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Coullabhie
Rhiana Waynmuun;
The Protector of the Coulladaraight

Last Updated 1999 - 04 - 26


Character
Information
Vassals Lieutentants Trade Routes
Constructions Provinces Holdings Notes & Info
Domain History

The Chamberlain's Report


Character Information

Name:   Rhiana Waynmuun

Race: Female  elf Height: ? Bloodline: An, great; 43, LN

Class:  Ranger

Level: 11

Weight: ?

Age: ? Birthdate:  ?

Other Information

 

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Known Vassals

Name Race & Class Bloodline Domain Agreement
None

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Known Lieutenants & Operatives

Name Race Class/Level Bloodline Domain
Fin Haeaelfyn M 1/2 Elf Thief / 9 Br, major, 31; NG Fin's Harvesters

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Trade Routes

Starting Province Ending Province Guild Average Gold Bars Generated Status

None

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Constructions

Type Location Cost Gb/turn Completed

None

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Provinces

Province Domain Level Terrain Loyalty Fortified Status Trade Routes
Angbryn Coullabhie 3/9 Ancient
Forest

Average

- Active 0
Caerpriddy Coullabhie 3/9 Ancient
Forest
Average - Active 0
Erstwyth Coullabhie 2/8 Ancient
Forest
Average - Active 0
Llandrae Coullabhie 1/9 Ancient
Forest
Average - Active 0
Milfynn Coullabhie 1/7 Old
Forest
Average - Active 0
Mythelwyd Coullabhie 1/7 Old
Forest
Average - Active 0
Newyth Coullabhie 2/9 Ancient
Forest
Average - Active 0
Nob Heath Coullabhie 3/9 Ancient
Forest
Average - Active 0
Treuchlyn Coullabhie 6/9 Ancient
Forest
Average - Active 0
Wyndil Coullabhie 7/9 Ancient
Forest
Average - Active 0

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Holdings

Type Level Province Domain Regent Income Fortified Status
Law 3 Angbryn (3/9) Coullabhie Rh 0 - Active
Law 3 Caerpriddy (3/9) Coullabhie Rh 0 - Active
Law 2 Erystwyth (2/8) Coullabhie Rh 0 - Active
Law 1 Llandrae (1/9) Coullabhie Rh 0 - Active
Law 1 Milfynn (1/7) Coullabhie Rh 0 - Active
Law 2 Newyth
(2/9)
Coullabhie Rh 0 - Active
Law 3 Nob Heath (3/9) Coullabhie Rh 0 - Active
Law 6 Treuchlyn (6/9) Coullabhie Rh 0 - Active
Law 6 Wyndil
(7/9)
Coullabhie Rh 0 - Active

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Notes & Other Information

  • Each Elven Scout   unit costs 1 GB to maintain while archers & pikes need only be maintained during domain turns that incorporate war moves.  (Normal cost for pikes, 1/2 for arhcers).

  • Rhiana allows the Sayer to maintain a small force of elves dedicated to the protection of the forest.   Camyrynnyd pays to equip & maitain them.

  • Few humans cross the border into Coullabhie and come out alive, due to the Camyrynnyd's fanatic protection of the last vistages of the old elven forests.

  • The heavily populated provinces of Treuchlyn & Wyndil could be called 'elven cities', though the settlements are constructed in great ancient tree-homes and do not resemble human cities in anyway.  Only Rhianna's Court appears akin to a human construction, and even it is a great tree-tower, magically shaped by the Sayer long ago.

Allies

Enemies

  • Coullabhie has been an isolationist realm, and has no true allies.  The Sayer may be able to call upon the halflings of the Burrows, but there is no gaurantee they would answer.   Of the Human realms, only Treucht is looked upon with any kind of favour.  No one, other than Fynn & his harvesters, has any real communication with the outside world.

  • Rheulgard & Rohrmarch are forested human kingdoms, but the elves deplore the way they treat the woodland.   Conflicts between these three realms flare every decade or so.
  • The elves protect themselves from the Swordhawk, but see him as a human problem.  They do not fear the Vampire or his undead minions.

 

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Domain History

None

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