring (¤l‚ÌŽw—Ö) Bar (Žðê) Kabarero Office (ƒJƒoƒŒƒŽ––±Š) Kabarero Factory (ƒJƒoƒŒƒƒtƒ@ƒNƒgƒŠ[) * Kuuron (ƒN[ƒƒ“) (talk to Mei Ling ƒƒCƒŒƒ“) * Tanzaa (ƒ^ƒ“ƒU[) -- thief's ring (“‘¯‚ÌŽw—Ö) * Kuuron Canal (‰º…“¹) Natural Cave (Ž©‘R“´ŒA) * Shuraiku (ƒVƒ…ƒ‰ƒCƒN) Tomb of Chai-Wong (ω¤‚̌Õ­) * Shinrou (ƒVƒ“ƒƒE) Ancient Ship (ŒÃ‘ã‚̃Vƒbƒv) Shinrou Ruins (ƒVƒ“ƒƒEˆâÕ) * Shuraiku -- warrior's ring (íŽm‚ÌŽw—Ö) * Baccarat (ƒoƒJƒ‰) -- courage ring (—E‹C‚ÌŽw—Ö) * Manhattan (ƒ}ƒ“ƒnƒbƒ^ƒ“) -- schemer (?)'s ring (ôŽm‚ÌŽw—Ö) * Jail of Despair (ƒfƒBƒXƒyƒA) -- ninja's ring (‰BŽÒ‚ÌŽw—Ö) * Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) -- life ring (¶–½‚ÌŽw—Ö) * Luminous (ƒ‹ƒ~ƒiƒX) Maze of Light (Œõ‚Ì–À‹{) Maze of Darkness (ˆÅ‚Ì–À‹{) * Capital (‹ž) Heart Magic (Sp) * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Arcana & Rune events * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©‘R“´ŒA) -> Protect Rune (•ÛŒì‚̃‹[ƒ“) Shuraiku -> Tanzaa (ƒ^ƒ“ƒU[) -> Vitality Rune (Šˆ—͂̃‹[ƒ“) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ÿ—˜‚̃‹[ƒ“) Kuuron [find Annie] -> Jail of Despair (ƒfƒBƒXƒyƒA) -> Freedom Rune (‰ð•ú‚̃‹[ƒ“) * Arcana Event IRPO -> Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) -> Shield Card (‚‚̃J[ƒh) Baccarat (ƒoƒJƒ‰) -> Gold Card (‹à‚̃J[ƒh) Yorkland -> Cup Card (”t‚̃J[ƒh) Kuuron (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (ƒƒJƒc) -> Sword Card (Œ•‚̃J[ƒh) * Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) == 2.13 Lute ======================== * Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) * Manhattan (ƒ}ƒ“ƒnƒbƒ^ƒ“) * Yorkland * Luminous (ƒ‹ƒ~ƒiƒX) * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Arcana event * Kuuron (ƒN[ƒƒ“) talk to skeleton * Scrap (ƒXƒNƒ‰ƒbƒv) Bar (Žðê) * Luminous Maze of Light (Œõ‚Ì–À‹{) * Arcana Event Baccarat (ƒoƒJƒ‰) -> Gold Card (‹à‚̃J[ƒh) Yorkland -> Cup Card (”t‚̃J[ƒh) Kuuron (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (ƒƒJƒc) -> Sword Card (Œ•‚̃J[ƒh) * Explorations IRPO (fight bosses) Kuuron -> Canal (‰º…“¹) -> Natural Cave (Ž©‘R“´ŒA) Shuraiku (ƒVƒ…ƒ‰ƒCƒN) -> Tomb of Chai-Wong (ω¤‚̌Õ­) Shinrou (ƒVƒ“ƒƒE) -> Shinrou Ruins (ƒVƒ“ƒƒEˆâÕ) Shuraiku -> Life Science Lab (¶–½‰ÈŠwŒ¤‹†Š) (basement) Wakatsu (ƒƒJƒc) * Arcana Event cont. IRPO -> Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) -> Shield Card (‚‚̃J[ƒh) * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Rune event * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©‘R“´ŒA) -> Protect Rune (•ÛŒì‚̃‹[ƒ“) Shuraiku -> Tanzaa (ƒ^ƒ“ƒU[) -> Vitality Rune (Šˆ—͂̃‹[ƒ“) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ÿ—˜‚̃‹[ƒ“) Kuuron [find Annie] -> Jail of Despair (ƒfƒBƒXƒyƒA) -> Freedom Rune (‰ð•ú‚̃‹[ƒ“) * Master of Time Douvan (ask about Time Magic) -> Musuperuniburu -> Owmi -> Village in Fascination -> Musuperuniburu -> Region of the Time Monsters (ŽžŠÔ—d–‚‚̃Š[ƒWƒ‡ƒ“) * Owmi (ƒIƒEƒ~) Leader's House (—ÌŽå‚ÌŠÙ) Restaurant (talk to Captain ŠÍ’·) Airport (go to Nelson ƒlƒ‹ƒ\ƒ“) * Final Battle Mondo HQ (ƒ‚ƒ“ƒhŠî’n) == 2.14 Emiria ===================== * Jail of Despair (ƒfƒBƒXƒyƒA) * Gradeus (ƒOƒ‰ƒfƒBƒEƒX) * Kingdom of Shinrou (ƒVƒ“ƒƒE‰¤‘) * Luminous (ƒ‹ƒ~ƒiƒX) find Rouge (ƒ‹[ƒWƒ…) * Shuraiku (ƒVƒ…ƒ‰ƒCƒN) Tomb of Chai-Wong (ω¤‚̌Õ­) * Baccarat (ƒoƒJƒ‰) * Magic Kingdom (ƒ}ƒWƒbƒNƒLƒ“ƒOƒ_ƒ€) * Trinity (ƒgƒŠƒjƒeƒB) * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Rune event * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©‘R“´ŒA) -> Protect Rune (•ÛŒì‚̃‹[¥ó) Shuraiku -> Tanzaa (ƒ^¥óƒU[) -> Vitality Rune (Šˆ—͂̃‹[¥ó) Shuraiku -> Tomb of Mo-Wong (•‰¤‚̌Õ­) -> Victory Rune (Ÿ—˜‚̃‹[¥ó) No need for Freedom Rune because you should already got it from Jail of Despair in the beginning * Trinity * Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) Church (—ç”q“°) == 2.15 T260G ====================== * Scrap (ƒXƒNƒ‰ƒbƒv) Bar (Žðê) Combat Arena (“¬‹@ê) * Crater (ƒNƒŒ[ƒ^) Mine (ÌŒ@R) * Scrap Bar Kabarero Office (ƒJƒoƒŒƒŽ––±Š) Kabarero Factory (ƒJƒoƒŒƒƒtƒ@ƒNƒgƒŠ[) * Kuuron (ƒN[ƒƒ“) collect info...... Canals (‰º…“¹) Natural Cave (Ž©‘R“´ŒA) * Manhattan (ƒ}ƒ“ƒnƒbƒ^ƒ“) * Shuraiku (ƒVƒ…ƒ‰ƒCƒN) Workshop (’†“‡»ìŠ) Tomb of Chai-Wong (ω¤‚̌Õ­) Workshop * Shinrou (ƒVƒ“ƒƒE) Ancient Ship (ŒÃ‘ã‚̃Vƒbƒv) Shinrou Ruins (ƒVƒ“ƒƒEˆâÕ) * Manhattan Leonardo's Lab (ƒŒƒIƒiƒ‹ƒh‚ÌŒ¤‹†Žº) Taltaros (ƒ^ƒ‹ƒ^ƒƒX) * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Rune & Arcana events * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©'R"´ŒA) -> Protect Rune (•ÛŒì‚̃‹[¥ó) Shuraiku -> Tanzaa (ƒ^¥óƒU[) -> Vitality Rune (Šˆ—͂̃‹[¥ó) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ÿ—˜‚̃‹[¥ó) Kuuron [find Annie] -> Jail of Despair (ƒfƒBƒXƒyƒA) -> Freedom Rune (‰ð•ú‚̃‹[¥ó) * Arcana Event IRPO -> Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) -> Shield Card (‚‚̃J[ƒh) Baccarat (ƒoƒJƒ‰) -> Gold Card (‹à‚̃J[ƒh) Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) -> Cup Card (”t‚̃J[ƒh) Kuuron (talk to skeleton) -> Scrap (ƒXƒNƒ‰ƒbƒv)(find Gen) -> Wakatsu (ƒƒJƒc) -> Sword Card (Œ•‚̃J[ƒh) * Manhattan -> HQ Inside of the system (ƒVƒXƒeƒ€“à•”) HQ * Manhattan -> HQ Infiltrating HQ (‚g‚p“à•”) == 2.16 Blue ======================= * Magic Lycee * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Rune & Arcana events * Kuuron (ƒN[ƒƒ“) talk to skeleton * Scrap (ƒXƒNƒ‰ƒbƒv) Bar (Žðê) * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©‘R“´ŒA) -> Protect Rune (•ÛŒì‚̃‹[ƒ“) Shuraiku -> Tanzaa (ƒ^ƒ“ƒU[) -> Vitality Rune (Šˆ—͂̃‹[ƒ“) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ÿ—˜‚̃‹[ƒ“) Kuuron [find Annie] -> Jail of Despair (ƒfƒBƒXƒyƒA) -> Freedom Rune (‰ð•ú‚̃‹[ƒ“) * Arcana Event IRPO -> Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) -> Shield Card (‚‚̃J[ƒh) Baccarat (ƒoƒJƒ‰) -> Gold Card (‹à‚̃J[ƒh) Yorkland -> Cup Card (”t‚̃J[ƒh) Kuuron (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (ƒƒJƒc) -> Sword Card (Œ•‚̃J[ƒh) * Luminous Maze of Light (Œõ‚Ì–À‹{) * Explorations IRPO (fight bosses) Kuuron -> Canal (‰º…“¹) -> Natural Cave (Ž©‘R“´ŒA) Shuraiku (ƒVƒ…ƒ‰ƒCƒN) -> Tomb of Chai-Wong (ω¤‚̌Õ­) -> Tomb of Mo-Wong (•‰¤‚̌Õ­) Shinrou (ƒVƒ“ƒƒE) -> Shinrou Ruins (ƒVƒ“ƒƒEˆâÕ) Shuraiku -> Life Science Lab (¶–½‰ÈŠwŒ¤‹†Š) (basement) Wakatsu (ƒƒJƒc) * Owmi (ƒIƒEƒ~) Leader's House (—ÌŽå‚ÌŠÙ) * Master of Time Douvan (ask about Time Magic) -> Musuperuniburu -> Owmi -> Village in Fascination -> Musuperuniburu -> Region of the Time Monsters (ŽžŠÔ—d–‚‚̃Š[ƒWƒ‡ƒ“) * Capital (‹ž) Heart Magic (Sp) * will fight Rouge (ƒ‹[ƒWƒ…) after Blue gets Rune/Arcana, Yin/Yang, Space/ Time and Heart magics * Magic Kingdom (ƒ}ƒWƒbƒNƒLƒ“ƒOƒ_ƒ€) * Hell (’n–) == 2.17 Red ======================== * Baccarat (ƒoƒJƒ‰) Casino (ƒJƒWƒm) Area 1 Casino Area 2 Parking Lot (’“ŽÔê) * Shuraiku (ƒVƒ…ƒ‰ƒCƒN) Tomb of Chai-Wong (ω¤‚̌Õ­) get sacred tools only (too weak to fight Chai-Wong) Park (Œö‰€) * Manhattan (ƒ}ƒ“ƒnƒbƒ^ƒ“) Attack of Kigunasu (ƒLƒOƒiƒX)! Restaurant (ƒŒƒXƒgƒ‰ƒ“) * Kuuron (ƒN[ƒƒ“) Canals (‰º…“¹) [will arrive at Kigunasu ship) * Capital (‹ž) * Shinrou (ƒVƒ“ƒƒE) * Yorkland (ƒˆ[ƒNƒ‰ƒ“ƒh) * Baccarat * Shuraiku Tomb of Mo-Wong (•‰¤‚̈âÕ) Workshop (’†“‡»ìŠ) Tomb of Chai-Wong get Chai-Wong this time w/ 3 sacred tools Life Science Lab (¶–½‰ÈŠwŒ¤‹†Š) * Manhattan (ƒ}ƒ“ƒnƒbƒ^ƒ“) * Kuuron [talk to Annie in front of restaurant] * Shouza HQ (ƒVƒ…ƒEƒU[Šî’n) * Shinrou Ancient ship (ŒÃ‘ã‚̃Vƒbƒv) Shinrou Ruins (ƒVƒ“ƒƒEˆâÕ) Shinrou Palace (ƒVƒ“ƒƒE‰¤‹{) * Capital * Luminous (ƒ‹ƒ~ƒiƒX) Maze of Light (Œõ‚Ì–À‹{) * Douvan (ƒhƒDƒ”ƒ@ƒ“) trigger Rune & Arcana events * Rune Event Kuuron -> Secret Passage -> Natural Cave (Ž©‘R“´ŒA) -> Protect Rune (•ÛŒì‚̃‹[¥ó) Shuraiku -> Tanzaa (ƒ^¥óƒU[) -> Vitality Rune (Šˆ—͂̃‹[¥ó) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ÿ—˜‚̃‹[¥ó) Kuuron [find Annie] -> Jail of Despair (ƒfƒBƒXƒyƒA) -> Freedom Rune (‰ð•ú‚̃‹[¥ó) * Arcana Event IRPO -> Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) -> Shield Card (‚‚̃J[ƒh) Baccarat -> Gold Card (‹à‚̃J[ƒh) Yorkland -> Cup Card (”t‚̃J[ƒh) Kuuron (talk to skeleton) -> Scrap (ƒXƒNƒ‰ƒbƒv)(find Gen) -> Wakatsu (ƒƒJƒc) -> Sword Card (Œ•‚̃J[ƒh) * Master of Time Douvan (ask about Time Magic) -> Musuperuniburu -> Village in Fascination (ª‚Á‚±‚Ì’¬) -> Musuperuniburu -> Region of the Time Monsters (ŽžŠÔ—d–‚‚̃Š[ƒWƒ‡¥ó) * Owmi (ƒIƒEƒ~) Leader's House (—ÌŽå‚ÌŠÙ) * Manhattan Kyaraberubiru (ƒLƒƒƒ‰¥Ùƒ‹ƒrƒ‹) trade * Black Cross' Ship (‹‘åƒVƒbƒvEƒuƒ‰ƒbƒNƒŒƒC) * Black Cross HQ (ƒuƒ‰ƒbƒNƒNƒƒX–{‹’’n) - 2.2 More In-depth Walkthrough ----------------------- The original (Japanese) names of items, locations, names, etc have been omitted in order to save memory. Please refer to their approiate sections if you want to know their original names. = 2.21 Asellus ========== I: Opening Items: None Asellus' chapter begins in her room in the Pinnacle Castle. The Master of Illusions, Orurowaaju arrives and talks to Asellus. Where am I? Thought Asellus. She is now controlled by you. Exit the room and the one with the coffins. Later in this stage, you can return to this room to get rid of your comrades. Go left at the fork. You can go right to enter a room with several items but you can't get them yet. Then go to tower at the upper-left and enter the pool in the centre. In the garden, a blonde-haired guy will stab you. "Purple blood......" Orurowaaju says, and exits. Asellus hasn't died from the injury, instead, she wakes and is again controlled by you. Exit the garden and go to the room in the centre, a level lower than Asellus' room. (I think) Go down the stairs and enter the large door with roses. Orurowaaju tells about Asellus. She was hit by Orurowaaju's carriage when she was still in the human world and died. Orurowaaju then brought her to the land of the Mystics, Fascination, and revived her by giving her his blood. She was transformed into a half-mystic. He tells Asellus to change her clothes and Irudoun goes with her. Exit the castle through the gate. Go the the house in the lower- centre (clothing store). Then go back to Pinnacle castle and go to the tower at the upper-right. Queen White Rose will join you. Go to the tower at the lower-left. QWR tells you about the Master of Illusion's first wife, "Zero Queen". This visit is necessary if you want ZQ to join you latter in the chapter. Go to Asellus' room to get rid of the two companions and then to QWR's tower to get her again. Then go to the store (left of the road to the Castle). After talking to the person, you can exchange LP's for items: Illusionary Demon, (_very_ powerful sword, I suggest you to get it, it is worth the LP) Sand Container (necessary for getting Master of Time, but you can get it later), Yin Robe and Charisma Necklace. To the right of the Item store is the Magic store. The house at the upper left is the bar. Below the bar is the locked house. The road at the right leads to a lava cave. After exploring (not much) the village, go back to Asellus' room to get rid of QWR. Go to the Training Arena to the right of the court. It's OK to die here. Fight until Irudoun says that you don't have to train anymore. Now go back to the village to the clothing store. Talk to Jiina on the upper floor. She tells Asellus about a secret passage that leads to the human world. Exit the clothing store and go to the bar. A man tells you that if you have precious metals, the locked house will open. To get gold, go get QWR again. Go to the locked house with her and exit through the secret passage. A region ship will be waiting at the end of the cave, just in time for Asellus to escape. II: The Mermaid Items: Ghost Cannon, Kris Knife, Lava Suit, Highest Potion x3, Stone of the Sealing Fields, Magic Wine, Rotten Meat, Jet Boot, Armor Glove, Shelf Razor, Jackal Blade, Rabaasouru, Pearl Heart, Leather Boot By the time Orurowaaju knows about Asellus' escape, Asellus has arrived Owmi. The person at the airport tells you that the ship to other regions is still preparing for its take off. When you are on the bridge, QWR says something about a water sprite. At the bar you will find out about the Leader's water sprite. Go to the Leader's House. A mermaid named Mesarutimu will join you. She was caught at the lake by the fisherman. The leader warns you about the basement but ignore him ^^ Go to the attic for treasure boxes. Enter the door at the right of the main entrance and follow the passage to a room with some more treasures. Then go back to the first door to enter the basement. After a few screens you will fight a purple octopus. Kill it and touch the treasure and fall to the lower levels. Walk everywhere you can to collect treasures. You will eventually end up in the room with the octopus. Walk to the left of the screen to the secret door. Mesarutimu thanks Asellus for bring her back to where she should be and goes away. The scene now switches back to Pinnacle Castle. Orurowaaju has discovered that QWR has escaped as well and ordered Seato to bring her back. As Asellus, go to the airport and select Shuraiku as the destination. III. Knight of Fire Items: none Go to Asellus' house and you will encounter Asellus' grandmother. She does not believe that you are Asellus because her granddaughter had died 12 years ago. She disappears and the Knight of Fire enters. Kill him and Asellus will gain her first Hellwing tech, Mystic Sword. IV. Searching for Friends Items: none Go to Luminous via region ship and talk to the person (Rouge) at the airport. When he asks