___ ___ ___ ___ ___ ___ ___ /\ \ /\ \ /\__\ /\ \ /\__\ /\ \ /\__\ /::\ \ /::\ \ /:/ _/_ /::\ \ /::L_L_ /::\ \ /:| _|_ /::\:\__\ /:/\:\__\ /::-"\__\ /::\:\__\ /:/L:\__\ /:/\:\__\ /::|/\__\ \/\::/ / \:\/:/ / \;:;-",-" \:\:\/ / \/_/:/ / \:\/:/ / \/|::/ / \/__/ \::/ / |:| | \:\/ / /:/ / \::/ / |:/ / \/__/ \|__| \/__/ \/__/ \/__/ \/__/ (by Xabbott) | | | |\ /| /| |+\ /+| / | |||\ /||| / | | \ / | / | _ _ _ | \_____/ | / | |_|||/|_|| |_|| | |/ \| / | | ||\| ||_ | ||_| / _ _ \ / | |\ | / \ / \ | / | |_\ | \_/ \_/ | | / / _ * _ \| / ( / \ _/\_ / \ ) | /\\_/ \/ \_//\ __| / \_ _/ \ | \ \ ____ / / _| Pikachu says that this is THE Walkthrough! (Tim) Version 6.80 (3/12/99) By: KR Zhang (cronot@erols.com) (Also the author of the RTK II FAQ the Destiny of an Emperor FAQ) ------------------------------------------------------------------------- READ THIS FIRST!READ THIS FIRST!READ THIS FIRST!READ THIS FIRST! Revision News: 1.00 The first version, did most of the writing in one sitting. 1.01 Changed The Elite Four a bit, fixed some typos. 1.02 FULL description of 3 of the Elite Four's Pokémon! 1.03 Found out the Birds could be caught without the Master Ball! 1.50 Tried to add support for Pokémon Red, and did a lot more detailed writing. A pokemon will be labeled (BLUE) if it can only be found in Pokemon Blue, and vice-versa. 2.00 Go ahead and did more support for Red, more detailed descriptions, correction of Drowzee mistake, added detailed strategy for the Elite Four, fixed many typos, and added more facts in the walkthru. Basically, I think it deserves a .50 added to the version. 2.70 More strategy for the bosses, added Safari Zone list of pokemon. 2.80 Added TM list (partial) 2.90 Added more detail. Added prizes and Celadon City TMs. Added to TM list and did some more work. 2.91 Added secrets and moon stone locations. Found location of Lickitung. 3.00 More locations of stuff. Completed TM list (but not yet the descriptions) and might add Pokemon List. Added Request List and is hoping for an ASCII TITLE. 3.01 Fifth Moon Stone by Jmwwmj@aol.com! List started. 3.10 Stuff for legendary birds (nights@powerup.com.au)! More stuff on list, code for Mew, fixed mistake on Magmar (Drakk) 4.00 I love support! Item list (deadscream@hotmail.com) added, code added, more information added for Ditto and a few minor changes. Please read the request list and help me as much as possible on those things first! 5.00 Added title by Xabbott and pic by Tim. Thanks to everyone! (If you want your e-mail posted, I'll add them) 5.30 Added stuff... Secret for coins from Tru Asian. Added things to list also. 5.31 Due to numerous mails, I've found out that the code might glitch up the RED version. It works perfectly on the BLUE version which I have. Thank you. (the Mew CODE) 5.35 Updates on small spots and the code for master ball. (STPfan) 6.00 Crusadr gave me more help and everything. Thanks! I FINISHED the pokemon list, YAHOO! I added evolution levels to the pokemon section, meaning you can just look at a pokemon and see its evolution time! A rumor on Mew was also added! THIS IS A BIG UPDATE! 6.01 Hmm... stuff about rumor, and other little things. Please look at REQUEST list and add requests by mailing me. Then I know where to add and what to add. Updated the Technique list also... 6.05 Grr... a lot of people are telling me that the Mew rumour will not work. I even said I wouldn't bother doing it. Got stuff for MissingNo from somebody (PLEASE EMAIL ME SO I CAN GIVE YOU CREDIT!) 6.10 Seems a lot of people are telling me it is impossible to get Magmar in RED and a lot of people are saying it is. I have no idea what to go by... :( 6.15 More people are telling me Magmar are in both versions. Added small things here and there... and more angry mails of the mew rumour not working. Grr... 6.20 Added part 1 of the abilities list by Jeff: Master of Annoyance. 6.25 Information on some teches by Harold Booker, important information on MissingNo! And more detailed stuff. 6.30 More stuff on MissingNo, (Jim Lambert) and many people requested things about the Good Rod too... Added rock chart under the Celadon City section for rock-evolving pokemon. 6.40 Gave credit to Doawrath2@aol.com for the MissingNo information. It has now been CONFIRMED! Added a section on Game Genie codes by someone. Again, I've been lazy on giveing people credit. Please mail me! A apologize for these things. 6.42 Added information on secrets in Cerulean City by LouDogg187@aol.com. Another secret in Viridian city also. 6.50 Finally an update... an excellent game Genie section added by Jfield1559@aol.com. Random stuff here and there... 6.51 Hints for Saffron City by Tanya Sobchuk... Hints for NUGGETS (USEFUL!) by Mashakuz@aol.com... in the ITEMS section. A secret item in the Mt. Moon section by Jmwwmj@aol.com. 6.70 Major info by escruz@zipmail.com! You CAN CATCH TRAINER Pokémon! I'll add it in the back in the Tricks section. 6.72 CHUCKeMeiSteR sent me some info on another trick in the TRICKS section. Another trick by Defreisse in the section also! Jmwwmj's trick in the Mt. Moon section... 6.80 PsiChi0 gave me a big update on spelling, and added new pokemon techniques! --------------------------------------------------------------------------- ------------ -More stuff- ------------ I'm deciding that I need as much help as possible. If anyone finds some thing cool, no matter how big/small, please inform me and I'll write it in your credit. I'm seeking to write the PERFECT walkthru/FAQ and I'll need all of your support. I WILL give credit where it is due. Please mail at cronot@erols.com any information you would like to share. You can give a "request list" of features you would like to see, and feel free to contribute to it! REQUEST LIST (what I will try to do next) ----------------------------------------- To complete the Tech list More Hidden Items Strategies on Gym Leaders Rare Candy List and YOUR STUFF HERE! --------------------------------------------------------------------------- WALKTHROUGH ----------- Pallet Town ----------- This the starting place of the game. Your mom will tell you that Prof. Oak wants you. Try to leave the town and Prof. Oak will come get you. He leads you to his lab, where you will be able to choose your first Pokémon. There are Bulbasaur, a plant-type Pokémon; Charmander, a fire-type Pokémon; and Squirtle, and water-type Pokémon. Your rival, Gary, will pick up another Pokémon which is stronger. When you try to leave, Gary will challenge you to a Pokémon duel. Beating it will give you a nice boost in experience(It will raise a level too), and $175, making your money total $3175 now. Your first Pokémon will be level 5 to start with, so if you keep it strong, it will be a very good asset. Go back to your house. On the PC, you can withdraw a Potion from your hard drive. Your mom will, starting now, give free rests to you and your Pokemon. Route 1 ------- This leads north to Viridian city. You'll encounter Pidgeys and Ratattas. Defeat some for experience and try to raise at lease two levels for your Pokemon. A boy on the way explains that he is a Poke Mart worker at Viridian City, and he will give you a free Potion as a sample. What a nice guy. Viridian City ------------- Talk to the Shop clerk and then head back to Pallet Town with the Parcel. Give it to Prof. Oak and he will give you and Gary each a Pokédex, which is an electronic encyclopedia. He will tell you of his dream to complete the pokedex (by capturing/having captured all pokemon in the game) to you. Gary will act arrogant and walk off, but you can get a Town Map from his sister, contrary to what he said. Go back to the city. The gym's doors are locked, and they won't unlock for a very long time until you've beaten the other 7 trainers in the game. Buy some Poke Balls and talk to the old man to learn how to capture Pokemon. A boy will talk about caterpillar Pokemon. About the old man, if you go left from him, you will see a tree. Go around the other side and you will get a POTION. If you go west towards the Pokemon HQ, you will fight Gary. He captured another Pokemon. After you fight him, he will tell you you need Badges to go through. Around here, you can also pick up a few Nidorans. Route 2 ------- Pick up a Pidgey and/or a Ratatta. You can get higher-level ones in the future, but if you train hard they will grow stronger better than the higher-leveled ones. You can also get Caterpies and Weedles. Viridian Forest --------------- On your way through Viridian Forest, you should pick up a Pikachu (!!), a Caterpie, and a Weedle. Don't get Kakunas and Metapods, since Caterpie and Weedle will evolve into one eventually. There are a few easy trainers in the forest, they are Bug-catchers and use bugs, so fire works very well on them. The first has a pair of caterpillars at Lv. 6 (Caterpie/Weedle). The second has 2 Lv. 7 Weedles and a Lv. 7 Kakuna. The final trainer has a Lv. 9 Weedle. There is a Poke Ball, Anidote (comes in handy from the Weedles), and a Potion in the forest. Makes nice additions to your arsenal. By the way, the Pikachu is a VERY good asset because its only weakness is against ground Pokemon, and it is my favorite Pokemon anyway :-) It will learn awesome attacks later on as well. I personally suggest NOT turning it into a Raichu to preserve it originality, but... if you really want to do so, learn THUNDER first. Pewter City (Boulderbadge) ----------- The Gym here starts out with a JR. Trainer with a Lv. 11 Diglett and Lv. 11 Sandshrew. You probably never met these two, but a good hint is that Diglett will be strong against your Pikachu, so