
Reanimate was submitted by Garry J. Sled on 5/17/98.
Necromantic Range: Touch
Components: V, S
Duration Special
Casting Time: 1 round
Area of Effect: One deceased creature
Saving Throw: None
With this spell, a caster may cause the spirit of a dead humanoid to reanimate it's body, allowing it to behave as if he were alive. When reanimated, the subject has full hit points, and full access to whatever abilities were possessed before death. The caster can reanimate any humanoid who has been dead for less than one year per level of the caster.
Unfortunately, the creature is still technically dead. It is cold to the touch, blood does not flow, etc. The creature has no need to eat, sleep, or drink. Because the creature is still dead, the body will begin to decompose, creating a less than pleasant odor.
The greatest drawback of reanimate is that the subject is still technically dead (treat as undead of a level of the subject's hit die for turning purposes). Every day after his death, the character loses 1d3 points from his Strength, Dexterity, Constitution and Charisma totals. When any of these attributes drop to zero, the character is permanently dead, and cannot be resurrected by any means short of a wish, or the direct intervention of a deity.
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