Cry of the Native!
Summary: Man-Thing watches in the swamp as native Americans war-dance against the encroachment of the swamp by the developers of F.A. Schist. Protests and riots start after one of the natives is wounded. The riots turn into a territorial battle and the Man-Thing is there!
It came out of the Sky!
Summary: A strange visitor from another world arrives in the best Superman tradition. but what if the circumstances of his life were different, more harsh, than the origin of the DC icon? Steve Gerber and the Man-Thing find out!
A Question of Survival!
Summary: ManThing witnesses a head-on crash between bus and car. He then helps the survivors and deals with the disruptive element within them.
The Encanter's Apprentice!
Summary: Man-Thing, Jen Kale and others are drawn into an interdimensional dream. One warrior, Korrek, comes into our world. Dakimh returns to enlist Jen's aid while the Man-Thing busies himself distracting Korrek. Then Howard the Duck shows up as the dimensional barriers crumble. The Man-Thing is there! And so are the demons!
To Be Continued!
Battle for the Palace of the Gods!
Summary: The Battle for the dimensions is on! Cameos from Daredevil and the Black Widow. Howard the Duck falls to his (seeming) death. The Nether-Spawn does battle with Dakimh, Korrek, Jen and the Man-Thing. Oh, and God is revealed to be a dog. Howard goes from here to Howard the Duck #1.
Howard goes from here to Howard the Duck #1.
Nowhere to Go but Down!
Summary: Man-Thing saves Richard Rory from an alligator. Richard is met by a nurse named Ruth, who is hiding from some bikers. The Man-Thing meets the bikers and they run away in the best Kn-igets style. The Schist company is still trying to develop the swamp.
Day of the Killer, Night of the Fool!
Summary: The development company is still around and they face the Man-Thing, who tears up a shack and scares them away. The bikers and Richard Rory get along now, and Ruth stays with him. The bikers leave and die at the hands of the Foolkiller, who is looking for, well, fools. He finds them aplenty, including the Man-Thing!
To Be Continued!
The Making of a Madman!
Summary: Man-Thing lays defeated by the Foolkiller, but gets better in time. Foolkiller's origin is recounted, while the Man-Thing gets run into by F.A. Schist himself. Eventually the Foolkiller runs into Schist's vehicle with a large green truck, going on a fool-killing spree proper. Man-Thing again faces him and the Fool dies by his own hand.
Night of the Laughing Dead!
Summary: A dead clown's ghost seeks out those around him as he sets his life to rights from beyond the grave.
And When I Died...!
Summary: The dead clown continues to try for a better life next time as his life is examined in dreams and nightmares this time by those around him, including the Man-Thing! And Richard Rory.