use water on it. Water also works well on the Sandshrew. Plant does too. Brock, the Gym Leader has a Lv .12 Geodude and a Lv. 14 Onix, 2 Rock-type Pokémon. Water works very well on these. Be careful for the Onix's BIND (a multiple-hit move in which your pokemon is immobile during it) and BIDE, a move where it absorbs damage for some turns and returns it double. When it does BIDE, I suggest either beating it very quickly or do non-damaging attacks like TAIL WHIP or GROWL, so you are debilitating him without taking damage. If you defeat him, Brock will congraulate you and give you BIDE, TM 34. I suggest giving it to a pokemon with high hit points, and it is best used against pokemon with high defense and high offense, because the damage done doesn't care about the enemy's defense at all. You can look around the museum, but the $50 it costs is unreasonable, since you can't get anything there except looking at fossils of Aerodactyl and Kabutops, two extinct pokemon which you might get later. Route 3 ------- This leads east from Pewter City to Mt.Moon. Get a Spearow if you want. But it is very crucial for a collector to pick up a Jigglypuff, since this is the only place you'll see it. There are also many trainers along the way for money and experience. I suggest you to train the Pikachu and your original Pokemon strongly. You will meet two new kinds of trainers: Youngster and Lass. The former likes pokemon such as Rattatas, the latter likes "cute" Pokémon like Clefairies and Jigglypuffs. Mt. Moon -------- Heal up at the Poke Center. A man will sell a Lv.5 Magikarp to you. It seems weak but will evolve into the powerful Gyarados at Lv.20. See if it is worth the $500 he wants. Don't worry if you don't get it, though, since you can get it later by fishing for it. Time to walk into the cave! You will meet two new kinds of trainers (again). Super Nerds who likes nerd stuff like Voltorbs or Magnemites, and Hikers with rock Pokémon like Geodude. There are also many pokemons in the cave, Zubat (beaten by Pikachu easily) and Geodude (weak against water) are more common than Paras and Clefairies (who are indigenous to this place). After walking in, take a left and you'll get TM12, which contains WATER GUN. Going up will yield a Potion and a Bug-catcher. Now, you can go east futher into the cave with a few trainers loafing around. Going south at the fork will let you take a Potion, a Rare Candy (automatic Level Increase), and an Escape Rope (Lets you go to the last Poke Center). Under the first stairwell, there is a Rocket (gang members with a variety of good Pokémon), along with a HP-UP that increases a Pokémon's HEALTH permanently. Keep on going, past a Lass with a pair of Lv. 11 plant Pokémon (Bellsprout/Oddish), and go into the second staircase. Another Rocket is here, guarding TM01 (MEGA PUNCH). You will also find an Ether hidden in a solitary rock. Going up, left, and finally to a staircase guarded by a Hiker. Above him is the first piece of the Moon Stone, so don't forget to get that. Enter the staircase anf fight 3 Rockets in a row and finally a Super Nerd with a Grimer, a Voltorb, and a Koffing. Here you can get one of two fossils. You can choose the Helix Fossil or the Dome Fossil. The Helix Fossil will become Omanyte and the Dome Fossil will become Kabuto when you take them to the Pokémon Laboratory on Cinnabar Island. The trick for the first great ball is when you get out of Mt.Moon and walk to the right you see land that is surronded by ledges. When you stand on the steps or the little opening, take 2 step up one step to the right, then one step to the left and press the A button and you will find the first great ball. (Jmwwmj@aol.com) Route 4 ------- Out already? After you cross the last ledge, you are stuck and can not go back. So take the TM04 on the way first. Cerulean City (Cascadebadge) ------------- The Gym here is owned by Misty, who has a Staryu and Starmie. Pikachu can make short work of both of them if you trained it well. (Lv. 20 or 21 recommanded) But watch out for Starmie's BUBBLEBEAM, a strong water attack that does a lot of damage and may reduce speed. Go ahead and beat her and get the BUBBLEBEAM TM. Go north and fight Gary again. He now has a Lv. 18 Pideotto, a Lv. 15 Abra, a Lv. 15 Rattata, and whatever he started with. On the way you will fight 5 trainers in a row for a prize, only to find out that it was a plan by TEAM ROCKET to recruit new members. You'll refuse the ROCKET's order and fight him, getting a Nugget (useless object, sell it for $5000) if you win. Go east here, through Route 25. You will get the S.S. Anne Ticket from Bill after a few more trainers. Getting back in, Bill will share information about Eevee and its evolutions. You can trade a Poliwhirl for Jynx here. The Jynx can only be gotten this way. Polywhirls evolve from Poliwags and will be very easy to get in the future. A guy will tell you the badge's uses. Behind his house is a hidden rare candy. It is located in the middle of the yard. You can get Bellsprouts (BLUE) / Oddish (RED) and Abras here. (Route 24 and (Route 25) The Abra is unique to this city, so get one. Authough I usually get two because one could be traded away later for a Mr. Mime. Abra only has the TELEPORT move, but when it evolves at Lv.16 to a Kadabra, it will get more attacks. It is also a good "utility" Pokémon because Teleport can run away from battles and return you to the last Poke Center. After that, go to the house previously blocked by a policeman. Fight the ROCKET and he will give you the TM 28. (an excellent TM because it is very powerful and is useful against electric Pokémon as well.) Onward south, there is a Pokémon Daycare Center. The man there will care for one Pokémon and raise its level while you are gone for $100 * (1 + no. of levels it gains). At the end of the road, there is a big building which is a gate house for Saffron City. At this point, the guard will not let you through. The smaller building is the entrance of underground passage to Vermilion City. You can trade a Nidoran (m) for a Nidoran (f) here. The person at the underground passage speaks of hidden items. LouDogg187 at AOL has found two items there, A Full Restore and a X special. Keep your eye out for them! Route 11 -------- Don't forget to get the exclusive Drowzee here. It is one of the first, and one of the best psychic Pokémon. On the way, you can also get Meowth (BLUE). The only places to capture him are by Cerulean, Vermillion, Celadon, or Lavender. His PAY DAY attack will give you money in battle. And no, this is not necessarily the TEAM ROCKET Meowth... :-) Vermilion City (Thunderbadge) -------------- Here you can get the Bike Voucher by visiting the Pokémon Fan Club. It will let you get the bike in Cerulean City for free. (like you are ever going to get $1000000...) There is also an old man who will give you an Old Rod, which could fish for Magikarps only. A third thing is that a boy will trade a Far'Fetched for a Spearow. After that, go to S.S. Anne to the south. You can get on the boat with the S.S. Ticket. On the boat, there are many trainers and items. You'll find your first Great Ball here. Gary will be here (again) with a different appearence. After you beat him you can talk to the captain. He will give you HM 01 (cut) after you help him through his seasickness. Then boat will take off when you exit. The HM is very important. It will now let you do things you couldn't do before, like going back to Pallet Town, or getting Old Amber in the back door to Pewter City's museum. The Diglett's cave to the east has some high-level Digletts and Dugtrios. If you get them they will help you a lot for the boss. Now, teach HM 01 to a Plant-type Pokémon. The move is even good in battle sometimes! Go to the southwest of the city, CUT a bush, and go to the Gym. The leader there has a electric lock door. You have to find one switch, and another switch which is always BESIDE it. Defeat Lt. Surge, the gym leader, who has a Voltorb, a Pikachu(!!) and a Raichu(!!!). Digletts and Dugtrios can defeat them easily, as well as anyone you gave your DIG technique to. Talk to him afterwards to get TM 24, which contains THUNDERBOLT, a powerful version of THUNDERSHOCK. One of the Prof. Oaks' aids is also in a building to the east. He will give you the Itemfinder if you have more than 30 Pokémon. This item finds items... duh. But not too important really. By him is a guy who will trade a Nidorino for your Nidorina. After this, go into the Diglett's cave again. It will lead you near Pewter city and you can do things you couldn't do before. A person will trade a Mr. Mime for an Abra. So if you have a spare one, trade it. (This is the only way to get a Mr. Mime) You can also get HM 05 (flash) from one of Prof. Oak's aides if you caught more than 10 Pokémon. Then go back and up to Cerulean City. From there go east into the Rock Tunnel. Rock Tunnel ----------- It is very dark inside, you need a Pokémon equipped with HM 05. Pick up an Onix and a Machop here if you want. It is quite long and there are quite a few Pokemaniacs and Miners in there. Luckily, a Poke Center is right by the entrance to get you started up. Lavender Town ------------- In the northeast section of the town there is a big building, Pokémon Tower. But you can't do much there now. There is, however, a man who will "rate" and rename your Pokémon. You'll hear a lot of stories. Mainly about a Cubone who lost his mother, a kind Mr.Fuji's disappearence, and the ghosts in the Pokémon Tower. To the south are many fisherman eager for battle. Let them have their fun. This is a good chance to train electric and plant pokemons. That includes Pikachu (!!). Route 8 ------- Near the city, the BLUE players will find Meowths, Sandshrews, and Vulpixs, while the RED ones will find Glowlithes, Ekans, and Mankeys. After some collecting, go west through the tunnel to Celadon City after you pick up a Vulpix. (BLUE) Celadon City (Rainbowbadge) ------------ Celadon is the biggest city in the whole game. You can get an Eevee from a back entrance to the Game Freak, Inc. building. You can buy stones from the Mart to evolve him -- and many others for this matter. Fire Stone: Vulpix -> Ninetales Eevee -> Flareon Growlithe -> Arcanine Leaf Stone: Weepinbell -> Victreebell Gloom -> Vilepume Exeggute -> Exegguter Water Stone: Staryu -> Starmie Shelder -> Cloyester Poliwhirl -> Poliwrath Thunder Stone: Pikachu (!!!) -> Raichu Eevee -> Jolteon Andm although you can't buy it, you can do these with the Moon Stones: Jigglypuff -> Wigglytuff Clefairy -> Clefable Nidorina -> Nidoqueen Nidorino -> Nidoking The Gym leader Erika uses plant Pokémon. Fire is useful here (Vulpix, for that matter). After the battle, you will recieve a TM with MEGA DRAIN. Give it to your favorite plant Pokémon. This useful move does a lot of damage and gives half of it to your Pokémon as health. Walk around for a bit. There are many interesting things in Celadon.. 