a question, choose the first choice and he will join you. Then go to the bar at Scrap. Talk to the blue-haired guy (Lute). He will join you also. Go to Yorkland and enter the town. Go to the northernmost area (a windmill) and talk to the monster. He will enter the party. V. The Knights Items: Crimson Flame Gem After recruiting the people, go to Kuuron. Enter the upper-left level and go to the secret passage (not the canals). The Knight of Water will appear. Kill him also. Enter the manhole and go right, down, right, down for a treasure. Exit and go to Shuraiku. Enter the ruins at the lower-left corner (Tomb of Mo-Wong). The Knight of Forest will fight you. Defeat him and the scene will again switch back to Pinnacle Castle. Orurowaaju now orders the Golden Lion Empress to track Asellus, etc. down. VI. The Ancient Tombs Items: Spirit-Soothing Jade, Water Mirror, Cloud Clusters in the Sky After the scene, enter the ruins. Because you can't access the lower levels yet, go to the secret door at the end of the upper level. Fight the 2 treasure boxes for gold. Now go to the ruins at the upper-right corner (Tomb of Chai- Wong). Go right, down, right to enter Chai-Wong's room. Exit through the right door. Irudoun will join. Walk around and collect the three sacred tools (items mentioned above). After obtaining the tools, go back to Chai-Wong's room. Place the tools on the altars and Chai-Wong's sleeping room will open. Fight him. After you win, he will join your party or give you his sword. VII. Golden Lion Empress Items: none You can fight her at Luminous. Then go to Douvan, enter the tent and the room in the middle to inquire about the magics and the "Ž‘Ž¿" to trigger the Rune/Arcana event. VIII. Rune Event Items: 200 Credit x3, 400 Credit, Memory Board, Addition Memory Board, Silver Ice Gem, Gun, Stardust Cape, 500 Credit, Magic Wine, Flight Armor, Sprite Silver Wrist Ring, Protect Rune, Vitality Rune, Shadow Dagger, Katana, Blood Cherish, 500 Credit, Victory Rune, Freedom Rune Note that once you started collecting the rune stones, you can't collect arcana cards for Arcana Magic. Remember to buy Arcana Magic for the people you don't want to have Rune Magic! i. Protect Rune [Kuuron] First go to the secret passage (where you got the Crimson Flame Gem) in Kuuron and enter the manhole. You should be in a canal. The upper right path leads to treasures and the lower left leads to an exit. Go LL then UR to enter another manhole. Inside the manhole is two paths: UR (treasure) and UL (exit). Go LL then left to enter another canal. In the UL path there is a ladder on the right. Walk past the ladder to another treasure and go up the ladder. Follow the stairs up. Inside the Weapon store (left door) is the Gun and the UR path leads to a deserted train station. Enter the manhole, enter the left manhole and walk clockwise in the canal to enter the Natural Cave. <- this part not so sure ----- Follow the path to the right of the treasure and enter the cave below the entrance. Enter the cave LL of entrance and the cave right of the entrance. Exit through the path north (up) of the entrance. At the fork, go down. Enter the UL cave and then LL. Go down the stairs continue down and then right. Go right and up the stairs on the left. Enter the left cave and follow the path. At the final cave, kill the spiders and you'll get the Protect Rune. --------> ii. Vitality Rune [Tanzaa] You can enter Tanzaa through Shuraiku. The leader of the robbers Nomad and Feion appeared. Talk to Feion and follow him. Kill the slime and you will get the Vitality Rune. iii. Victory Rune [Shuraiku] Enter the Tomb of Mo-Wong and select the bottom answer at the door to the lower levels. Go left and down. Go down the right stairs and enter the right cave. Go left to the room with 4 doors. Collect the treasures and go down the stairs below. Go down, right, down, left and enter the cave to the boss' room. Use normal attack first, and then your strongest tech/spells to kill him and get the Victory Rune. iv. Freedom Rune [Jail of Despair] Talk to Annie at the restaurant at Kuuron about Jail of Despair. Enter the door, go right and follow Annie. Enter the pipe, go down the ladder and go right again. Go down the ladder, go right and exit the circular room. Go down and up the ladder to enter another pipe. Go down until you exit the storage room. Go right and through the right door. Go right, down and enter the manhole at the LL corner. Go up the left ladder in the canal to exit the large circular room. Continue to walk until you enter the room with the infrared sensors. If you touch the sensor, you'll fight some machines. Go through the infrared sensor and exit through the UL ladder. Go UL and you'll fight the boss. After the boss is killed, the door will open and in the centre of the circular room, you receive the Freedom Rune and Rune Magic for your party members. IX. Arcana Event Items: Road Star, Stone of the Sealing Fields, Golden Fleece, Kris Knife, Autobus Board, 1000 Credit, Shield Card, Gold Card, Cup Card, Double Dragon Katana, Iron Shoe, Sword Card i. Shield Card [IRPO] Go to IRPO and talk to Hughes. He has the Shield Card but in exchange, you have to help him to pick flowers from Musuperuniburu. Go up the mountain and enter the cave on the right to fight the dragon. Exit the cave and continue up the mountain. Enter the cave, exit the cave and follow the path up the mountain. Pick the flowers and you will fight the boss (Red Bird). Upon defeating him, you'll be back in IRPO and Hughes will reward you with the Shield Card. ii. Gold Card [Baccarat] In Baccarat, go to the Casino Floor. Talk Baniigaa and the sprite Norm will appear. Chase him to the parking lot and go down the manhole there. Emiria will stop you. Enter the manhole, go down the ladder, go right, go down and LL to enter the second floor. Walk on the left to the third floor. Enter the cave at the short ladder (Norm's treasure room?) and talk to Norm about the Gold Card. He asks you for some gold in exchange of the card. So, go buy 4 pieces of gold and come back for the Gold Card. iii. Cup Card [Yorkland] Collect info about the Cup Card in the village. They tell you about the God of Wine in the swamp area. So, enter the swamp (opposite side of the village). The enemies will give you status problems in 1 turn, so..... Enter the centre of the swamp touch the altar and get the Cup Card. iv. Sword Card [Wakatsu] At Kuuron, talk to the skeleton about the Sword Master. Then go to Scrap to get Gen to join. With Gen, you can now enter Wakatsu. In the second screen, go up the right stairs and up again. In the third screen Seato will appear. Fight