Dream History
The City of Dreams
The City of Underlight began humbly. When at last the
first Dreamers developed the ability to form solid
matter of the essence, the first thing they constructed
was a room. This room provided refuge from the swirling
chaos of the dream and allowed the Dreamers to finally
get to know one another. Over time this fabled room
became the Hall of Voices, for it was there that people
from every part of Cloudsbreak could speak and be heard.
The original Dreamers became known as the DreamWrights,
for they had developed the ability to mold the Dream to
their wishes. They added other rooms, all designed to
educate the newly Awakened in the ways of the Dream.
Eventually they developed the Courtyard of Awakening,
weaving its essence in such a way that it would serve as
a beacon for the newly Awakened. Now whoever experienced
the Awakening would naturally be drawn to the small
complex of rooms called the Citadel. Eventually a
protective outer ring of rooms was built around the
Citadel's perimeter, serving as the Threshold between it
and the chaos. So was born the City of Underlight, and
from that point it only grew bigger.
The DreamWrights had become the Master DreamWrights, and
their ability to form matter out of the essence began to
take on finer forms. Rivers and lakes were created and
mountains were thrown up to the sky. A rich and diverse
land was laid forth by the Master DreamWrights. As more
and more of the people of Cloudsbreak awoke into the
Dream, they found a world they could at last share. The
Awakening became more common, and soon nearly every
inhabitant of Cloudsbreak had attained the Dream. In a
strange twist of irony, the Dream became the focus of
everyone's lives while their existence in the Waking
World was seen as a regrettable necessity.
This importance of the Dream over the Waking World led
many to question its purpose and nature. Two schools of
thought emerged: FreeSoul and Illuminate. The FreeSoul
believed that the Dream was a dream with little or no
direct influence upon the Waking World. The Illuminated
believe that actions in the Dream produce results in the
Waking World of one kind or another. A philosophical
debate grew out of these differences, culminating in the
heated discussions at the Totality Summit, where Keminar
of Faraway and Trinxan the Illuminated ended their
differences in a duel in the Amphitheatre of the Sphere.
As the Master DreamWrights grew old or receded into
privacy it was left to the Dreamers they'd fostered to
determine the course of the Dreamstate... and so ended
the centuries old peace that had reigned in the Dream.