1.Store ------- You can buy stones, items, TMs, and drinks. Give 3 kinds of drinks to the girl on the last floor, since she will give you a TM for each drink. Get an extra drink, you'll need it. The TMs they will sell: TM32 DOUBLE TEAM $1000 TM33 REFLECT $1000 TM02 RAZOR WIND $2000 TM07 HORN DRILL $2000 TM37 EGG BOMB $2000 TM01 MEGA PUNCH $3000 TM05 MEGA KICK $3000 TM09 TAKE DOWN $3000 TM37 SUBMISSION $3000 2.Game Corner ------------- Play the slot machines here, but you need Coin Case and coins to play. The Coin Case is in one of the other buildings. Some of the people playing will give you coins. You can also buy coins, 50 of them for 1000. Some coins are also hidden. You can trade coins for Pokémon/TMs next door. A list of Pokémon that could be bought there: (First window) Abra - 180 (RED) / 120 (BLUE) Clefairy - 500 (RED) / 750 (BLUE) Nidorino (BLUE) - 1200 Nidorina (RED) - 1200 (Second window) Scyther (RED) - 5500 Pinser (BLUE) - 2500 Dratini - 2800 (RED) / 4600 (BLUE) Porygon - 9999 (RED) / 6500 (BLUE) Talk to the ROCKET by the picture to reveal a secret entrance - the ROCKET hideout. Go down and fight some ROCKETS. Giovanni, the boss, has the Silph Scope. (Hint from Tru Asian: First of all you have to have Super Game Boy and an auto fire controller. Second you should have at least 500 coins. Then you need to go to the slot machine right above the girl who says "I think these machines have different odds." Then just leave it on for quite awhile and your coins will rack up. NOTE: It may seem like you are losing some times but you will end up with a lot of coins. This is how I got Porygon for 9999 coins.) I have not confirmed this, but hopefully it will work. Lavender Town ------------- After getting it, go back to Pokémon Tower and prepare for a long journey. Channelers are hanging around possessed by ghost Pokémon. Fighting Pokémon are useless here, because ghosts are immune to physical attacks. There are a lot of ghosts around, but they can be identified with the Silph Scope. Catch a Gastly (unique to this place) and a Cubone here. There is a floor with healing tiles for you to heal up, so you can build good experience there. All the Pokémon are areound levels 20 - 25. Soon, you will fight Cubone's mother, a Lv.30 Marowak. You can't capture her, but if you win, her soul will be freed. You step up to the last floor, and realize that TEAM ROCKET is behind this! Beat them, and you can now go back to Celadon after rescueing Mr. Fuji and getting the Sylph Scope from him. Celadon City ------------ Go West from Celadon City. On this road, a Snorlax is sleeping, and you must wake him up. If you have the Poke Flute, you can wake him up and fight him. Cut down a nearby bush and go up and left. Go through the building and into the house you find. The girl inside will give you HM 02 (fly). Used in battle, it is similar to DIG. Used outside, it will bring you to a Poke center already visited. Cycling Road ------------ This leads to Fuschia City. This is a cycling road, so you will go down automatically. There are a few Riders and Cueballs on the way also. The former usually has nasty Pokémon (Grimer, Koffing, etc.) and the latter with fighting Pokémon. It is quite a nice ride, if your Pokémon could survive the poison. When you see a gate house, a boy inside will trade a Lickitung for a Slowbro. Around here, you can begin to catch Dittos. Use a Magikarp against it, let it transform, then it will be easy to catch. (I'm sorry to have forgotten the person. Please contact me for credits) Fuschia City (Marshbadge) ------------ You can see many trainers if you go to the shore, the meadow, or east of the town. If you go east, and up, you will see a road leading to Lavender Town. Another Snorlax is on this road, so if you couldn't get the first one this is your only chance left to catch it. Go north, and you'll see a hut where the person will give you the Super Rod. Even more north will let you see that the city is connected to Lavender Town. Then go back to the city. Go north to the Safari Zone. You will get many items and unique Pokémon here. You can fish for Dratinis here, as opposed to the 4600 coins (BLUE) / 2800 (RED) you need to pay for it in Celadon City. Lets see, 4600 coins equal $ 92000, (unless you had a very good winning streak). 2800 coins is cheaper, or $56000. Either way, I rather pay the $500 for entering the Safari Zone, and I will still get more bang for the buck because I can capture other rare Pokémon. If you find the secret house, you'll be rewarded HM 03 (surf). If you give the Gold Teeth (also found there) and give it to the warden, he will give you HM 04 (strength). Both of these are crucial to the game. When SURF is used in battle, it is a good water attack. STRENGTH is a very strong fighting attack. In the overworld, SURF can be used by water Pokémon to travel on water while STRENGTH is used to move boulders. A list of Safari Zone Pokémon: ------------------------------ Nidoran(m) \ Nidoran(f) |____ Overall, a good chance to collect Nidorans. Nidorino | Nidorina / Paras \_______ The only other place for these is Mt. Moon. Parasect / So if you see one, get it. Venonat \ Venomoth |_______ You can get them later, but why not? Rhyhorn | Doduo / Chansey \ Kangashan | Tauros |_______ The real "rare" Pokémon. You can only get them Exeggute | here. Chanseys are also available in the Unknown Pinser (BLUE) | Dungeon, but that is a long time later. Scyther (RED) / If you think you're ready after you pick up a few more Pokémon. go challenge the boss Koga. His men are psychic Jugglers (who can call back Pokémon at will) and animal Tamers (Robert Garcia rip-offs) and he has Pokémon with skills of sleeping, paralyzing, and poisoning. If you beat him you'll get TOXIC, a strong poison attack that will do more damage with each additional poison hit. Now is the time to go through the gate to Saffron City, which is between the other four cities on your Map. Remember, give a drink to one of the guards. In a house by the pond, you will get the Good Rod. It is the second most effective rod. Why not fish in the lake? Saffron City ------------ There are 2 Gyms in this city. In the gym on the left, you'll fight many BLACKBELTS. Since they have fighting Pokémon, your best bet is to use psychic Pokémon like Kadabra and Drowzee. Ghost Pokémon also works well because they are immune to physical moves. As Tanya Sobchuk said, it is actually possible to beat the two with a low-level ghost Pokémon! . The best blackbelt will use two pokemons against you, a Hitmonchan and a Hitmonlee. After the final boss in the gym, he knows you are stronger (YEAH!) and you can get Hitmonlee, the kicker, or Hitmonchan, the puncher. The other gym is blocked by a ROCKET though. You need to go to SILPH Company, the biggest building in Saffron City, and defeat all Rocket Gang members in it. Silph Co. --------- There are many Items and Rocket Gang members in here. You need to warp around quite often. If you get the Card Key, you can move more freely and get to the boss. After beating Gary (yes, he is here), a man will give you Lapras. At the 11th floor, fight Giovanni (again) and if you win, you will get the Master Ball. It has a 100% chance of catching. Now you have a choice at this point... either waste it on some arbitary Pokémon, or use it on crucial one-time Pokémon including: The Legendary Birds, Snorlax, and Mewtwo. The Birds are Lv.50 each and are very powerful in their own element, the Snorlax are Lv. 30 and are quite good, while Mewtwo is "THE" perfect Pokémon and starts at Lv. 70. --------------------------------------------------------------------------- - NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH! - - - - According to common belief, the Legendary Birds can only be caught by - -the Master Ball. This is WRONG, period. I have personally caught Articuno- -today single-handed after catching Motres with the Master Ball. So, it - -is possible to get all three Birds without it! - - - - Of course, it is also near impossible. I had to use my Gengar to make - -the bird SLEEP, DREAM EATER and NIGHT SHADE it like 7 times, and trying - -3 times with an Ultra