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Lock Shapechange was submitted by Garry J. Sled on 5/17/98.

Alteration Range: 10 yards/level
Components: V, S
Duration 1 turn per level
Casting Time: 7
Area of Effect: One creature
Saving Throw: Negates

This spell allows the mage to temporarily suspend the shapechanging abilities of one creature,
unless a saving throw vs. spells is made. For instance, if cast upon a werewolf, it would lock the
creature into the form it was in when the spell was cast. It works against any creature or
humanoid with shapechanging abilities, such as werewolves, dragons, doppelgangers, or magical
spells (ie. polymorph self, polymorph other, shape change, massmorph, etc.).

The victim is locked into the shape or form he is in when the spell is cast. The spell is ineffective
on a creature who is already in the act of changing from one form to another, but remains active,
affecting the creature once it's change is complete.

If the victim is in a shape which transcends kingdoms (ie. a human who is under a polymorph
any object and is now a chair, or a recipient of the clerical massmorph spell), he must make a
saving throw vs. spells with a -2 penalty.