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"This might be a cheap way to win. If you are playing Zerg vs Zerg build a
creep colony in the enemy base, then evolve into sunken colony."
Submitted by Homee88068
"When you are playing terran vs terran heres a good strategy to use
against newbies. Bulid two starports and add a control tower to one.
Research both wraith abilities and build twelve wraiths and 3 dropships.
Fill each dropship with 2 goliaths and a siege tank with siege tech
upgrade. Then cloak your wraiths and attack the enemy base while he is
wondering what to do unload by his workers. Don't worry about missile
turrets 12 wraiths can take care of them. Then either you will destroy
his base and win or he will get pissed and leave. Either way you win."
Submitted by CROSBY MIKE
"To be even cheaper with a Zerg vs. Zerg, build a nydus canal in the
middle of their base at their workers. Send hydralisks thru and watch
Submitted by Umberger
"a good strategy for protoss is to get a gateway and
make 5 zealots build. wait for one to come out then
send all but one worker into the city and make them
follow you then make the built zealots attack thier abbandoned city."
Submitted by The Man
"For Protoss in the start of the game you want to hit hard with zelots! when
that doesnt work rush to an arbiter with the stasis field ability and send
it in and stasis field there workers. this will slow them down and give you a
good chance to get another fresh arbiter and use the recall ability to send
in guys and then reaver drop them it works real good against zerg."
Submitted by Lizko85
"First you build all the inferior buildings, then you make a lot of carriers, iterceptors and high templars. Then you merge the templar together to make archons. Then you atack first with carriers then with archons."
Submitted by Ken Martineau
"Choose zerg. gather minerals with drones dont build xtra drones. Send ol
(overlord) to look 4 enemes base. U should be able to get 150 soon. When u
do use one of your 4 drones to build a spawning pool. Then wait till its
finished building when finished u should have 3 larvaes and use them to build
zerglings. When they r finished building send all the zerglings + 2 drones
with them. quick easy and simple"
Submitted by FuTBaLwR44
"When facing the protoss just knock out their pylons and everything is
Submitted by Mach1888
"Hey. I own StarCraft and love the game! I figured out one of the best
strategies to use but it works best with Protoss and sort of OK with
Zerg but not Terran. My strategy is called Own the Map. It is as
simple as it sounds. Build lots of Probes and make sure you have a
Forge and your main base is well defended. Then make Pylons and put
lots of Photon Cannons around them. If you are playing on a small map
then this will guarantee victory since you will control almost all the
minerals and Vespene. Also, try and find choke points to put your
guns. Have Carriers ready to counterattack any large force attacking
Submitted by -Ace-
"As I played Starcraft for a long time, i have found one of the best ways
to win people versus people games i.e. 3v3. In this case, chances are
you won't have time to build air forces in a mass quanitity. Therefore,
advanced ground units are the way to go. For zerg, upgraded hydra, for
terran, units from the factory since barracks units are too weak, and
toss, dragoons. Specifically goons, this is a deadly strat. This is
how you do it.
build probes until your 8 probe is queueing behind the 7. Save up for
100 minerals and build a pylon away from your nexus. By the time you
are finished warping the 8th probe, warp another one. After your pylon
is warped, warp another probe then save up for a gateway. Build a
gateway, a pylon, then another probe, then another gateway. Build a
gyser. From now on, keep a probe warping at all times. Just because
you need one warping, doesn't mean you need to have 4 queueing. Once
your gyser is ready, take 2 probes from mins to gas, then the next
warping probe for a total of 3. Once your gateways are built, save up
for a cybernetics core and build. While that is building, warp another
gateway or 2 (preferably 2) and 1 or 2 more pylons. Once the cyber core
is warped, research the goon attack range. Do this before you warp
goons! Warp in as many goons as you have gateways. Build a forge and
start researching upgraded attack while goons are building. Now, just
build goons until you get 12+ and the range upgrade is done. Attack
with 12 and keep the others at your base for defense or in case you need
more. Now you kill!"
Submitted by ~=|Ace|=~
"Heres a strategy i call"ranching. NOTE: This strategy only works if you are
the terrans on a "non-island" level.