Ball. - - - - NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH! - --------------------------------------------------------------------------- Back to the city. Now you can enter Sabrina's Gym and fight her for the Soulbadge. There are Psychics and Channelers here, and you also need to warp around often. Watch out for psychic Pokémon and use bug or ghost Pokémon against them. She will give you PSYWAVE after the battle, a psychic attack. A girl living in a house to the left will trade TM31 for a Poke Doll. It contains MIMIC. Power Plant (optional) ----------- Cross the water by Cerulean City and SURF down and around to the Power Plant. There are lots of Electric Pokémon here. You can get Pikachus(!!), Raichus(!!!), Voltorbs, Magnemites, and Electrabuzzes (RED). (some Voltorbs are hidden as Poke Balls, they are Lv. 40 each! There is also an Lv.41 Electrode masquerating as a Poke Ball) Near the end is Zapdos, the Legendary Electric Bird. Seafoam Islands (optional) --------------- Cross the water after you get to Fuschia City. Many Water Pokémon live here, (Seels, Shellders, Krabbys, Psyducks, etc.) You'll need STRENGTH and SURF. This is where Articuno, the Legendary Ice Bird is. Krabby's are pretty good. About the level in which they become Kinglers, they will learn the powerful 1-hit KO GILLOTINE move! Cinnabar Island (Volcanobadge) --------------- South of Pallet Town is Cinnabar Island. Enter the Pokémon Laboratory and get some new Pokémon. Depending on what fossil you got in Mt. Moon, you can get Kabuto or Omanyte. You can also get Aerodactyl if you picked up the Old Amber in Pewter City's museum. Three people there will trade your Raichu for an Electrode, your Venonat for a Tangela, or your Ponyta for a Seel. Non of these are too important, but they can rack up experience quickly since they are traded Pokémon. There is a Pokémon Mansion here with puzzles involving switches. Behind a pillar on the first level is the final piece of the Moon Stone. Read the text to find out about the mysterious Mewtwo Pokémon. Here you can get Grime, Muk, Koffing, Ponyta, Vulpix (BLUE), Magmar, etc. You will also get a key for the gym. The gym leader, a mad scientist named Blaine, uses fire Pokémon. Water works very well on them. If you win he will give you a very powerful fire attack (FIRE BLAST), and the seventh badge. Now you only have one more Gym left... (Drakk told me that Magmar was in BLUE, but very rare. Thanks man!) Viridian City (Earthbadge) ------------- Here is the final Gym... (the Gym was locked before) The boss is non other than... Giovanni! He wants to use this place to get more ROCKET members and start anew! Are you going to let him? No! He has a variety of good Pokémon. After beating him, go west to the Pokémon League HQ. Gary will be on the road again, challenging you for the final(?) time. Pokémon League HQ ----------------- Very large building. You can get Dittos, Rhyhorns, and some other good Pokémon here. You also need all 8 badges so the guards will let you pass. If you see a door, you have reached the... Victory Road ------------ To pass here you will need the moves SURF and STRENGTH, all the skills, and best Pokémon you have. There are TOUGH Pokémon here (Lv. 40 Marowaks, Lv. 40 Venoats, etc.) and very skilled trainers. This is where you will also find Moltres, the Legendary Fire Bird. There are a lot of puzzles, and by the end you will probably be VERY worn-out, but still wondering how come Gary was again one step ahead of you, as explained by the people in the cave. Indigo Plateau -------------- This is a Poké Center and a Poké Mart. Get all the things you need, pick your best 6 Pokémon, and go though the door at the top to fight the Elite Four, a group of the most powerful trainers ever. All their Pokémon are over lv. 50, so be prepared for some good fights. Personally, my best team against this (all well-trained, of course) are Articuno, Pikachu(!!), Blastoise, Hypno with HYPNOSIS/DREAM EATER combo, (or Mewtwo) and TWO back-up powerhouses for the last two slots. I like this form because: 1. Every Pokémon in the bosses' inventory will have some weakness against at least one of these. The only one without some weakness is the Alakazam. According to most of the lists in the net, they are weak against ghosts and bugs. Well, ghosts seemed to actually be weak when facing physics, because their Night Shade doesn't do much while the PSYBEAM/PSYCHIC does super damage in return! And if I put in a bug, it won't be able to handle any other Pokémon except the grass Pokémon, and I don't want to "waste" any of the team members by only letting it fight twice. I thought about using a Venomat, but it will interfere with the other Psychic's Job. 2. These will either be well-trained, or will start out at high-levels. Who wouldn't want to train Pikachus and your beginning Pokémon? The bird and Mewtwo well already start at levels almost equivlent to the Elite Four's. 3. It is flexible, because there is actually 2 spaces for whatever you want (especially against psychic Pokémon because non of the Pokémon actually works SUPER against them). You can add in a ghost for defense if Bruno's fighters gets rough (they can't TOUCH you. I mean really), you can add in a fighter to pound some heavily-defended Pokémon as hard as you can, add in a Dragon because of their general effective- ness (you will NEVER read "it is not that effective" for a dragon attack), or you can just add in another strong Pokémon from an element in which you are weak (such as a back-up fire Pokémon, or a ground Pokémon). Or, the best of them all, a weak Pokémon you want to train! Just put it at the front of the line, call it after every match, and switch to another Pokémon. This way, it will gain experience for every battle you fight! My Far'fetched gained 25 levels this way in one trip through the ELITE FOUR! 4. Each Pokémon is not wasted. Blastoise: Bruno(2), Lance(1), ???BOSS???(2) Pikachu: Lorelei(5), Agatha(1), ???BOSS???(1) (Told you Pikachu would come in handy. Pikachu handles 8 Pokémon by itself!) Articuno: Lance(4), ???BOSS???(1) Psy. Pkmn: Bruno(3), Agatha(4), ???BOSS??? (1) (8 Pokémon, and psychics are good against just about anything else.) Basically, two of them handle 5 each and the other two handle 8 each. If any of them gets tired (especially the ones who handle 8), you should switch to a backup Pokémon with SUPER damage against their enemies. Now, the roster. The first, Lorelei has a group of ice Pokémon. (Pikachu can dish out SUPER damage, it can take on all five one-by-one) She starts with a Lv. 54 Dewgong, secondly a Lv. 53 Cloyester, then a Lv. 54 Slowbro. A Jynx (Lv. 56) follows the battle, and finishes off with a Lv. 56 Lapras. The second man (Bruno) has rock / fighting Pokémon. To be exact, he starts off with a Lv. 53 Onix. After that, he switches off to fighting and gets out a Lv. 55 Hitmonchan and then a Lv. 55 Hitmonlee. After the fighting duo, he gets a Lv. 56 Onix and finally his ace card, the Lv. 58 Machamp. Bring a water and a psychic/ghost Pokémon for this. (I suggest A Blastoise for rocks and a Hypno/Mewtwo for the fighters) The third lady (Agatha) has mind-controllers at her control, kicking off with a Lv. 56 Gengar. Then, a Lv. 56 Golbat will try to CONFUSE you into submission. A lighter challenge (Lv. 55 Haunter) comes in afterwards. You might think she ran out of good Pokémon, but a Lv. 58 Arbok comes out next, followed by a Lv. 60 Gengar. (Your Hypno, if you use my plan, will make these fights very easy. Pikachu can also take on the Golbat) Remember, she is on of the only trainers who can call back Pokémon at will. The forth man (Lance) has awesome Dragons to fight you. He said he trained for a long time, no wonder she starts off with a Lv. 58 Gyrados! A pair of Lv. 56 Dragonairs follows the fight. A Lv. 60 Aerodatcytl next (I guess he was at the lab too). Finally, he brings out his long-trained and VERY hard- to-get Lv. 62 Dragonite! One word... watch out for HYPER BEAM! (Pikachu can beat the Gyrados easily. As for the dragons, use Articuno if you have it. It can go ahead and take on all four. The Aerodacytl is another good target for Blastoise.) After 4 long, hard battles, you will realize that another had already defeated the Elite Four! Who is it? Why.. it is Gary! After he tells you of his ambition, you fight his 6 strong Pokémon with what is left of your six. He starts with a Lv. 61 Pidgeot, which is easy to defeat. (Another small-fry for Pikachu) Then he calls an Lv. 59 Alakazam, (pound with everything you got) followed by a Rhydon. (Use the Blastoise to full effect) He finishes off with Pokémon of fire, water, and plant types with them being Lv. 61, Lv. 63, and the last being Lv. 65 (his first pick in the game). His plant choice is Exegguter, his Fire Choice is Arcanine, and his water choice is Gyrados. They will come out in dimuting power order (Water-Fire-Plant. Fire-Plant-Water, or Plant-Fire Water). (Blastoise gets the fire, Pikachu gets the water, and Hypno/Mewtwo for the plant) If you manage to defeat him in this climatic and difficult battle, be prepared for the ending of Pokémon! THE END... or is it? Unknown Dungeon --------------- After you have beaten the Pokémon League, go back to Cerulean City. northwest of Cerulean City in a cave is Mewtwo, the best Pokémon there is (# 150). He is at lv. 70 and is at the end of a long way in the cave. There are Lv. 50s Pokémon from everywhere (Venomoths, Chanseys, Kadabras, Raichus(!!!), Magnitons, Marowaks, Hypnos, etc.). It is possible to catch Mewtwo without the Master Ball, but it is hard. He is no pushover and will do a lot of damage against you. He has