him. Enter the main door and go right. Go up and right through the broken roof and go right and up the right stairs. Go down, left, left stairs, down and left for the Double Dragon Katana. Exit the hill and enter the city (left). Go down, left to enter the room. Go right and clockwise to exit the room with the corpses. Go up the stairs. At the room, the Sword Saint will teach Gen how to get the Sword Card. Upon obtaining the card, the party ( who don't have Rune Magic) will earn Arcana Magic. Exit the room and the hill. Go right, up and left. Continue until you see the Sword God. Enter his room and he will give Gen the Meteorite Katana. ~ 3. Techs ~ Most techs are learnt as your character progresses. There are certain techs that are learnt by repeatedly using a tech e.g. ˆîȓ˂« is learnt by repeatedly using ”Žè“Ë‚«. I don't know all the ways to learn techs so...... Also I will try to translate the names of the techs (if I can ^^) - 3.1 Swordtechs Œ•‹Z and “‹Z - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- ‚È‚¬•¥‚¢ 0 causes "stun" effect Ø‚è•Ô‚µ [reverse cut?] 1 Šª‚«‘Å‚¿ 2 ”Žè“Ë‚« 2 two-hand tech “ñ“\ŽšŽa [two sword cross- 2 two-sword tech slash?] ƒXƒ}ƒbƒVƒ… [smash] 3 ”ò‰Œ• [sparrow slash?] 2 strong against flying enemies ˆîȓ˂« 2 two-hand tech “V’n“ñ’i [sky-earth split?] 3 causes "stun" effect •¥ŽÔŒ• 4 –öŽ}‚ÌŒ• 4 ƒfƒBƒtƒŒƒNƒg [deflector] 1 dodges attacks ƒxƒAƒNƒ‰ƒbƒVƒ… [back rush?] 5 ƒfƒbƒhƒGƒ“ƒh [deadend] 6 causes suffocation ‹t•—‚Ì‘¾“ 5 _‘¬ŽO’i“Ë‚« 7 ‚©‚·‚ÝŠá 4 –³”Žq 7 —ó•—Œ• [wind slash] 5 hit all enemies, strong against flying enemies “ñ“—ó•—Œ• [two sword wind 5 two-sword tech, hit all enemies, slash] strong against flying enemies ´—¬Œ• [clear stream slash] 7 ‘÷—¬Œ• [unclear stream 7 slash?] \Žš—¯‚ß 1 two-sword tech, strong defending tech ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ [raging 7 nova?] ƒƒUƒŠƒIƒCƒ“ƒy[ƒ‹ 8 effective on undeads [rozarioinpeeru] ‰_g•¥ŽÔŒ• 9 hit all enemies –³ŒŽŽU… 10 ‘r_–³‘z 5 defend & attack when attacked by enemy ŒŽ‰e‚Ì‘¾“ 4 ‰•Ô‚µ 4 •—ᑦˆÓ•t‚¯ 6 ŽO‰Ôå 9 ƒJƒCƒU[ƒEƒCƒ“ƒO 1 Alkaiser's tech [kaiser wing?] ƒJƒCƒU[ƒXƒ}ƒbƒVƒ… 4 Alkaiser's tech [kaiser smash?] ----------------------------------------------------- - 3.2 Guntechs e‹Z - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- ¸–§ŽËŒ‚ [concise aim?] 2 critical hit W’†˜AŽË [concentration 4 continuous aim?] ‘S‘ÌŽËŒ‚ [shoot all] 4 hit all enemies ‹ÈŽË [curve shooting] 2 surprising attack ”½‰žŽËŒ‚ [reaction aim?] 3 used to face enemy's attacks ’nã‘|“¢ 1 has an active area \Žš–C‰Î 4 strong against undead, hit all ’µ’e 5 ‘Œ‚‚¿ [early attack?] 0 ability to attack first ‚Q’šŒe 0 strengthen gun attacks ----------------------------------------------------- - 3.3 Bodytechs ‘Ìp - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- ƒLƒbƒN [kick] 0 ‹ó‹C“Š‚° [air throw?] 1 throwing tech, "stun" effect ƒTƒ~ƒ“ƒO [samingu] 1 "dark" effect ƒXƒ‰ƒCƒfƒBƒ“ƒO [suraidingu] 2 ground attack, "stun" effect ƒ[ƒŠƒ“ƒOƒNƒŒƒCƒhƒ‹ 2 throwing tech, "stun" effect [rolling cradle?] ƒXƒEƒFƒCƒoƒbƒN [suweibakku] 1 dodge attacks ’Z™¤ [sudden power?] 3 Œ [punch] 2 ”šÓ“SŒ [exploding iron punch?] 4 ‚Ñ‚¹R‚è [bize kick] 3 “–‚Äg“Š‚° 2 throw when attacked by punch ƒX[ƒvƒŒƒbƒNƒX [suupurekkusu] 4 throwing tech, "stun" effect ƒWƒƒƒCƒAƒ“ƒgƒXƒCƒ“ƒO [giant 6 causes suffocation swing?] ‹à„_¶ 6 ƒoƒxƒ‹ƒNƒ‰ƒ“ƒuƒ‹ 5 ŽOŠpR‚è 7 ‹S‘–‚è 5 ‚ǂ‚«‚Ü‚í‚ 4 ƒƒRƒ‚[ƒVƒ‡ƒ“‚f [locomotion 5 throwing tech, "stun" effect G?] ƒhƒ‰ƒSƒ“ƒXƒNƒŠƒ…[ 3 throw when attacked by kick —…™‹¶ 9 causes suffocation ŽO—´ù 9 ƒXƒJƒCƒcƒCƒXƒ^[ 10 ƒuƒ‰ƒCƒgƒiƒbƒNƒ‹ 0 Alkaiser's tech [bright knuckle?] ƒtƒ@ƒCƒiƒ‹ƒNƒ‹ƒZƒCƒh 2 Alkaiser's tech [final crusade] ----------------------------------------------------- - 3.4 Special “ÁŽê‹Z - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- ƒŒ[ƒU[‰ñ”ð [avoid laser] 0 dodges laser attacks ƒƒPƒbƒg’e‰ñ”ð [avoid rocket] 0 dodges rocket attacks ƒoƒ‹ƒJƒ“‰ñ”ð [avoid balkan] 0 dodges bullet attacks ƒEƒBƒ‹ƒX [wheels?] 0 ŽËŒ‚ƒ}ƒXƒ^‚è[ [shooting master] 0 up ability of gun equipped Œ•“¬ƒ}ƒXƒ^‚è[ [swordplay 0 up attack ability of sword master] ƒ}ƒNƒXƒEƒFƒ‹ƒVƒXƒeƒ€[max 0 heal WP will system] Ž©ŒÈC•œ [heal myself] 0 heal HP ƒwƒbƒWƒzƒOƒVƒXƒeƒ€ [hedgehog 0 use missile to counterattack (?) system] ‚Ñ‚Á‚­‚èƒ\ƒ‹ƒWƒƒ[ [bikkuri 8 attack all enemies soldier] –³”º‘tƒ\ƒiƒ^ [sonata with no 4 attack all enemies harmony] ˜_—”š’e [theory bomb?] 4 berserks machines ƒWƒƒƒ}[ [jammer] 1 cause "stun" to all machine enemies Ö°ƒ‰ƒbƒVƒ… [hypnosis] 2 cause "sleep" to all enemies ‘½’iŽa‚è [mulitple slash] 5 ƒGƒlƒ‹ƒM[•â‹‹ [energy 0 heal WP for machines refill] ƒ}ƒOƒjƒtƒ@ƒC [magnify] 15 up power of weapon (?) ----------------------------------------------------- - 3.5 Œ©Ø‚è‹Z - All the name translations are followed by the word Œ©Ø‚è which I don't know the meaning (yet). ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- ‹zŒŒŒ©Ø‚è [bloodsuck] 0 dodges bloodsuck/fire attacks ƒ^ƒbƒ`Œ©Ø‚è [touch] 0 dodges touch attacks —ó•—Œ©Ø‚è [wind] 0 dodges wind slash/wind hit (—ó•—Œ•A—ó•—Œ‚) ‹ÃŽ‹Œ©Ø‚è [stare] 0 dodges stare attacks ƒfƒXƒOƒŠƒbƒvŒ©Ø‚è [death] 0 dodges instant death ‘MŒõŒ©Ø‚è [flash] 0 dodges flash attacks —Ž—‹Œ©Ø‚è [thunder] 0 dodges thunder attacks —ƒŒ©Ø‚è [wing] 0 dodges wing attacks ƒpƒEƒ_[Œ©Ø‚è [powder] 0 dodges powder attacks ’n‹¿‚«Œ©Ø‚è [earthquake] 0 dodges earthquake attacks ŠâÎŒ©Ø‚è [rock] 0 dodges rocks jŒ©Ø‚è [needle] 0 dodges poison needles, needle attacks ‚µ‚Á‚ÛŒ©Ø‚è [back attack] 0 dodges back attacks ƒlƒbƒgŒ©Ø‚è [net] 0 dodges net attacks ‘Ì“–‚½‚茩؂è [body] 0 dodges body techs ‚ӂ݂‚¯Œ©Ø‚è [stomp] 0 dodges stomping attacks ----------------------------------------------------- ~ 4. Magic ~ - 4.1 Learning Magic - Magic in SaGa Frontier is divided into 12 groups, each have to be bought or, for the higher level magic, earned by an event/maze/etc. (e.g. Maze of Light, Arcana/Rune Event) Also, there are certain magic that have opposing "elementals", which means that if you have one, you can't have the other. The opposing pairs are: Yin/Yang Time/Space Magic/Mystic Arcana/Rune Heart/Demon - 4.2 Yin Magic ‰Ap - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ƒpƒ[ƒXƒiƒbƒ` [power snatch] 1 take enemy's HP ƒnƒCƒhƒrƒnƒCƒ“ƒh [hide behind]1 attack enemy from back ƒVƒƒƒhƒEƒlƒbƒg [shadow net] 3 paralyzes all enemies ƒ_[ƒNƒXƒtƒBƒA [dark sphere] 4 attack with gravity bomb ƒVƒƒƒhƒEƒT[ƒpƒ“ƒg [shadow 9 make a copy of yourself saapanto] ¥ÞƒNƒ“ƒp [macabre?] ----------------------------------------------------- - 4.3 Yang Magic —zp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ‘¾—zŒõü [sun rays] 1 effective on undeads ƒXƒ^[ƒ‰ƒCƒgƒq[ƒ‹ [starlight 2 heal HPs heal] ƒtƒ‰ƒbƒVƒ…ƒtƒ@ƒCƒA [flash 4 causes "dark" effect, fire] attack all enemies