
Object Contingency was submitted by Garry J. Sled on 5/17/98.
Evocation Range: Touch
Components: V, S, M
Duration: Special
Casting Time: 1 round
Area of Effect: 1 cubic foot per level
Saving Throw: None
This spell is similar to the 6th level mage spell contingency, except that it affects inanimate
objects only. The spell is cast upon an object not exceeding 1' cube/level of caster, followed by
one spell (spell level determined by caster level, as per the 6th level contingency spell ) which
will be triggered when the conditions described in the casting are met.
For instance, object contingency could be cast upon a wizard locked door, with the intent to
re-wizard lock the door should the spell be circumvented with a knock spell. Note that the
conditions must be specific: the contingency could be triggered if the wizard lock is broken by
spell, but not if the door was physically battered down. Any one object can have only one
object contingency in place at one time.
Unlike the 6th level contingency spell, this spell can be cast in conjunction with both attack and
defensive spells (but the accompanying spell must be of 6th level or less). This spell lasts until
the conditions are met, and the contingency is triggered.
The material component of this spell is a small, wooden scale model (at least one inch tall) of the
object to be warded, which is consumed in the casting. The model need not be of high quality or
expensive materials, but it must be hand crafted by the caster.
|
|