Swift, Psychic, Recover, and Barrier at his command. Which means 2 attacks (one fast and one powerful) and two defenses (one for healing and one for defense), making him a balanced and powerful Pokémon. The Ongoing Quest ----------------- There is always the quest of catching all 150 Pokémon... If you manage to do this, go to Celadon City for a nice surprise. Remember, you need to trade a lot to achieve this goal. Your Mark in History -------------------- You can now use the computers to connect to Pokémon League. It will show pictures and stats of the teams who won the game in a Hall Of Fame that looks pretty good and shows your Pokémon in winning glory! ------------ -To get Mew- (The code is Pokémon BLUE ONLY) ------------ Game Genie Code: 151-91A-7FC 151-93A-F7E B91-9BA-6EB With this code (you know what it is for) you can find Mew in the tall grass patch to the LEFT of Cerulean by the ledges. Another way: (Many people told me about this rumour) (CONFIRMED? TO BE FALSE) I have heard from many people that if you SURF to the right before S.S. Anne, you can find a truck and then Mew in a pokeball. For the sake of 20 mails each day about this, I have added this rumour. But, I will not bother to try this, for the Gym Leader's badges are required to use SRUF, and you will not be able to use it! If the game let you use a SURFING Pokémon you got with a friend right then, you can go directly to Gym 7 and everything! GAME FREAK thought of everything. If this DOES work, someone better convince me quick. By the way, I have been mailed about numerous failures on this... Make that double the amount. ------------------------ -MISSINGNO: THE NO. 000- DOAWRATH2@aol.com (CONFIRMED) ------------------------ MissingNo: to fight MissingNo, trade for any ingame Pokémon(trade with any computer trainer). Then FLY to Cinnabar Island, and SURF along the east coast. 90 % of the Pokémon will be MissingNo. MissingNo is a glitch. His picture is a glitch, so don't be alarmed when you see it. MissingNo doesn't have PokeDex information and will not count to completing the game. Missingno is a glitch. His picture is a glitch. He can and will mess up te Pokémon League. MissingNo is at level 80 when you see him and has: Sky Attack (PP 5/5), Water Gun(PP 20/20), and Water Gun(PP 20/20). That's right, 2 Water Guns. He can be rather good. But his defense is EXTREMELY low(about 20 at lv.80) while his attack is EXTREMELY high(about 150 or so at lv. 80). Use Iron(or whatever gives higher defense) a lot on MissingNo and he should even out. Sky Attack is very powerful on him, the Water Guns are weak. He is a Normal/Flying Pokémon. It is also heard from many people that he will seriously glitch your game... although I've also heard that he will max out the sixth item on your list. (Jim Lambert) ------------------ -Game Genie Codes- ------------------ From *** (mail me please. I'm sorry to be so late on these things. :( -------- To buy anything you want (xx = the # of item) VIRIDIAN CITY xx4-44D-F7A 1ST SLOT xx4-45D-C46 2ND SLOT xx4-46D-D56 3RD SLOT PEWTER CITY xx4-4BD-F7A 1ST SLOT xx4-4CD-B3A 2ND SLOT xx4-4DD-91E 3RD SLOT From Jfield1559@aol.com ----------------------- You can get a Pokémon very easily if you use the Gameshark and have a common Pokémon (Pidgey, Zubat, Rattata, etc......) in the first position and use this Gameshark code: 01??d8cf ??= 15- Mew or 02- Kangaskhan:) or 42- Dragonite :-) or 99- Bulbasaur or b0- Charmander or b1- Squirtle ITEM LIST (HIGHLIGHTED) ---------------- 01 MASTER BALL 11 MAX POTION 28 RARE CANDY 36 MAX REVIVE 3C FRESH WATER 24 PROTIEN 25 IRON 26 CARBOS 27 CALCIUM C8 HM5 C7 HM4 C6 HM3 C5 HM2 C4 HM1 EXAMPLE: If I went to Viridian and wanted to buy Master Balls I would type in 014-44D-F7A Also, Go to Cerulean with 996-11B-E6A entered, first buy pokeballs without the codes, then sell them with the codes on for a lot of money. ------------ -TM/HM LIST- ------------ Listed by Number -> Name -> PP -> Description TM01 MEGA PUNCH (20) - A strong fighting attack. TM02 RAZOR WIND TM03 SWORDS DANCE TM04 WHIRLWIND (for birds) - An attack that pushes the enemy out of battle. Only works on wild Pokémon. TM05 MEGA KICK - An attack not unlike MEGA PUNCH TM06 TOXIC - A strong poison attack that does more damage with each additional poison damage. TM07 HORN DRILL - A 1-hit KO attack TM08 BODY SLAM TM09 TAKE DOWN - Another strong fighting move with recoil. TM10 DOUBLE EDGE - A double-edged sword, which means it deals a good amount of damage to your opponent but also a little to you. TM11 BUBBLEBEAM (20) - A very strong water attack that takes away SPEED. TM12 WATER GUN - An okay water attack able to reduce speed. TM13 ICE BEAM (10) - An ice attack with good damage and can freeze. TM14 BLIZZARD (5) - Awesome powerful version of Ice Beam. TM15 HYPER BEAM (5) - Ultra strong attack, does good damage on just about anything. Needs 1 turn to recharge though. TM16 PAY DAY (20) - Meowth's trademark. This hurts your opponent and drops money equal to (I think) the level of Pokémon * 2, ready for you to pick up at the end of battle. TM17 SUBMISSION TM18 COUNTER TM19 SEISMIC TOSS - A fighting move which does damage equal to Pokémon's level. TM20 RAGE - A move which leaves your Pokémon in rage for the next few turns, attacking repeatedly with ATTACK increasing as more damage is taken. TM21 MEGA DRAIN (5) - A powerful plant attack in which the Pokémon does damage and takes half of it as health. TM22 SOLARBEAM - A move that takes 1 turn to charge up and 1 turn to fire. TM23 DRAGON RAGE (10) - a Dragon attack that does a fair amount of damage, 40, reported by Harold Booker. TM24 THUNDERBOLT (15) - Very strong lightning attack. TM25 THUNDER (10) - A strong Lightning attack. TM26 EARTHQUAKE TM27 FISSURE (5) - One-hit Ground KO attack. TM28 DIG (10) - An attack that lets you evade an attack and returns a lot of damage. When used outside of battle in caves and inside buildings, it returns you to the last Poke Center. TM29 PSYCHIC (10) - Does major psychic damage and lowers SPECIAL. TM30 TELEPORT - When used in battle, it escapes battle. When it is used outside, it goes to the last Poke Center. TM31 MIMIC TM32 DOUBLE TEAM TM33 REFLECT - It gives you extra armor. (???) TM34 BIDE - A technique which leaves your Pokémon immobile for a few turns, then immediately doing damage equal to double of what you took to the enemy. TM35 METRONOME (10) - Random attack. This move ROCKS! Who knows, you might do a HORN DRILL, GULLOTINE or even HYPER BEAM! TM36 SELFDESTRUCT - Sacrifices self to do major damage. TM37 EGG BOMB - I gave it to my exeggutor. Wonder what it does? TM38 FIRE BLAST (5) - Ultrastrong fire attack. TM39 SWIFT (20) - An attack that has VERY high accuracy and is very fast. Very solid and dependable attack. TM40 SKULL BASH - A brute-force attack that let you take a turn to power up and then unleashing an enormous attack. TM41 SOFT-BOILED - Heals all health. TM42 DREAM EATER (15) - Perfect companion to HYPNOSIS or SING, this takes away health from a sleeping Pokémon and adds it to your own. TM43 SKY ATTACK (5) - An attack for birds which need one turn to charge up and one turn to unleash a hard attack similar to FLY. TM44 REST - Heals all health but makes you sleep. TM45 THUNDER WAVE - Paralyzes opponent. TM46 PSYWAVE (15) - Psychic type damage. Seems random. It is heard that it does 1.5 X the user's level. TM47 EXPLOSION (5) - Stronger version of SELF-DESTRUCT. TM48 ROCK SLIDE (15) - Accurate and strong rock attack. TM49 TRI ATTACK (10) - Normal attack. Some Pokémon uses it very effectively, like the Dodrio for example. TM50 SUBSTITUTE (10) - User takes slight damage, but all others (to an extent) are taken by a poke doll. great against allignment-changing Pokémon. HM01 CUT - An average attack for plant Pokémon. It is not unlike SLASH. When outside of battle, it cutsbushes and tall grass. HM02 FLY (15) - An attack for bird Pokémon that lets you fly up and sweep down for an attack. When outside of battle, it lets you fly to any Poke Center. HM03 SURF (15) - An okay water attack for water Pokémon, When used outside of battle, it lets you ride your Pokémon through water. HM04 STRENGTH - A powerful fighting attack. When used outside of battle, it moves circular rocks. HM05 FLASH (20) - A move for electric Pokémon to lower opponent's accuracy. It is only used outside of battle in the Rock Tunnel to light up the area. ------------- -Moon Stones- ------------- 1. This piece is in the Mt. Moon cave, near the entrance. 2. The second was taken by Team ROCKET. It is at the bottom of their secret base in Celadon City. 3. This one is left by a Clefairy at near Virridian. It is behind one of the bushes at the beginning of the game, near Viridian City to the right. 