ƒtƒ‰ƒbƒVƒ…ƒtƒ‰ƒbƒh [flash 5 imprisons all enemies (?) fled?] Œõ‚ÌŒ• [sword of light] 7 defend with a sword of light ’´•— [super wind] 9 attack all enemies ¥µ¥é¥Þ¥ó¥À[ ----------------------------------------------------- - 4.4 Time Magic Žžp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ƒfƒBƒŒƒCƒI[ƒ_[ [direct 1 decreases enemy's order?] moving ability ƒ^ƒCƒ€ƒŠ[ƒv [time leap] 3 ends enemy's attacking session ŽžŠÔI [time eclipse] 5 decreases enemy's moving ability and petrify ƒ^ƒCƒ€ƒcƒCƒXƒ^[ [time 5 gains one more attack twister?] turn ƒJƒIƒXƒXƒgƒŠ[ƒ€ [chaos 9 attack all enemies stream?] ƒI[ƒ”ƒ@ƒhƒ‰ƒCƒ” [overdrive] 10 gains infinite speed ¥ì¥¦¥©¥ê¥å¥·¥ç¥ó9 ----------------------------------------------------- - 4.5 Space Magic ‹óp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ƒ”ƒFƒCƒp[ƒuƒ‰ƒXƒg [viper 1 attack enemy with an blast] air gun ƒ‰ƒCƒgƒVƒtƒg [light shift] 1 make a field of light ƒ_[ƒNƒVƒtƒg [dark shift] 1 make a field of death ƒoƒjƒbƒVƒ… [banish] 3 kill enemy ƒ”ƒH[ƒeƒNƒX [vortex] 3 eliminates magic/tech ƒŠƒo[ƒXƒOƒ‰ƒrƒeƒB [river's 6 attack all enemies, gravity?] "stun" effect [dimensional cannon] Reverse ¥¯¥é¥Ã¥·¥ã¥¤¥¢ ----------------------------------------------------- - 4.6 Magic –‚p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ƒQ[ƒg [gate] 0 opens gate to another dimension ƒGƒiƒW[ƒ`ƒF[ƒ“ [energy 1 chain] ƒTƒCƒRƒA[ƒ}[ [pyscho armor] 1 defends with magic armor ƒCƒ“ƒvƒ[ƒWƒ‡ƒ“ [implosion?] 2 makes enemy blow up ƒTƒCƒLƒbƒNƒvƒŠƒYƒ“ 7 locks enemy's ability to use tech/magic ƒ”ƒ@[ƒ~ƒŠƒIƒ“ƒTƒ“ƒY 8 attacks all enemies, "dark" effect ¥ê¥¸¥å¥Í¥ì¥¤¥·¥ç¥ó [regeneration] ¥Ð¥Ã¥¯¥Õ¥¡¥¤¥¢ [backfire] ----------------------------------------------------- - 4.7 Mystic —dp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ƒtƒ@ƒbƒVƒlƒCƒVƒ‡ƒ“ 1 causes "charm" effect [fascination] Œ¶–²‚̈ꌂ [dream hit?] 3 attack with illusionary animal ÉŽq‚Ì‚ [something shield] 5 defend with a shield ƒ~ƒ‰[ƒVƒFƒCƒh [mirror shade] 7 make an illusion of yourself ¥»¥ì¥¯¥·¥ç¥ó [surrection] ¥Ö¥í[¥¯¥ó¥°¥é¥¹ [broken glass] ----------------------------------------------------- - 4.8 Arcana ”ép - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- Œ• [sword] 1 attacks with a magic sword ‚ [shield] 3 increases allies' defense ”t [cup] 3 heals abnormal status ‹à‰Ý [gold] 3 with gold Ž€_ [death] 4 give enemy's life to the god of death ‹ðŽÒ [the fool] 6 all attack power is lowered –‚pŽt [the magician] 7 attack enemy with a copy of yourself “ƒ [the tower] ‡ change all magic power into thunder to attack ----------------------------------------------------- - 4.9 Rune ˆóp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- Ÿ—˜‚̃‹[ƒ“ [victory rune] 1 power-up allie's weap. Šˆ—͂̃‹[ƒ“ [vitality rune] 2 give allies the ability to return from dead •ÛŒì‚̃‹[ƒ“ [protect rune] 2 becomes invisible ‰ð•ú‚̃‹[ƒ“ [freedom/release 4 protects from paralyze/ rune] sleep/petrify °‚̃‹[ƒ“ [spirit rune] 7 increases stats greatly •ǂ̃‹[ƒ“ [wall rune] 8 protect from bullet attacks áâl‚̃‹[ƒ“ [something-rune] 8 decreases enemy's power ’â‘Ø‚̃‹[ƒ“ [stop rune] ‡ stops time ----------------------------------------------------- - 4.10 Heart Sp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ŽŒÈ [self-control] 2 heal yourself completely Žô”› [curse] 2 causes "paralyze" ‰Bs [hard to explain....'-'] 2 make yourself disappear ŠoÁ [realization] 2 increases stats greatly ¶–½”g“® [wave of life] 2 attack enemy with life energy Å´(sth)UŒ‚ [iron pole] ¥¨[¥ë [error] (sth)¤¤¤¬¤Þ¤ï¤ë ----------------------------------------------------- - 4.11 Demon Ž×p - I can't type any of the kanji in EUC for the Demon Magic, so I will provide the meanings along with kanji encoded in Big5. Big5 can be viewed with Unionway also ^^ There is a slight difference between the Japanese kanji encoded in EUC than the ones encoded in Big5 (Chinese), but you should recognize them easily...... ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ÂøÆFÀ» [spirit attack?] causes "stun" µhı­¿¼W [2x pain] multiples the damage on all enemies ©G±þ [cursed murder] exterminates enemy with a bet on your life ¿Eµh [sudden pain] causes "stun" on all enemies ¨¸ÆF¶¾¨Ì [attach demon] ÆF»Ù [spirit block] attack all enemies µL®t§O¶¾¨Ì [no difference attach?] ----------------------------------------------------- - 4.12 Life –½p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- ‰˜¤Í¤¿‰å [stained tooth] 1 ƒTƒNƒŠƒtƒ@ƒCƒX [sacrifice] 2 heals allies completely with your life energy ƒŠƒ”ƒ@ƒCƒ”ƒ@ [reviver] 9 makes ally's body immune to death once •ªŽq•ª‰ð [atomize] ¥Ö¥ì¥¤¥Ö¥Ï[¥È [brave heart] (sth.)¤Î(sth sth sth sth.) [enemy's help shooting) –‚pŽt [magician] ----------------------------------------------------- - 4.13 Illusion Œ¶p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- (sth sth.) [black cat] attacks with illusion ¥Ê¥¤¥È¥á¥¢ [nightmare] attacks with illusion ¥¸¥ã¥Ã¥«¥ë [jackal] attacks with illusion ¥³¥«¥È¥ê¥¹ [cockatrice] attacks with illusion ¥ê[¥Ñ[ [reaper] attacks with illusion ¥ß¥ê¥ª¥ó¥À¥é[ [miriondaraa] attacks with illusion ‰e”›‚è [shadow bound] 0 paralyzes enemy ‹â‰å [silver tooth] ----------------------------------------------------- ~ 5. Tech/Magic Combinations ~ This is of course very (very) incomplete..... ----------------------------------------------------- n a m e t e c h r e q u i r e d ----------------------------------------------------- ˆîȃvƒ[ƒWƒ‡ƒ“ [something- 1. ƒCƒ“ƒvƒ[ƒWƒ‡ƒ“ (magic) projon] 2. ˆîȓ˂« (sword) ”Žèƒvƒ[ƒWƒ‡ƒ“ [something- 1. ƒCƒ“ƒvƒ[ƒWƒ‡ƒ“(magic) projon] 2. ”Žè“Ë‚« (sword) Žô”›¶–½Œõü [cursed rays of 1. Žô”› (heart) life] 2. ¶–½”g“® (heart) 3. ‘¾—zŒõüiyang) Žô”›”g“® [cursed wave] 1. Žô”› (heart) 2. ¶–½”g“® (heart) ‘¾—zƒ`ƒF[ƒ“ [sun chain] 1. ‘¾—zŒõü (yang) 2. ƒGƒiƒW[ƒ`ƒF[ƒ“ (magic) ‘¾—z¶–½”g“® [waves of sun's 1. ‘¾—zŒõü (yang) life] 2. ¶–½”g“® (heart) 3. ¶–½”g“® (heart) ‘¾—z”g“® [sun waves] 1. ‘¾—zŒõü (yang) 2. ¶–½”g“® (heart) ‘÷—¬ƒLƒbƒN [unclear stream 1. ‘÷—¬Œ• (sword) kick] 2. ƒLƒbƒN (body) ‘÷—¬´—¬Œ• [unclear clear 1. ‘÷—¬Œ• (sword) stream slash?]2. ´—¬Œ• (sword) ‘÷—¬ƒ‰ƒCƒWƒ“ƒO_‘¬‹à„´—¬Œ• 1. ‘÷—¬Œ• (sword) 2. ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ (sword) 3. _‘¬ŽO’i“Ë‚« (sword) 4. ‹à„_¶ (body) 5. ´—¬Œ• (sword) ‘÷—¬ƒmƒ”ƒ@ [unclear stream 1. ‘÷—¬Œ• (sword) nova] 2. ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ (sword) ŒŽ‰e‚Ì\ŽšŽa [moonshade 1. ŒŽ‰e‚Ì‘¾“ (sword) crossslash] 2. “ñ“\ŽšŽa (sword) “ñ“—ó•—ƒvƒ[ƒWƒ‡ƒ“ 1. “ñ“—ó•—Œ• (sword) 2. ƒCƒ“ƒvƒ[ƒWƒ‡ƒ“ (magic) “ñ“—ó•—ƒLƒbƒN 1. “ñ“—ó•—Œ• (sword) 2. ƒLƒbƒN (body) “ñ“—ó•—‘÷—¬Œ• 1. “ñ“—ó•—Œ• (sword) 2. ‘÷—¬Œ• (sword) “ñ“—ó•—_¶ 1. “ñ“—ó•—Œ• (sword) 2. ‹à„_¶ (body) ƒ‰ƒCƒWƒ“ƒOŽO—´ù 1. ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ (sword) 2. ŽO—´ù (body) ƒ‰ƒCƒWƒ“ƒO\ŽšŽa 1. ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ (sword) 2. “ñ“\ŽšŽa (sword) ƒ‰ƒCƒWƒ“ƒO–³ŒŽ_¶ 1. ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ (sword) 2. –³ŒŽŽU… (sword) 3. ‹à„_¶ (body) ƒ‰ƒCƒWƒ“ƒOƒƒUƒŠƒIŽU… 1. ƒ‰ƒCƒWƒ“ƒOƒmƒ”ƒ@ (sword) 2. ƒƒUƒŠƒIƒCƒ“ƒy[ƒ‹ (sword) 3. –³ŒŽŽU… (sword) ----------------------------------------------------- ~ 6. Attacking Equipment ~ - 6.1 Swords & Katanas - ----------------------------------------------------- n a m e atk s p e c i a l ----------------------------------------------------- ƒ{[ƒCƒiƒCƒt [boy knife] 7 ƒVƒƒƒhƒEƒ_ƒK[ [shadow dagger]9 spirit+3, ‰e”›‚è ƒNƒbƒNƒŠ“ [cookery knife] 10 use katana tech ƒuƒ[ƒhƒ\[ƒh [broad sword] 11 ƒtƒB[ƒ“ƒhƒƒbƒh [fiend rod] 13 ƒtƒ@ƒCƒiƒ‹ƒXƒgƒ‰ƒCƒN [final strike, WP 10] ƒŒ[ƒU[ƒiƒCƒt [razor knife] 15 ƒTƒ€ƒ‰ƒCƒ\[ƒh [samurai sword]19 use katana tech ƒcƒCƒ“ƒ\[ƒh [twin sword] 20 ƒVƒ‹ƒo[ƒXƒvƒŒƒbƒh [silver 22 spirit+22 spread?] ƒZƒ‰ƒ~ƒbƒNƒT[ƒxƒ‹ [ceramic 22 sabre] ‚Žü”gƒuƒŒ[ƒh [high 30 frequency blade] “V‘p‰_Œ• [cloud clusters in 33 the sky] ƒWƒƒƒbƒJƒ‹ƒuƒŒ[ƒh [jackal 33 ‰˜‚ꂽ‰å (stained blade] tooth, WP 1) “ [katana] 34 use katana tech ‘o—´“ [double dragon katana] 41 use katana tech ƒOƒŠƒ‰ƒ“ƒhƒŠ[ 42 ƒtƒ@ƒCƒiƒ‹ƒXƒgƒ‰ƒCƒN [final strike, WP 10] ƒXƒvƒ‰ƒbƒVƒ…ƒ\[ƒh [splash 49 •ªŽq•ª‰ð sword] ƒ‹[ƒ“ƒ\[ƒh [rune sword] 50 Ÿ—˜‚̃‹[¥ó [victory rune, WP 1] ƒ[ƒhƒXƒ^[ [Road Star] 51 ƒuƒŒƒCƒuƒn[ƒg [brave heart, WP 4] ƒgƒDƒCƒM[ƒƒbƒh [twiggy 52 ƒtƒ@ƒCƒiƒ‹ƒXƒgƒ‰ƒCƒN sword] [final strike, WP 10] —¬¯“ [meteorite katana] 55 use katana tech,ƒ~ƒŠƒI ¥óƒ_ƒ‰[ [miriondaraa, WP 7] ƒ[ƒƒ\[ƒh [zero sword] 60 •—j΂̌• [dark stone sword] 64 ŒŽ‰º”ül [beauty under the 69 use katana tech moon] Œ¶–‚ [illusionary demon] 70 Œ¶–‚ [illusionary demon, WP 4], all status +7 ‹àŽ‚Žq‚ÌŒ• [golden lion 75 empress's sword] Œõ‚ÌŒ• [sword of light] 80 ----------------------------------------------------- - 6.2 Guns - * blt# = bullet number ----------------------------------------------------- n a m e blt# atk s p e c i a l ----------------------------------------------------- ƒS[ƒXƒgƒLƒƒƒmƒ“ 12 5 effective on undeads [ghost cannon] ƒhƒr[ƒ‰ƒ“ƒ`ƒƒ[ 3 10 attack all enemies [dolby launcher] ƒXƒNƒ‰ƒbƒvƒoƒY[ƒJ 1 10 [scrap bazooka] ƒ~ƒTƒCƒ‹ƒ|ƒbƒh 8 12 100% hit [missile pot] ƒnƒ“ƒhƒuƒ‰ƒXƒ^[ ƒpƒ‰ƒ‰ƒCƒU[ [paralyzer, [hand blaster] 7 50 WP 0],ƒuƒ‰ƒXƒ^[ƒ\[ƒh blaster sword, WP 0] ƒnƒ“ƒhƒoƒ‹ƒJƒ“ 15 60 [hand vulcan] ƒnƒ“ƒhƒoƒY[ƒJ 4 20 [hand bazooka] “dŽ¥•úŽËe 6 20 [electromagnetic gun] …Œ‚e [water gun] - 20 "push" effect “dŒ‚–C [electronic 4 25 cannon] ƒŒ[ƒU[ƒJ[ƒrƒ“ 10 25 [laser carbine] ƒ\ƒjƒbƒNƒuƒ‰ƒXƒ^[ 16 25 [sonic carbine] ƒCƒIƒ“ƒ‰ƒCƒtƒ‹ 10 27 [ion rifle] ƒ}ƒVƒ“ƒoƒ‹ƒJƒ“ 40 30 [machine vulcan] “d‘©•úŽËŠí [electricity 3 33 shooter] ‰Î‰Š•úŽËŠí [fire 3 33 shooter] ƒLƒ‰[ƒnƒEƒ“ƒh [killer hound] 4 44 100% hit —±Žq‰Á‘¬–C [atomic 8 45 accerlation cannon] ”j‰óŒõüe [laser gun] 7 50 ‘Α•bƒƒPƒbƒg 2 55 [armor rocket] d—±Žq–C [heavy atomic 5 60 cannon] ƒXƒg[ƒJ[ [stalker] 3 70 100% hit ƒnƒCƒyƒŠƒIƒ“ [high 2 85 helion] ƒAƒOƒj‚r‚r‚o [agni ssp] 15 9 ƒAƒOƒj‚b‚o‚P [agni cp1] 13 12 ƒyƒ“ƒhƒ‰ƒSƒ“ 8 13 [pen dragon] ƒK[ƒ‰ƒ“ƒh [garland] 8 22 ƒ}[ƒNƒGƒ‹ƒt [mark elf] 5 25 ƒuƒ‰ƒbƒNƒC[ƒOƒ‹ 6 28 [black eagle] ƒJƒXƒ^ƒ€ƒXƒiƒCƒp[ 6 31 [custom sniper] ƒAƒOƒj‚l‚a‚w [agni mbx] 20 36 –‚e [demon gun] 4 42 ‘Te [bullet gun] 16 45 ƒxƒq[ƒ‚ƒX [behemoth] 7 47 ƒfƒ…ƒGƒ‹ƒKƒ“ [duel gun] 1 55 ƒŠ[ƒTƒ‹ƒhƒ‰ƒO[ƒ“ 5 60 [lethal dragon] ƒuƒŠƒ…[ƒiƒN [buryuunak]1 88 ----------------------------------------------------- - 6.3 Other - ----------------------------------------------------- n a m e atk s p e c i a l ----------------------------------------------------- Å´¥Ñ¥¤¥× [iron pipe] 15 ----------------------------------------------------- ~ 7. Defense Equipment ~ - 7.1 Shields - * ele = elemental ----------------------------------------------------- n a m e ele s p e c i a l ----------------------------------------------------- ƒoƒbƒNƒ‰[ [buckler] - dodges weapon attacks ƒVƒFƒ‹ƒK[ƒh [shell guard] - use V-Max …‹¾‚Ì‚ [water mirror] water dodges heat/phys atks Œº•‚Ì‚ [sth.shield] water dodges physical atks * Œº• is a Japanese mythical creature —³—Ó‚Ì‚ [dragon scale shield]- dodges all attacks ƒGƒNƒZƒ‹ƒK[ƒh [excel guard] - dodges physical atks ƒfƒ…ƒ‰ƒnƒ“‚Ì‚ [durahan - dodges all attacks, shield] ä•v +5 if not machine, Ž€‚̋΋ [death stare, WP 4] ƒƒ“ƒ_[ƒoƒ“ƒOƒ‹ [wonder - destroys trail bullets bangle] ------------------------------------------------------ - 7.2 Boards - ----------------------------------------------------- n a m e s p e c i a l ----------------------------------------------------- ƒXƒNƒ‰ƒbƒvƒp[ƒc [scrap patch] T260G's initial equip ƒƒ‚ƒŠƒ{[ƒh [memory board] ’ljÁƒƒ‚ƒŠƒ{[ƒh [addition memory board] ƒIƒNƒgƒpƒXƒ{[ƒh [autobus board] ƒiƒJƒWƒ}‹@“®ƒ{[ƒh [nakajima ƒiƒJƒWƒ}—뎮 [Nakajima 0] mechanic board] initial equip ƒiƒJƒWƒ}퓬ƒ{[ƒh [nakajima “ÁŽêHìŽÔ [special war board] working car] initial equip ----------------------------------------------------- - 7.3 Armors - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- –Ñ”ç [animal hide] 6 ˆÅ‚̃[ƒu [dark robe] 8 "dark" elemental ƒtƒ@ƒCƒo[ƒxƒXƒg [fibre vest] 8 –؉A‚̃[ƒu [yin robe?] 9 heal "poison" and HP if not machine CŽm‚Ì–@ˆß [monk's robe] 10 ƒvƒƒeƒNƒ^[ [protector] 10 ƒŠƒWƒbƒhƒŒƒU[ [rigid leather]12 ƒ{[ƒ“ƒuƒŒƒXƒg [bone breat] 13 ¯‹û‚̃}ƒ“ƒg [stardust cape] 16 dodges suffocation ‰Šb‚ÌŠv [fire monster's hide]16 ŒŽ”’‚̃Vƒ‡[ƒ‹ [white moon 17 dodges "paralyze" & cape] "sleep" –h’eƒxƒXƒg [anti-bullet vest?]18 strong against bullet attacks —z‰Š‚̃P[ƒv [sun cape] 18 dodges "petrify" ƒuƒ‹[ƒGƒ‹ƒt [blue elf] 20 water elemental –‚b‚ÌŠv [mythic creature's 24 hide] ¸—ì‹â‚ÌŠZ [spirit silver 24 strong against sound/ armor] voice attacks “dŽ¥Šˆ«ŠZ [electromagnetic 25 armor] ƒŠƒrƒ“ƒOƒA[ƒ}[ [living 26 armor] ”ò“V‚ÌŠZ [flight armor] 27 defends earthquake atks ƒS[ƒ‹ƒfƒ“ƒtƒŠ[ƒY [golden 28 dodges "paralyze" & fleece] "sleep" ‹­‰»‘•b [strengthened armor] 30 •_‚ÌŠZ [war god's armor] 32 –»’é‚ÌŠZ [hades's armor] 35 ----------------------------------------------------- - 7.4 Suits - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ƒRƒ“ƒoƒbƒgƒX[ƒc [combat suit]15 "dark" elemental ƒWƒƒƒ“ƒvƒX[ƒc [jump suit] 25 "dark" elemental ƒ‰ƒo[ƒX[ƒc [lava suit?] 22 "dark" elemental ‘å–‚_‘•b [magic giant suit] 25 "dark" elemental ƒTƒCƒo[ƒX[ƒc [cyber suit] 36 "dark" elemental (sth sth.)¤Î¥É¥ì¥¹ [white 40 dress] ƒpƒ[ƒhƒX[ƒc [power suit] 50 "dark" elemental ƒXƒvƒŠƒKƒ“ƒX[ƒc [supurigan 55 "dark" elemental suit] ----------------------------------------------------- -7.5 Clothing - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- —Í‘Ñ [power belt] 1 dodges" paralyze & "sleep" ƒRƒbƒgƒ“ƒVƒƒƒc [cotton shirt] 3 ƒVƒ‹ƒeƒB[ƒN [shlling teak] 3 –‚“¹’… [magician clothing] 4 •“¹’… [fighter clothing] 7 –hŒì•ž [protect clothing] 8 (sth sth.)