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Magic Realms

 

What Is a Roleplaying Game?

In a roleplaying game, each individual involved pretends to be an imaginary character, much the same as an actor plays a part in a film or a play. The big difference is that in a film, the actors are following a script-but in a roleplaying game, you and the other players are writing your own lines as you play out an adventure, and the ending of the story is not determined until you get there.

One of the individuals in an AD&D game is the Dungeon Master (DM for short), the person who knows what the adventure is all about and tells the players what's happening as the story moves along. It's always necessary for someone to be the DM, but this doesn't have to be the same person every time you play.

The other individuals are players, each one playing the role of his or her own player character (PC for short). In the AD&D game, player characters are heroic fighters, mighty wizards, and cunning rogues. They journey into lost ruins (the "Dungeons" of the game's title) and battle fierce monsters (sometimes, though not always, "Dragons").

What is AD&D?

AD&D is a role playing game (RPG) that set in fantasy medieval times, but with a bit of changing the rules you can set it to any time you want. In any AD&D game, there is a head person, most commonly called a Dungeon Master, or just DM, who tells the players what is happening and reacts to the player's decision. Players create a character and roll dice, or in some cases, pick numbers for 'abillity scores' which are things like strength, dexterity, constitution, intelligence, wizdom, and charisma. They also choose to be Human, Elf, Dwarf, Half-elf, Halfling, Gnome, and many other possible races. Once a race has been chosen, a class is chosen (profession) for the character from four basic types: Warrior, Wizard, Cleric, and Rogue. However, within the four basic types of clases are sub classes. A warrior can be either a fighter or a Paladin. A Wizard can be a Mage or a specialist. A Rogue can be a thief or a bard. The DM has final approval over any choices the player makes. Classes and races also have certain requirements your abillity scores (Strength, dexterity, etc.) must meet. For example, a fighter must have at least 9 strength. Once a character is created you begin to play. Your choices on what you do are basically limitless. However, there are rules, so don't go telling the DM what's going on becuase it's his job to tell you what's going on. As characters solve problems, fight strange creatures, and go on perilous adventures, they gain experience. When they gain a certain amount of experience they go up in level, which means they become better at what they do.

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