4. This forth one was hidden in the Pokémon Mansion in Cinnibar Island. It is behind the third pillar at the right in the first room. (Got from Wolfcollector) 5. (From Jmwwmj@aol.com) There is another Moon Stone in the Mt. Moon cave, right before the Super Nerd that found the fossils, there is a "dead end", but searching it will produce another Moon Stone. These rare and fragile stones should be used on: Nidorino, Nidorina, Clefairy, and Jigglypuff. They will evolve into Nidoking, Nidoqueen, Clefable, and Wigglytuffs respectively. ----------- -Item List- deadscream@hotmail.com ----------- Pokémon ITEMS AND DESCRIPTIONS ITEM EFFECT POKE BALL Catches Pokémon... Cheap to buy GREAT BALL Catches Pokémon... A little better ULTRA BALL Better than a GREAT BALL, more expensive SAFARI BALL Only used in Safari Zone MASTER BALL Only can be found once... ALWAYS catches a Pokémon FIRE STONE Evolves some Fire Pokémon THUNDER STONE Evolves some Electric Pokémon WATER STONE Evolves some Water Pokémon LEAF STONE Evolves some Grass Pokémon MOON STONE Evolves some ? Pokémon HELIX FOSSIL Fossil of an ancient Pokémon DOME FOSSIL Fossil of an ancient Pokémon OLD AMBER Has Pokémon DNA inside ANTIDOTE Cures Poison BURN HEAL Cures Burns ICE HEAL Thaws Frozen Pokémon AWAKENING Wakes up sleeping Pokémon PARLYZ HEAL Cures Paralysis FULL HEAL Heal ALL above conditions POTION Recovers some HP SUPER POTION Recovers more HP than a POTION HYPER POTION Recovers more HP than a SUPER POTION MAX POTION Recovers HP to full FULL RESTORE Works like a FULL HEAL and a MAX POTION combined REVIVE Revives a fainted Pokémon to « HP MAX REVIVE Revives a fainted Pokémon to full HP ETHER Regain some PP MAX ETHER Regain all PP RARE CANDY Raise Pokémon's level by one HP UP Max HP will increase PROTEIN Attack Power will increase IRON Defense Power will increase CARBOS Speed will increase CALCIUM Special Power will increase X ATTACK Attack increases for one battle X DEFEND Defense increases for one battle X SPEED Speed increases for one battle X SPECIAL Special ability increases for one battle GUARD SPEC. Enemy can't use special DIRE HIT Attacks will be more effective X ACCURACY Your chance of hitting will increase PP UP Raises the PP of one technique BICYCLE Very expensive... but VERY fast ESCAPE ROPE Pulls you out of a cave REPEL Weak Pokémon will avoid you for a while SUPER REPEL Lasts longer than REPEL MAX REPEL Lasts longer than SUPER REPEL POKEDEX Pokémon Dictionary TOWN MAP A map of the world of Pokémon NUGGET Worth $3000 2X worth $10000 3X worth $13000 and so on By Mashakuz@aol.com: Selling nuggets in groups gives better deals, see chart above GOLD TEETH Belong to warden of Safari Zone S.S. TICKET Ticket to board the S.S. Anne POKE DOLL Doll. Use it in battle SILPH SCOPE Identifies ghostly Pokémon POKE FLUTE Wakes sleeping Pokémon OLD ROD Use to Fish for water Pokémon GOOD ROD Better than the OLD ROD SUPER ROD The best rod COIN Use these at the Game Center COIN CASE Save up to 9,999 coins in this FRESH WATER During battle, will restore HP a little SODA POP Restores more than FRESH WATER LEMONADE Restores more than SODA POP ------- -Birds- nights@powerup.com.au ------- Guide to get the legendary bird Pokémon My findings indicate the speed is the answer to make your Ultra ball always hit.So use the "Agility" move to boost you speed then use the ball. You should get it in one hit. 1st Zapdos - Team -- - level 35+ Onix or level 35+ Graveller or Golem if possible - any level high speed Pokémon that knows the "Agility" move - a second fast Pokémon just in case the first one dies - any level psycic Pokémon that knows the "Hypnosis" move - any low level Pokémon that has weak moves - a second low level Pokémon just in case the first dies Step 1. Use a few moves from Onix / Golem to remove about 3 quarters of Zapdos' health points. Step 2. Switch to the pyscic Pokémon to put Zapdos to sleep. Step 3. Switch to the weak Pokémon to lower Zapdos' health until it is about one eighth full. Step 4. Switch to the quick Pokémon and use "Agility" to raise speed then throw the Ultra ball. You should get it in one hit. 2nd Arcticuno -- Team - - Zapdos - Psycic Pokémon that knows "Hypnosis" - Fast Pokémon that knows "Agility" - second fast Pokémon - weak Pokémon - second weak Pokémon Step 1. Use Zapdos' "Thunder Shock" till Arcticuno reaches 3 quarters in health. Step 2. Use psycic Pokémon to put him to sleep. Step 3. Use weak Pokémon to lower his health to nearly gone. Step 4. Use fast Pokémon to boost speed, throw Ultra ball. 3rd Moltres - Team - - Arcticuno - Psycic Pokémon that knows "Hypnosis" - Fast Pokémon that knows "Agility" - second fast Pokémon - weak Pokémon - second weak Pokémon Step 1. Use Arcticuno's " Ice beam" once. Step 2. Use psycic Pokémon to put him to sleep. Step 3. Use weak Pokémon to lower his health to nearly gone. Step 4. Use fast Pokémon to boost speed, throw Ultra ball. Copyright Scott Mcleod 27th of November 1998 nights@powerup.com.au -------- -Tricks- Many, many people :) -------- 1. Great Balls of Doom ---------------------- To let a Great Ball act like a master ball press up + B when thrown, and to let a Poke Ball act that way press down + B. (many people) STPfan has informed me that this will only work if ALL of the Pokémon you used against the enemy has a higher level than it. Thank you! 2. Catch Trainer Pokémon! (escruz@zipmail.com) ------------------------- Only thing you need is a Pokémon with surfing ability and have reached Seafoam Islands. Then face a Trainer and defeat him. Now go to Fuschia City, make sure that you didn't face any wild Pokémon or another trainer on your way, it's better to use FLY to reach Fuschia City, then go down andSURF on that water. Keep going on the normal way to Seafom Island (If you face any water Pokémon on your way, don't worry, that's ok, you just needed to evade land pokémons) and reaching Seafom Island, don't go on land! Keep yourself in the cost, some squares that are half land and half water, and swim up and down on the coast. You will now face a Pokémon from that trainer, he will be at the same level and he will be wild!!!! You can now catch him normaly!!! If that wasn't the Pokémon you want from the trainer, kill him, or run, or catch it, and swim up and down again and you face another Pokémon from that trainer!!! You can repeat that trick as many times as you want!! You can also catch your rival's (Gary) Pokémon, including the one he got in the start of the game. 3. Getting 99 items (and Pokémon) (CHUCKeMeIsTeR) ------------------- Talk to the old man in Viridian City, and then surf along the shores of Seafoam Islands until you fight MissingNo. Kill him or run away, and the 6th item in your inventory will be multiplied by 99! If you keep going you will also meet above level 100 Pokémon! 4. Getting the Pokémon you want in the Safari Zone (Defreisse) -------------------------------------------------- A safari zone cheat. How to catch the special "rare" Pokémon from the Safari zone. First, go to the safari zone and to the grassy area that contains the Pokémon you want. Then, walk around until you run out of steps. Afterwards, go to waters below the Fuchsia City Pokémon center and SURF all the way to the shore line of the Seafoam Islands. Don't fight any trainers and keep along the left and top when you come to the corner. While still surfing, keep along shoreline going up and down along it, and you'll start to fight the Safari Zone Pokémon and be able to fight them and use the poke ball of your choice! --------- -Pokémon- --------- UNIQUE: Only 1 per game COMMON: Easy to find UNCOMMON: Only found in some places RARE: Only found in one or two places / hard to capture RED: Pokémon Red only BLUE: Pokémon Blue only 0 MissingNo - Um... see my section on it. (RARE?) 1 Bulbasaur \ 2 Ivysaur | 3 Venusaur | 4 Charmander | The first three choices of UNIQUE Pokémon are 1, 4, and 7. 5 Charmeleon | They evolve at Lv. 18 respectively into 2, 5, and 8 and 6 Charizard | finally Lv. 32 (Ivysaur) or Lv. 36 for the other two into 3, 7 Squirtle | 6, and 9. Each are good in own element. (Plant, fire, and 8 Wartortle | water respectively) 9 Blastoise / 10 Caterpie \ Quite strong if trained right. These could be your best 11 Metapod | bet on beginning catches in this game. 12 Butterfree| Mostly caught near Viridian Forest, these bug Pokémon 13 Weedle | (10 and 13) evolves into (11 and 14) at level 7 and then 14 Kakuna | (12 and 15) at level 10 in a two-stage transformation. 15 Beedrill / The former has no poision but the latter does. (COMMON) 16 Pidgey \ 17 Pidgeotto | Very COMMON Pokémon. Pidgey becomes Pidgeotto at level 18 Pidgeot | 18 and then Pidgeot at level 36. Rattatas and Spearows 19 Rattata | evolve at level 20 into Raticate and Fearow. 20 Raticate | The birds are average and the rats are good, fierce 21 Spearow | NORMAL fighters with strong attacks like SUPER FANG 22 Fearow / and HYPER FANG. 23 Ekans \ Only found in RED version. snake Pokémon 24 Arbok / with poison skills. (Jessie's Pokémon)(UNCOMMON) Ekans evolve at level 22. 25 Pikachu \ Everyone's favorite! The cute, electrical Pikachu 26 Riachu / evolves into Raichu with a Thunder Stone. (RARE) These are found in Viridian or the Power Plant. These can be found at the beginning and will get powerful very quickly. 27 Sandshrew \ Ground armidillo-type Pokémon. UNCOMMON and 28 Sandslash / above average. (BLUE) Sandshrews evolve at level 22. 29 Nidoran girl \ 30 Nidorina | A "race" of Pokémon that can only be found near 31 Nidoqueen | Viridian or the Safari Zone. These creatures 32 Nidoran boy | has horns and posion attacks. (29 and 32) evolve 33 Nidorino | into at level 16, and finally into (31 and 34) 34 Nidoking / with Moon Stones. (RARE) 35 Clefairy \ Only found in Mt. Moon. These can learn a variety of 36 Clefable / attacks and gets very powerful later. (RARE) Evolves with the Moon Stone. 37 Vulpix \ Fire Pokémon that must be evolved with a Fire Stone. 38 Ninetales / These are in the Cinnibar Mansion and by Lavender. (BLUE) 39 Jigglypuff \ Another RARE race. These must be again evolved by a 40 Wigglytuff / Moon Stone and is found only by Route. 3. They can SING to make opponents sleep. (their trademark) 41 Zubat \ Can be found easily in many caves, they can confuse 42 Golbat / their opponents and suck health. Although they are not very sturdy, they can be a good addition. (COMMON) Evolves at level 22. 