¤Î(sth sth.) 8 heals "poison" & HPs [mystic's white clothing] if not machine ‹­‰»•ž [strengthed clothing] 10 ----------------------------------------------------- - 7.6 Headgears - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ƒWƒƒƒ“ƒNƒwƒ‹ƒ€ [junk helm] 4 "dark" elemental ƒˆ[ƒN–Ȃ̖XŽq [york cotton 5 "dark" elemental hat] —‘‚Ì–XŽq [egg hat] 5 "dark" elemental ÔŠOüƒXƒR[ƒv [infrared 6 "dark" elemental scope] ƒtƒ@ƒCƒo[ƒt[ƒh [fibre hood] 6 "dark" elemental ƒ}ƒWƒbƒNƒnƒbƒg [magic hat] 6 "dark" elemental, ¸—ìÎ (sprite stone, WP 0) ƒŒ[ƒU[ƒXƒR[ƒv [laser 7 "dark" elemental scorch] ƒ~ƒ‰[ƒOƒ‰ƒX [mirror glass] 8 "dark" elemental ----------------------------------------------------- - 7.7 Wrist Protectors - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ƒŒƒU[ƒOƒ‰ƒu [leather glove] 4 ƒVƒFƒ‹ƒuƒŒ[ƒU[ [shelve 6 racer] ¸—ì‹â‚̘r—Ö [sprite silver 7 strong against sound/ wrist ring] voice attacks ƒA[ƒ}[ƒOƒ‰ƒu [armor glove] 8 ƒTƒCƒo[ƒOƒ‰ƒu [cyber glove] 9 ’´“º‹àƒA[ƒ€ƒŒƒbƒg [steel 10 armlet?] ----------------------------------------------------- - 7.8 Shoes - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ƒŒƒU[ƒu[ƒc [leather boot] 3 ¥À¥ó¥µ[¥·¥å[¥º [dancer 4 shoes] ƒ‰ƒo[ƒ\ƒEƒ‹ [rabaasouru] 5 ƒLƒbƒgƒ“ƒ\ƒbƒNƒX [kitten sock]6 dodges "stun" ƒtƒFƒU[ƒOƒŠ[ƒu [feather 7 boot?] ƒWƒFƒbƒgƒu[ƒc [jet boot] 7 dodges earthquake atks “S‰º‘Ê [iron shoe] 8 increases hardness ’´“º‹àƒAƒ“ƒNƒŒƒbƒg [steel 10 ankle?] ----------------------------------------------------- ~ 8. Accessories ~ ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ƒuƒ‰ƒbƒhƒ`ƒƒƒŠƒX [blood 1 prevents "suffocation" charisu?] ‰Hªü‚è [feather jewellery] 1 ƒ†ƒjƒR[ƒ“‚Ì—Ü [the tear of 1 prevents "poison" the unicorn] ’Á°‚ÌŒù‹Ê [spirit-soothing 1 ¹‰Ì(hymn, WP6) jade] ”ð—‹‚ÌŒù‹Ê [thunder-dodging 1 jade] ‰ó‚ꂽƒoƒ“ƒp[ [broken banpaa]1 * banpaa is sth. used to slow down machines, etc, but I forgot what it is called... ƒoƒ“ƒp[ [banpaa] 3 —‹‚ÌŒ‹» [thunder crystal] 1 defend from "thunder" attacks, use as an item(thunder barrier) ‹â•XÎ [silver ice gem] 1 defend from "ice" atks, use as item (ice bar.) g‰ŠÎ [crimson flame gem] 1 defend from "fire" atks, use as item (fire bar.) –¶•X‚Ì‹â‰Ý [misty silver] 1 –£—͂̃lƒbƒNƒŒƒX [charisma 1 only in Asellus' chapter necklace] ¸—ì‹â‚̃sƒAƒX [sprite silver 1 strong against sound/ earrings] voice attacks »‚ÌŠí [sand container] 2 dodges "petrify", —¬» (quicksand, WP 3) ƒp[ƒ‹ƒn[ƒg [pearl heart] 2 water elemental ‚ª‚ç‚­‚½ [cheap item] 2 ƒNƒŠƒXƒiƒCƒt [kris knife] 3 [ŠC‚Ì‹PÎ [light of the 3 water elemental, …Œ‚ ocean] (water attack, WP1), ƒƒCƒ‹ƒVƒ…ƒgƒ[ƒ€ (meirushutoroomu, WP8) if race:mystic ƒp[ƒvƒ‹ƒAƒC [purple eye] 4 dodges "stare" attacks, Œ¶–²‚̈ꌂ(dream hit,WP3) ƒEƒBƒ“ƒhƒVƒFƒ‹ [wind shell] 5 ƒGƒƒXEƒ^ƒO [emesu tag] 5 dodges "petrify" “VŽg‚̃uƒ[ƒ` [angel's 5 dodges spirit attacks brooch] (only in Emiria's Ch.) -------- the rings are only available in Coon's Chapter ------ --- effects are triggered when rings are used ---------------- Œì‚è‚ÌŽw—Ö [protect ring] 1 allies' defense up ¤l‚ÌŽw—Ö [merchant's ring] 1 charm attack on all enemies “‘¯‚ÌŽw—Ö [thief's ring] 1 invisible on all allies ôŽm‚ÌŽw—Ö [schemer's ring] 1 confuse on all enemies —E‹C‚ÌŽw—Ö [courage ring] 1 protect allies from stat. problems ‰BŽÒ‚ÌŽw—Ö [ninja's ring] 1 all the tech/spells are useless ¶–½‚ÌŽw—Ö [life ring] 1 heal HP for allies íŽm‚ÌŽw—Ö [fighter's ring] 1 allies' attack power up _”é‚ÌŽw—Ö [mystery ring] 1 -------------------------------------------------------------- |‚Ì‚¨Žç‚è [steel protect] 1 hardness up —ƒ‚Ì‚¨Žç‚è [wing protect] 1 move up ‰Ô‚Ì‚¨Žç‚è [flower protect] 1 spirit up ‰å‚Ì‚¨Žç‚è [fang protect] 1 power up --------------------------------------- ~ 9. Battle Items ~ They must be equipped to a character if they are to be used in battle, unless the character had already equipped bakkupakku (backpack), in which s/he will be able to use all the items in the inventory. ------------------------------------- n a m e o f i t e m u s e o f i t e m ------------------------------------- o –ò (potion) -heals HPs (200), useless for machines o ‹­—Í–ò (strong potion) -heals HPs (more), useless for machines o Å‚–ò (highest potion) -heals HPs (most), useless for machines o ƒCƒ“ƒXƒ^ƒ“ƒgƒLƒbƒg (Insutantokitto) -heals status and HPs for machines o –œ”\–û (mighty oil?) -heals status o Œ‹ŠEÎ (stone of the sealing fields) -prevents monster attacks (no use if monster is a boss...) o pŽð (magic wine) -heals JPs o _Žð (God's wine) -heals (more) JPs o Ή»‰ñ•œ (heal petrify) -heals petrify, useless for machines o ‚Ü‚ñ‚Ü‚éƒhƒƒbƒv (manmaru doroppu) -heals LPs, useless for machines o ƒ‰ƒbƒL[ƒRƒCƒ“ (rakkiikoin) -increases your party's abilities o ƒAƒ“ƒ‰ƒbƒL[ƒRƒCƒ“ (anrakkikoin) -decreases your enemies' abilities o ¸—ìÎ (spirit's stone) -attacks all enemies o ƒ}ƒqj (paralyze needle) -paralyzes one enemy o ƒtƒ‰ƒbƒVƒ…ƒ{ƒ€ (hurasshubomu) -"dark" all enemies o •…‚Á‚½“÷ (rotten meat) -status problems for one enemy? o ƒoƒbƒNƒpƒbƒN (bakkupakku) -ability to use all items during battle without equipping o ‹à (gold) -trade, make more money, trade again...... o ƒAƒ‹ƒJƒiEƒ^ƒ[ (arcana tarot) -tarot cards for "Arcana" magic o ƒ‹[ƒ“‚ÌÎ (rune stone) -stones for "Rune" magic --------------------------------------- ~ 10. Tips and Tricks ~ - 10.1 all the money you'll ever want...sort of ---- First you have to have 12500 credits. Then go to Nelson () and buy 25 pieces of gold from the sailor on the right of the bar. Then go back to Kuuron () and sell gold. The gold price should be about 800 credit (if never sold gold before) Now press down on the control pad. The gold price should drop and the number of gold you have also drops. Drop it until the price equals 520 credit and sell it. Now you'll have 13 pieces of gold and 9000 credit. Go back to Nelson and buy gold with your remaining 9000 credit. Now you should have 31 pieces of gold. Then go back to Kuuron and sell gold in the same manner......Repeat until you have enough money or when you have 99 gold...(max.) Sell your gold and you can begin again ^^ - 10.2 Blue's secret magic ------------------------- In time magic there is a spell called Oovadoraivu () in which the caster can attack 8 times in a turn without spending any JPs, but the number of JPs will automatically drop to 0 after the turn. But if Blue uses this "Overdrive" spell and choose 7 attacks, the 8th being the Stop Rune (), Blue will only lose 10 JPs after the turn and will stay in the "attack 8 times" condition after the effects of Stop Rune disappear. Any boss can be killed easily this way......