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Name: Majeh
Age: Somewhere amidst the 20,000 year old range
Race: Vampyre
Appearance: Crimson lockes drape across tanned veneer; aeonian apathy wreathes behind scarlett lenses, lenses orbiting pupils of an abyssmal nature. Coursing through his fangs is the yearn for that which is bestowed upon mortals. Physique ensnared within the grasp of platinum armorings; daunting spikes protrude from pauldrons and cussies; breast plate endowed with an insignia representing the god Paladine, the back bare to allow expansion of his wings; gaunlets crafted with the gilded runes, either fits as fingerless gloves.
Disorders: Yearn for bloodshed, profound loyalty to Magius.
Weapons: 2 Katanas, Rapier, Dragonlance, and Wings
Bio: Born as a 3rd generation vampyre, carrying on the blood of his vampyric parents, he seeks vengeance for his long forgotten parents, whom were murdered. Devoting his life to his craft, he became a knight; ironically, a holy knight under the god Paladine. Traversing the less than welcoming countryside in search of his parents' murderer, he happened across another vampyre, such as himself. He quickly gained friendship with this archmagus. Together, they searched for power and the villain whom Majeh was destined to slaughter.


Immortal (Ageless. Invincibility is when one cannot die.)

Immunity: Shadow
Immunity: Wind
Immunity: Lightning
Immunity: Earth

Mastered: Holy
Mastered: Lightning
Mastered: Hand-to-hand Combat
Mastered: Healing/Regeneration
Mastered: Supportive
Vocation: Darkness
Vocation: Void
Vocation: Fire
((Mastery = Completely mastered, incantations are obsolete.
Vocation = Still learning; cannot use.))


Lightning Magicks

Static Shock - Simple electric jolt. Not powerful enough to cause any major damage; used primarily to throw opponents into disarray. Palms will be rubbed against eachother. As they do, they will begin to glow a dim blue.

Predominent Spear - Perhaps his strongest magick. He extracts energy from both his essence and his seraphic core. The energy is thus formed into an elegant spear. The magickal spear is imbued with lightning and holy characteristics; lightning eminates off the surface of the created spear. Majeh will cast it down toward the ground or even directly toward his opponent. The contact will cause the spear to erupt; the eruption will more than likely kill the opponent with extreme prejudice and everything else within a 3 mile radius.


Holy Magicks

======Coming Soon======


Regeneration/Healing

Regeneration - Just as it sounds. Any wounds dubbed upon the body will be cleansed and sealed. Enough said, eh?

Healing - Enough said again, maybe? This allows him to heal another's wounds and cuts.


Supportive Magicks

Imbueing W/ Fire - Majeh will mutter a fiew incoherent words as he places his right thumb upon the hilt of his blade and run it downward until it comes in contact with the gaurd. The sword and sheath will glow a faint red. This enhances his blade with the power of Fire.

Imbueing W/ Lightning - Majeh will mutter a fiew incoherent words as he places his right thumb upon the hilt of his blade and run it downward until it comes in contact with the gaurd. The sword and sheath will glow a dim yellow. This enhances his blade with the power of Lightning.

Imbueing W/ Enhanced Speed - Majeh will mutter a fiew incoherent words as he places his right thumb upon the hilt of his blade and run it downward until it comes in contact with the gaurd. The sword and sheath will glow a dim green. This allows his sword to go beyond speed of sound, speed of sight, and speed of light.

Imbueing W/ Holy - Majeh will mutter a fiew incoherent words as he places his right thumb upon the hilt of his blade and run it downward until it comes in contact with the gaurd. The sword and sheath will glow a faint white. This enhances his blade with the aswom power of Paladine.

Imbueing W/ Void - Majeh will mutter a fiew incoherent words as he places his right thumb upon the hilt of his blade and run it downward until it comes in contact with the gaurd. The sword and sheath will glow a dark black. This enhances his sword with the element void.


Other Magicks

Sleep - Sleeping spell, what more do you need? "Ast tasarak sinuralin krynawi."

Pyrotic Palms - This raises the temperature of his hands immensly. Though it's not as powerful to do serious damage, it burns his handprint into your skin forever. It can be used to disarray or play with his prey. If left upon the person too long, it will tear through the skin. "Kair tangus moipiar."

Detect Magick - Really need an explanation? "Tsaran korilath ith hakon."

Detect Enchantment - Again... "Jistrah tagobar ast miorparann kiniagic."

Summon a Dragon Lance - Summons a lance dubbed "Dragonlance." It's a lance forged out of Dragon Silver, an alloy stronger than any other. It's purified with profound holyness and can pierce the hide of any dragon. "Akular-alan suh tagolann jistrathar."


Natural Abilities

Wings - He has 6 wings (3 pairs). The 3 pairs are very large (9 feet in length. 18 feet at full length). The tips of the lower feathers are bladed. He uses the wings as weapons, shields, and also uses them to fly.

Feathers - The tips of the blades are tipped with an extremely deadly poison. Upon the top pair, the feathers are held in poison glands (these glands are on each of the bone structures of the wings) and given them a deadly poison. The reaction of being hit with one of these and infected is severe cramps in the solar plexus (the nerve system of your body). Sooner or later, the cramps will double and thus put the opponent in a state of shock where they may die.

Draw-Cut(Katana) - Majeh will place his right hand upon the hilt of his sword; his left upon the sheath. With profound quickness, he will draw the sword and the sword will fly across at the speed of light. However, there's a vaccum that is formed by the velocity and the sheath of the sword used. Because of the speed, air will be sucked into the sheath thus making a wind stream. From this, as the blade leaves, the formed vaccum follows. The vacuum will lure in the opponent as it sucks in air. The vacuum, with the air within, will follow the sword and will come in contact with the victim. This will shred skin and clothing. This is Majeh's specialty and ultimate deathmove. Though this move seems quite invinceable, it is avoidable. It is no easy task, however.

Enhanced Speed - Vampyres, with a 'Y', are uber-fast. Not exactly fast as light, but most definitely faster than sound.