43 Oddish \ RED's main plant race. Evolves first by level 22 and 44 Gloom | then by the Leaf Stone. They can be quite useful. 45 Vileplume / (COMMON) They seem to like poison attacks. 46 Paras \ Bug-type Pokémon with little Mushrooms. Okay. (UNCOMMON) 47 Parasect / Paras evolves at level 24 into Parasect. 48 Venonat \ Psycho flying bug ninja Pokémon. These can be 49 Venomoth / found on quite a few places. Mediocre. (UNCOMMON) Venoats evolve at level 41 into Venomoth. 50 Diglett \ Only found in the Diglett's Cave. Some mole-like Pokémon 51 Dugtrio / and very decent GROUND Pokémon. Get one for Sgt. Surge. (RARE) Digletts evolve into Dugtro at level 26. They are very strong, and has DIG, a powerful attack. 52 Meowth \ TEAM ROCKET! (BLUE) This cat Pokémon with many cat-like 53 Persian / attacks can be found by the four cities surrounding Saffron and becomes Persian at Lv. 28. (COMMON) 54 Psyduck \ Psychic ducks? These are water Pokémon with psychic 55 Golduck / abilities (and headaches) who starts weak but can get quite powerful. (UNCOMMON) A Psyduck turns into a Golduck at level 33. 56 Mankey \ RED's list of RARE Pokémon. (56 and 58) evolve 57 Primeape | into (57 and 59). Mankey requires level 28 and 58 Growlithe | Growlithe the Fire Stone. The first pair are monkey/pig 59 Arcanine / things and the latter fire Pokémon. 60 Poliwag \ 60 evolves into 61 (level 25) and then 62 with a Water 61 Poliwhirl | Stone. These are fairly weak water Pokémon who hypnoizes 62 Poliwrath / me a lot with swirly things. (COMMON) 63 Abra \ Opposite but alike. The first three are PSYCHIC 64 Kadabra | but the second are FIGHTING. However, after (63 66) 65 Alakazam | becomes (64 67) at level 16 and 28 respectively, they 66 Machop | evolve by being traded to someone else! So, that means if 67 Machoke | you want Alakazam or Machamp, you better get 68 Machamp / a link cable and a friend! (RARE/UNCOMMON) Abras are only on Rt. 24/25 but Machops are in caves. 69 Bellsprout \ BLUE's race of plant Pokémon, matching Oddish, Gloom, 70 Weepinbell | and Vileplume. They have matching powers and are 71 Victreebell / found in the same places. (COMMON) Bellsprout evolves at level 21 and then uses a Leaf Stone to become Victreebell, its final form. 72 Tentacool \ Water Pokémon. I find it easy to capture them near Pallet 73 Tentacruel / town. They do what octopi do and are COMMON. Evolves at level 30. 74 Geodude \ Rock Pokémon found in caves. 74 evolves into 75 at level 75 Graveler | 25 and then into Golem by TRADING. These are the main ROCK 76 Golem / Pokémon you'll find. (COMMON) 77 Ponyta \ RARE Pokémon only found in Cinnibar Mansion. These are 78 Rapidash / very fast FIRE Pokémon and very powerful. They evolve at level 40, so it takes a long time and hard work to finally get Rapidash, a good prize and the fastest runner in the Pokémon world. 79 Slowpoke \ Water Psychic Pokémon. I hate these. They are dumb and 80 Slowbro / slow and are COMMON to catch. Slowpokes don't evolve until level 37. 81 Magnemite \ Eletric Pokémon. Not too special. (RARE) and are 82 Magneton / found in the power plant only. Magnemites evolve at level 30. 83 Farfetch'd UNIQUE Pokémon gotten by trading a spearow in Vermillion City. A bird Pokémon which fights with its sword. I like its style... :) 84 Doduo \ First a 2-headed bird and then 3 heads. They are COMMON 85 Dodrio / and are not too special. Doduo becomes Dodrio (with a significent added amount of power) at level 31. 86 Seel \ Cute ice Pokémon. (COMMON) They seem to have a lot of 87 Dewgong / health points but are not very strong. Seel evolves at level 34 into Dewgong. 88 Grimer \ Bikers' choice of nasty Pokémon. They are sludgelike, 89 Muk / is RARE (In Pokémon mansion on Cinnibar) and are not too useful. If by any chance you care (or to waste the time), Grimers evolve at level 38. 90 Shellder \ Another pair of uninteresting COMMON water Pokémon. There 91 Cloyster / are way too many of those... sigh. A Water Stone will evolve a Shellder. 92 Gastly \ A ghostly trio. These Pokémon only appear 93 Haunter | in the Pokémon tower and are immune to physical attacks. 94 Gengar / 92 becomes 93 at lv.25 and then Gengar by trading. 95 Onix - One of my favorite rock Pokémon. Does not evolve, and can BIND, HARDEN, and do a variety of rock attacks. Strong and can be trusted with. (UNCOMMON) can be found in the Rock Tunnel and Victory Road. 96 Drowzee \ The earliest found psychic Pokémon. They are very cool 97 Hypno / and easy to use. Added with DREAM EATER, they become VERY powerful. (RARE, found by Cerulean City) Drowzees evolve at level 26. It will gain a good amount of health too. 98 Krabby \ Some of the few interesting water Pokémon. These are 99 Kingler / quite powerful and learns the 1-hit KO attack Gullotine eventually. (UNCOMMON) Krabby evolves at level 28. 100 Voltorb \ Pokeball lookalikes. Can SELF_DESTRUCT and do a varitey 101 Electrode / of electric attacks. (UNCOMMON) Voltorbs evolve at level 30, which is pretty quick if you get them at the Power Plant. 102 Exeggcute \ Psychic water Pokémon things.... found in the safari 103 Exeggutor / zone, and I admit they are quite good. (RARE) The eggs combine into Exeggutor with the help of a Leaf Stone. 104 Cubone \ A mask seals these from electric attacks. These 105 Marowak / have very strong attacks like the BONE CLUB! (RARE) Can be found in Victory Road and/or the Pokémon Tower. Cubones turn into the Marowak at level 28. 106 Hitmonlee \ Very useful fighting Pokémon. You can choose to pick 107 Hitmonchan / one (the former uses kicks and the latter punches) after defeating the Blackbelts in the left Saffron Gym. (UNIQUE) They start at level 30. 108 Lickitung - Strange Pokémon I got by trading a slowbro to a boy at the end of the Cycling Road. It is of the normal type and is yet to be discovered more. (UNIQUE) 109 Koffing \ James's (THE MAN) choice of Pokémon. Bikers use this a 110 Weezing / lot. They have attacks of poison and similar things. I do not like them myself though... you can find them in the Cinnibar Mansion. (UNCOMMON) The Koffing grows heads and gets uglier at level 35. 111 Rhyhorn \ A pair of rock Pokémon. The former evolves into the 112 Rhydon / latter. (COMMON) They reside in the Safari Zone, Victory Road, and the Unknown Dungeon. Rhyhorns take a LONG time to evolve, level 42 to be exact. 113 Chansey - A Pokémon of luck which I have only been able to find in the Safari Zone and the Unknown dungeon. It has a very good defense and seems to be able to learn many attacks. (RARE) 114 Tangela - A strange plant Pokémon. (UNCOMMON) I found one by Fushia City, but you can also trade one in the Cinnibar Lab. I don't think it is very useful. 115 Kangaskhan - A RARE Pokémon found in the Safari Zone. They seem very hard to catch, but I heard they are quite useful. 116 Horsea \ Misty would love these too. 116 and 118 evolves into 117 Seadra \ 117 and 119 respectively. They are good, COMMON water 118 Goldeen / Pokémon and gets powerful later. Horseas evolve at 119 Seaking / level 32, one level faster than Goldeen's 33. 120 Staryu \ Misty's choice of water Pokémon (COMMON) they 121 Starmie / are pretty good in combat. A Water Stone makes a Staryu evolve into Starmie. 122 Mr. mime - UNIQUE Pokémon, only gotten by trading an Abra for it near Viridian City. It is a psychic Pokémon and is very good in my opinion. 123 Scyther - RED's Safari Zone Pokémon (RARE). These look pretty cool and are hard to catch. 124 Jynx - A UNIQUE Pokémon found by trading a Poliwhirl for it in Cerulean City. It is of the water type and can THRASH, a powerful attack. 125 Electabuzz - Electric Pokémon only found in the RED power plant. Considering not too many electric Pokémon exist, it is a good choice. (RARE) 126 Magmar - Fiery type Pokémon found in the Cinnibar Mansion. It seems to be VERY difficult to find in the BLUE version but is certainly possible. (RARE) 127 Pinsir - BLUE's counterpart to scyther. (RARE) it is a Pokémon with a deadly cutting tool as its horns. 128 Tauros - Bull-like Pokémon in the Safari Zone (RARE). Haven't really tested this one out yet. 129 Magikarp \ Magikarp can be found by fishing with the Old Rod and 130 Gyrados / evolves into Gryados at Lv.20. Magikarp is weak but Gyrados is very strong. It's DRAGON RAGE is second to none... (Okay, maybe the HYPER BEAM. :) ) 131 Lapras - A Silph employee gives this water Pokémon to you. Why not let it SURF you around? 132 Ditto - Shapeshifter Pokémon from Pokémon League and/or Unknown Dungeon. can transform into other Pokémon. 133 Eevee \ Eevee is gotten from the back of the Game Freak Building 134 Vaporeon | and it evolves into vaporeon with Water Stone, Joteon 135 Jolteon | with Thunder Stone, and Flareon with Fire Stone. It 136 Flareon / is very versatile and I suggest you fill a missing element with this Pokémon. 137 Porygon - A VR Pokémon which could be bought at the Game Center for 9999 coins (RED) or 6500 (BLUE). 138 Omanyte \ A series of extinct Pokémon. Omanyte is from Helix 139 Omastar | and Kabuto Dome. They evolve into Omastar and Kabutops 140 Kabuto | at lv.40. Aerodactyl is from Old Amber behind the 141 Kabutops | Pewter Museum. The first four are water Pokémon and 142 Aerodactyl / the last flying/rock. 143 Snorlax \ UNIQUE Pokémon. Snorlax sleeps a lot and must be awaken 144 Articuno | using a Poke Flute. (there are 2 Snorlaxes). 144, 145, and 145 Zapdos | 146 are Legendary Birds and are found in Seafoam Islands, 146 Moltres / Power Plant, and Victory Road respectively. All of these are VERY powerful. 