^^ ~ 11. Secrets ~ - 11.1 Asellus' 3 endings. ---------------------------- Asellus had 3 endings to her chapter: the one in which she went to a grave; the one that tell a story and the one in which Asellus become a true mystic. Which ending she get depends on the number of turning into a mystic in battle and whether or not she rescued Jiina in the final maze. IF: saved Jiina and few times turning into a mystic - ending 1 didn't save Jiina and turned into a mystic many times - ending 3 saved Jiina and turned into a mystic many times /or/ didn't save Jiina and few times turning into a mystic - ending 2 - 11.2 Emiria's 2 endings ----------------------------- Emiria also had multiple endings. Ending 1 is the one that takes photos of her and comrades, ending 2 is the one in which she get married to Ren. The event that determines her ending is whether she defeated the big monster when pursuing Joker. IF: defeated big monster - ending 1 didn't defeat big monster - ending 2 - 11.3 Bonus Chapter ---------------------------------- There is a 8th chapter in the game. It is called the "Development II", with all sub-characters played by the development team of Saga Frontier (hehe). In this mode you can choose to fight bosses again with any character, test BGM, looking at screenshot/illustrations, etc.. You can even fight the Master of Illusions with Blue ^^ To get to this mode, you must finish the game with 7 separate characters at different times, with one system file. This means if you are playing Asellus' (have to mention her) chapter, and your friend begins Coon's chapter before you finish Asellus' chapter with your system file, you are not going to get this "Development II" when you finish the game ^^; Better watch out for people who steals your PS and games to play ^^ - 11.4 Secret Characters ------------------------------ == 11.41 The "Zero Queen" ===== To get the "Zero Queen", —ë•P, you have to be in Asellus' Chapter. Before you leave the Pinnacle Castle (j‚Ìé) through the secret passage, go to the room at the lower left corner of the castle and the White Rose Queen (”’åKåN) will say something about the "Zero Queen". This way, when the story advances to the time White Rose Queen leaves the party, you can go to the temple at Douvan (ƒhƒDƒ”ƒ@ƒ“) and talk to the girl. The girl will then reveals her true identity, the Zero Queen. She is the only character in the game that knows the magic of Illusion (Œ¶p). == 11.42 Master of Time ======= The Master of Time (Žž‚ÌŒN) is very (I mean _very_!) strong at the magic of time. To get him, one character in the party (main character is the best) must have Yin or Yang, Magic or Demon and Arcana or Rune. Then go to Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) to find the Master of Ring (Žw—Ö‚ÌŒN). If you don't have Sand Timer (»‚ÌŠí), you will have to go to Fascination (ƒtƒ@ƒVƒiƒgƒD[ƒ‹). He will either transport you there or you'll have to go yourself ^^ Anyway, when you arrive at Fascination, go to the weapon store and exchange 1 LP for the Sand Timer and go find the Master of Ring again. He will transport you to the dimension of the time monsters. Pour the Sand Timer into the big Sand Timer and you can enter to find the Master of Time inside. If you don't make him join the first time, he'll never join your party. You can only learn magic of time from him. Also, if the main character is Blue he won't join you. (Blue is too strong in magic?!) == 11.43 Kirin ================ Kirin (êi—Ù) is very _very_ strong at the magic of space. You'll have to get 1 character to have Yin or Yang, Magic or Demon and Arcana or Rune magic before you can get him. Go to Douvan (ƒhƒDƒ”ƒ@ƒ“) to talk to the Zero Queen (—ë•P) and ask her about magic of space. She will transport you to Kirin's dimension. After you go through the maze again and find him, you can make him join. If you don't make him join the first time, he'll never join your party. You can only learn magic of space from him. Also, if the main character is Blue he won't join you. (Blue is too strong in magic?!) == 11.44 pzkwV ================= The first thing you need in order to get this character is that you are in T260G's chapter. After Leonardo become one of your party members, you can go to the secret underground weapon shop in Kuuron and choose whether or not you want pzkwV in your party. == 11.45 Žé ================== Žé (Red Bird?) is yet another hidden character. To get him, you have to trigger the Arcana event and go to IRPO to be confided by Hughs. Then you go to Musuperuniburu (ƒ€ƒXƒyƒ‹ƒjƒuƒ‹) to get flowers and fight the female demon. After the fight go to the snow field in the center of the mountain. You'll find 3 boars there. If you suceeds, a snowman will appear in the south of the screen. Go fight him, and Žé will join you after you won. If there is no snowman, go back to the previous screen, fight the female demon again and come back. Keep trying until you get it... - 11.5 –‚e Monster Weapon & Gurirandorii ------- You can get Monster Weapon (–‚e) and Gurirandorii (¥°¥ê¥é¥ó¥É¥ê[) in your equipment. Just leave a space in each character's weapon equipment and when these two monsters use a tech that is all kanji (can't type it...) the character hit will find this monster in his weapon equipment space. –‚e's attack power is 42 and although it looks like that it only had 4 bullets, it had infinite ammunition. Gurirandorii's attack power is also 42 and can use a tech "Final Strike". The sword will explode after you use this tech......Also this sword can't be deequiped once it gets on your character. (blow it up...) - 11.6 DSC -------------------------------------- This is a body tech that cannot be learnt the normal way. This tech becomes available once a character has these 4 techs: Suraidingu, Suupurekkusu , Baberukuranperu and Jaiantosuibugu . Equip these 4 techs to the character and you'll find a new tech called DSC (18WP). This is a tech that uses all 4 of the above techs in a row. If one of it fails, the rest won't be used. - An End is Another Beginning - And looking forward to revisions....hope you are too. Plans for the future: 1. walkthrus! _good_ walkthrus of the locations! (oh, my time...) 2. complete combo tech lists! 3. status problems! 4. CD track list! (money! money to buy CD!) 5. anything that can be added here! 6. me learning magic so I can make more time! 7. FFT walkthrough! (irrelevant stuff) No game shark codes...I personally don't like game sharks/game genies, and don't even own one! The fun of a RPG to me is in the exploring, not in the finishing of the game......It's true that some codes are neat, but...... - ¤è¤Ñ Azure Fong - http://home.bc.rogers.wave.ca/yvonne/index.html <-¼gºò¡I ¡u§A±o¨ì¤°»ò¡H§Ú¤S±o¨ì¤°»ò©O...¡H¡v