Hand of Silver
- Locale: Planet/Swamp/Any/Any
- Type: Magic Found
Overview
The party comes across a group of dead adventures, where they find a magical hand.
Trigger
While travelling through a swamp the party stumbles across an old battle site.
Description
Wading through the swamp you see dry land up ahead. A few fallen logs and a large dead stump pertrude from the dry mound. As you get closer you notice a fallen body lying behind one of the logs. Looking around you then notice several arrows stuck in trees. Walking towards the earth mound you stumble over a submerged body of a warrior. Trecking up onto the mound you notice two other bodies lying face down in the mud.
Dm notes
This was an adventuring party that was attacked by a local group of lizardmen. They have stripped the bodies of anything valuable. If the party searches the bodies, they find a fighter that has a left hand covered with a long glove. If they remove the glove the see a silver hand attached just above the wrist. The hand is made of pure silver. If it is removed from the body it immediatly attaches itself to the holder replacing the left arm(75%) or right arm(25%). If either hand is already missing it will replace that one first. Once attached(old limb is severed off and falls to the ground) it cannot be taken off until death. It functions as a normal hand with no penalties at all. It has a normal strength of weilder, but is conductive of electricity giving the wearer a minus two (-2) to saves vs electrical attacks. In return it is immune to fire of any type. This is the hand only and does not confer it to the wearer. In a hand attack it acts as a silver weapon +1 and does 1d4+1 damage.
Key
The lizardmen that attacked the first party might attack the party. There is a local lizardman tribe close by.
Posted by
Joseph DuBois
Last updated: Wed Jan 03 1996
wmh