As soon as the game starts bring an scv to the enemy base on your way
replace the scv you took. when you get to the enemy base you should have at
least 100 minerals. build a refinery on their vespene geyser. Next, build a
barracks a little distance away from their base(not too far). Build marines
to keep your enemies from building any structures. next build bunkers by any
alternate mineral source or a building spot. fill the bunkers and your
enemies should be completely contained, leaving you able to take all the
other mineral deposits and build anything you want and when your done you can
either let them loose, or charge the base and crush it easily.
sometimes the enemy workers attack you right away, don't be discouraged, try
Submitted by KVegitaSS2
"make lots of hydras and drop them right by enemys minerals,it will kill all
Submitted by RAGE1397
"if you have a team member online you should both be zerg and build nydus
canal's with eachother so you can opperate as one it works really well with
zerg rushes if your enemy is also zerg build canal's on his creep too and you
can see quick renforcements win a battle"
Submitted by lickme17
"This only works in custom and if your Terran or Protoss. It also may work
againest someone with little exp. You also have to be quick. If your Terran
mine just minerals. Build a Barracks as fast as possible. Train a Marine to
go find them. while you do that you train more marines. When you find them,
have the marine attack there hatchery. Then send the more marinestohelp him.
If they have a sunken colony attack that until thats gone. If they don't blow
up there drones after there hatchery. If your Protoss do the same thing But
use only Zealots"
Submitted by lickme17
Submitted by Thegame906114142
"IF YOUR AGAINST PROTOSS AND THEY LOOK UNBEATABLE BECUASE THEY HAVE A LOT OF
CANNONS. SIMPLEY ATTACK AND KNOCK OUT THE PYLONS THAT ARE POWERING THE
CANNONS. AFTER THAT GO FOR THE KILL."
Submitted by BOBNPERK
"a really good terran strategy i like to use is tanks/goliaths tank=ground
goliath=air trust me it works very very well i would know i won about 350
games using that strategy"
Submitted by Madohgg
"here is a stradegy you mostly have to do on newbies 1vs.I call this
stradegy"traped."This works best for protoss.Ok make 3 of your workers work
in the begining of the game .Then find the enmey player and sneak a probe
into theire base and leave it to they way side of their base and one you have
enough for a pylon build that,thenbuild a forge . When that is done build
cannons in your base for defense,then build a pylon off to the side and make
all kinds of cannons around it.Then when you have enough make a pylon of to
the side in front of the newbies base and build cannons around it.It will
make it where he cant build a big base and it would be hard for him to have
expansions.After that he'll be traped and you can keep making more cannons so
theyll destroy his buildings.Then max out on zealots or carriers (other
advanced ground units can not fit thew cannons) then send them to kill the
newbie.Note:this may take a few tries you have to be really sneaky"
Submitted by JeF164@aol.com
"sup one of my names in bnet is hokiefan and another name that i only used
with zerg is stevt. Well one of my terran strats is.....build an unstopabble
ground defense with tanks, have turrets all over your base....try to do this
quick. Build 2 Starports after you have an unstoppable ground Defense.
Build a control tower and upgrade the cloaking ability. Get a scienc fac.
add on=covert and upgrade the ghost's cloaking ability and the longer site.
Build a Silo and then a nuke. Make another comand center. Make a comsat on
that one. Build a dropship and a few ghosts. if the map is green hunter 99
or any other block maps, put a ghost on the ledges between each mineral
fields. Nuke where you think is a good place...dodge cannons or any
detectors. After you have killed the detectors around with a nuke, make
another nuke....when finished making, go for the worker field....Nexus, main
hatcherie, command center. After the few nukes, make more starports and go
mass wraith and use the vessels, irradiate on biological units. Vessels are
also detectors. also make another science fac. and make a physics add on and
upgrade the yamato and energy things. Then start to pump out bc's. After
you did the two nukes dont make it your attack things. Note: ALWAYS HAVE
"Heres what ya should do
toss: goon rush
turtle base, 8 ports mass carriars all upgrades quick expand
terran: tank rush
wraith rush or mass bc on no rush play
build front gate D with plenty tanks and sighters and liftable
buildings so ur troops can get out
EMP nuke toss (kills nexus) often they quit
zerg: get the minerals in front of ur base ASAP and mass bout 10 sunkens
and 3 spores and put 2 Ols over it, then get more drones and hatcheries and
just build drones and hatcheries till u have a redicuouls amount of money
then get 2-3 lairs and uprade asap and get G spire so u have lotta scourge
and mutas and guards and u can max out very fast. If u wanna be tricky sneak
drone into the middle sides or top middle area and get a nydus.
Note these tips r 4 BGH"
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