147 Dratini \ Pokémon taking the longest to train and if you manage 148 Dragonair | to get a Dragonite, you've worked hard. 147 can only be 149 Dragonite / found by fishing in the Safari Zone or the Game Center. They evolve into 148 at Lv. 30 and 149 at Lv. 55. 150 Mewtwo \ A pair of legendary Pokémon (psychic). Mewtwo is UNIQUE 151 Mew / and can only be found in the Unknown Dungeon. Mew can only be found via a code in the U.S. I have the BLUE version of the code in this FAQ. There are also many rumors, but none are confirmed. ---------------- -ABILITIES LIST- By: Jeff: Master of Annoyance ---------------- Bulbasuar Tackle Growl 7 Leech seed 13 Vine Whip Ivysuar 22 Poison Powder 30 Razor Leaf Venusuar 43 Growth 55 Sleep powder 65 Solar beam ____________________________________________________________ Charmander Scratch Growl 9 Ember 15 Leer Charmeleon 24 Rage Charizard 36 Slash 42 Flamethrower 55 Fire spin ____________________________________________________________ Squirtle Tackle Tail Whip 8 Bubble 15 Water gun Wartortle 24 Bite 31 Withdraw Blastoise 42 Skull bash 52 Hydro Pump _____________________________________________________________ Caterpie Tackle String shot MetaPod Harden Butterfree 12 Confusion 15 Poison powder 16 Stun Spore 17 Sleep powder 21 Supersonic 26 Whirlwind 32 Psybeam ___________________________________________________________ Weedle Poison Sting String shot Kakuna Harden Beedrill 12 Fury attack 16 Focus energy 20 Twin Needle 25 Rage 30 Pin Missile 35 Agility ___________________________________________________________ Pidgey Gust 5 Sand Attack 12 Quick attack Pidgeotto 21 Whirlwind 31 Wing attack Pidgeot 44 Agility 54 Mirror Move ___________________________________________________________ Rattata Tackle Tail whip 7 Quick attack 14 Hyper fang Raticate 27 Focus energy 41 Super fang ___________________________________________________________ Spearow Peck Growl 9 Leer 15 Fury Attack Fearow 25 Mirror move 34 Drill peck 43 Agility ___________________________________________________________ Ekans Wrap Leer 10 Poison sting 17 Bite Arbok 27 Glare 36 Screech 47 Acid ____________________________________________________________ Pikachu Thundershock Growl 9 Thunder wave 16 Quick attack 26 Swift 33 Agility 43 Thunder Raichu (CAN'T LEARN ANY NEW ABILITIES BY ITSELF. TMs AND HMs WORK THOUGH) ____________________________________________________________ Sandshrew Scratch 10 Sand attack 17 Slash Sandslash 27 Poison sting 36 Swift 47 Fury swipes ____________________________________________________________ Nidoran Female Growl Tackle 8 Scratch 14 Poison sting Nidorina 23 Tail whip 32 Bite 41 Fury swipes 50 Double kick Nidoqueen 23 Body slam (LEARNS NO MORE ABILITIES ON IT'S OWN. WHETHER OR NOT YOU WANT BODY SLAM IS YOUR OWN CALL) ____________________________________________________________ Nidoran Male Leer Tackle 8 Horn attack 14 Poison sting Nidorino 23 Focus energy 32 Fury attack 41 Horn drill 50 Double kick Nidoking 23 Thrash (SEE NIDOQUEEN FOR MORE INFO. YOUR CALL!) _____________________________________________________________ Clefairy Pound Growl 13 Sing 18 Double slap 24 Minimize 31 Metronome 39 Defense curl 48 Light screen Clefable (SEE RAICHU FOR MORE INFO) ____________________________________________________________ Vulpix Ember Tail whip 16 Quick attack 21 Roar 28 Confuse ray 35 Flamethrower 42 Fire spin NineTails (SEE RAICHU FOR MORE INFO) _____________________________________________________________ JigglyPuff Sing 9 Pound 14 Disable 19 Defense curl 24 Double slap 29 Rest 34 Body slam 39 Double edge Wigglytuff (SEE RAICHU FOR MORE INFO) _____________________________________________________________ Zubat Leech life 10 Supersonic 15 Bite 21 Confuse ray Golbat 32 Wing attack 43 Haze _____________________________________________________________ Oddish Absorb 15 Poison powder 17 Stun spore 19 Sleep powder Gloom 28 Acid 38 Petal dance 52 Solar beam Vileplume (SEE RAICHU) _____________________________________________________________ Paras Srcatch 13 Stun spore 20 Leech life Parasect 30 Spore 39 Slash 48 Growth _____________________________________________________________ Venonat Tackle Disable 24 Poison powder 27 Leech life 30 Stun spore Venomoth 38 Psybeam 43 Sleep powder 50 Psychic _____________________________________________________________ Diglett Scratch 15 Growl 19 Dig 24 Sand attack Dugtrio 35 Slash 47 Earthquake _____________________________________________________________ Meowth Scratch Growl 12 Bite 17 PAY DAY!!! 24 Screech Persian 37 Fury swipes 51 Slash _____________________________________________________________ Psyduck Scratch 28 Tail whip 31 Disable Golduck 39 Confusion 48 Fury Swipes 59 Hydro pump ____________________________________________________________ Mankey Scratch Leer 15 Karate chop 21 Fury attack 27 Focus energy Primeape 37 Seismic toss 46 Thrash ___________________________________________________________ Growlithe Bite Roar 18 Ember 23 Leer 30 Take down 39 Agility 50 Flamethrower Arcanine (SEE RAICHU) ___________________________________________________________ Poliwag Bubble 16 Hypnosis 19 Water gun Poliwhirl 26 Double slap 33 Body slam 41 Amnesia 49 Hydro pump Poliwrath (SEE RAICHU) __________________________________________________________ Abra Teleport Kadabra 16 Confusion 20 disable 27 Psybeam 31 Recover 38 Psychic 42 Reflect Alakazam (LEARNS ABILITIES OF PREVIOUSLY EVOLVED FORM AT SAME LEVELS. THUS, THERE IS NO LOSS TO TRADING THEM AS SOON AS YOU GET THEM! SWEEEEEET!!) ___________________________________________________________ Machop Karate chop 20 Low kick 25 Leer Machoke 36 Focus energy 44 Seismic toss 52 Submission Machamp (SEE ALAKAZAM) ____________________________________________________________ Bellsprout Vine whip Growth 13 Wrap 15 Poison powder 18 Sleep powder Weepinbell 23 Stun spore 29 Acid 38 Razor leaf 49 Slam Victreebel (SEE RAICHU) ___________________________________________________________ Tentacool Acid 7 Supersonic 13 Wrap 18 Poison sting 22 Watergun 27 Constrict Tentacruel 35 Barrier 43 Screech 50 Hydro pump __________________________________________________________ Geodude Tackle 11 Defense curl 16 Rock throw 21 Self-destruct Graveler 29 Harden 36 Earthquake 43 Explosion Golem (SEE ALAKAZAM) __________________________________________________________ Ponyta 30 Tail Whip 32 Stomp 35 Growl Rapidash 39 Fire spin 47 Take Down 55 Agility __________________________________________________________ Slowpoke 18 Disable 22 Headbutt 27 Growl 33 Water Gun Slowbro 37 Withdrawl 44 Amnesia 55 Psychic __________________________________________________________ Magnemite 21 Sonicboom 25 Thundershock 29 Supersonic 35 Thunder Wave Magneton 46 Swift 54 Screech __________________________________________________________ Farfethc'd Peck Sand Attack 7 Leer 15 Fury Attack 23 Swords Dance 31 Agility 39 Slash __________________________________________________________ Doduo Peck 20 Growl 34 Fury Attack 30 Drill peck 36 Rage 40 Tri-Attack 44 Agility Dodrio 36 Rage 40 Tri-attack 44 Agility __________________________________________________________ Seel Headbutt 30 Growl Dewgong 35 Aurora Beam 44 Rest 50 Take Down 56 Ice Beam __________________________________________________________ Grimer Pound Disable 30 Poison Gas 33 Minimize 37 Sludge Muk 42 Harden 48 Screech 55 Acid Armor __________________________________________________________ Shellder Tackle Withdrawl 18 Supersonic 23 Clamp 30 Aurora Beam 39 Leer 50 Ice Beam Cloyster 50 Spike Cannon __________________________________________________________ Gastly Lick Confuse Nightshade 27 Hypnosis 38 Dream Eater Haunter 29 Hypnosis 38 Dream Eater Gengar (See Huanter) __________________________________________________________ Onix Tackle Screech 15 Bind 19 Rock Throw 25 Rage 33 Slan 43 Harden __________________________________________________________ Drowzee Pound Hypnosis 12 Disable 19 Confusion 24 Headbutt 29 Poison Gas 32 Psychic 37 Mediate Hypno 33 Poison Gas 37 Psychic 43 Mediate __________________________________________________________ Krabby Bubble Leer 20 Vice Grip 25 Guilotine Kingler 34 Stomp 42 Crab Hammer 49 Harden __________________________________________________________ Voltorb Tackle Screech 17 Sonicboom 22 Self Destruct 29 Light Screen Electrode 40 Swift 50 Explosion __________________________________________________________ Exeggcute Barrage Hypnosis 25 Reflect 28 Leech Seed 32 Stun Spore 37 Poison Powder 42 Solarbeam 48 Sleep Powder Exeggutor 28 Stomp Cubone Bone Club Growl 25 Leer Marowok 33 Focus Energy 41 Thrash 48 Bonemerang 55 Rage Hitmonlee Double Kick Mediate 33 Rolling Kick 38 Jump Kick 43 Focus Energy 48 High Jump Kick 53 Mega Kick Hitmonchan Comet Punch Agility 33 Fire Punch 38 Ice Punch 43 Thunder Punch 48 Mega Punch 53 Counter ---------------------------------------------------------------------------- Whew! I'm pooped! Thanks for the people how helped me in Pokémon, and many other files I found, I was able to write this file. This is my first attempt at a walkthru, so please criticize/thank me by writing to me at cronot@erols.com. See you! ---------------------------------------------------------------------------- Copyright 1998 by KR Zhang. Pokémon and related are copyrighted or whatever by Game Freaks Inc, Nintendo, and Creatures Inc. This was not done to get profit, etc. Special thanks to: ----------------- Other Pokemoners Syraxx, who wrote a walkthru that this was based on, and also the walkthrough which helped me a lot in the game! Wolfcollector, who wrote the moon stone locations. KG790@aol.com, who sent me a TM list and Pokémon list. Thomas F. Dale, who gave me an idea to do information on strong Pokémon. Pokémon.com, a lot of information