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-Walkthrough
-Secrets
-Al Bhed
-Ap Gaining
-Weapons
-Overdrives
-Aeons
-Blitzball
-Monster List
-Abilities List

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

Skill

Name

Explanation

MP

Dark Attack

Puts target enemy in "darkness" condition for 3 turns

5

Dark Buster

It is more efficient than "Dark Attack", but its duration is only of 1 turn

10

Silence Attack

Puts target enemy in "silence" condition for 3 turns

5

Silence Buster

It is more efficient than "Silence Attack", but its duration is only of 1 turn

10

Sleep Attack

Puts target enemy in "sleep" condition for 3 turns

5

Sleep Buster

It is more efficient than "Sleep Attack", but its duration is only of 1 turn

10

Delay Attack

The enemy can't move for a certain amount of time

8

Delay Buster

The enemy can't move for a long time

18

Zombie Attack

Puts target enemy in "zombie" condition

10

Triple Foul

Puts target enemy in "sleep", "silence" and "darkness" conditions for 3 turns

24

Power Break

Reduces the attack power of target enemy

8

Magic Break

Reduces the magical power of target enemy

8

Armor Break

Reduces the physical defense of target enemy

12

Mental Break

Reduces the magical defense of target enemy

12

Mug

Steals an item from target enemy while attacking

10

Quick Hit

After attacking the enemy, the order of turns changes

12

 

Special

Name

Explanation

MP

Steal

Steals an item from target enemy

-

Use

You can use different items to attack enemies

-

Flee

With this command you escape from battle

-

Pray

Recovers HP of all party members

-

Cheer

Raises attack power and physical defense of all allies

-

Aim

Hit% of all party members is increased

-

Focus

Magical power and magical defense of all party members is increased

-

Reflex

Raises evade rate to all party members

-

Luck

Raises party members' luck. Hit%, evade rate and critical hit% is increased.

-

Jinx

Decreases party members' luck. Hit%, evade rate and critical hit% goes down.

-

Lancet

Player absorbs HP and MP of target enemy. In the case of Kimari, he can learn the abilities of the enemy with this command.

-

Guard

Protects an ally from physical attack of the enemy

-

Sentinel

While defending, you cover an ally from the attack of the enemy.

-

Spare Change

Damages the enemy depending the amount of gil you throw

-

Threaten

Stops the enemy for a certain amount of time

12

Provoke

You call the enemy to attack only the ally that uses this command

4

Entrust

The overdrive gauge of an ally can be given to another character

8

Copycat

An imitation of the previous action is done by the player (except summon spells and overdrives).

28

Doublecast

It allows the player to do twice a magic spell.

-

Bribe

The enemy goes if you give it certain amount of gil.

-

 

White Magic

Name

Explanation

MP

Cure

Recovers HP

4

Cura

Recovers HP (more than Cure)

10

Curaga

Recovers HP (more than Cura)

20

Esuna

Recovers from any status abnormalities (except "zombie", "death", "berserk")

5

Scan

Information about target enemy is displayed

1

Nulblaze

You gain protection against fire attacks

2

Nulshock

You gain protection against thunder attacks

2

Nultide

You gain protection against water attacks

2

Nulfrost

You gain protection against ice attacks

2

Life

Recovers party member from "death" status

18

Full-Life

Recovers party member from "death" status with full HP

60

Haste

Target ally becomes faster

8

Hastega

All party members become faster

30

Slow

Target enemy becomes slower

12

Slowga

All enemies become slower

20

Shell

The magical defense of target ally is increased

10

Protect

The physical defense of target ally is increased

12

Reflect

Reflects all magic sent to you by the enemy

14

Dispel

Removes all spells from target enemy or ally

12

Regen

The HP of target ally is recovered a little each turn

40

Holy

The enemy is attacked by a saint magical power

85

Auto-Life

Prevents target ally from "death" status (it revives whenever it is defeated)

97

 

Black Magic

Name

Explanation

MP

Fire

Damages the enemy with a fire attack

4

Fira

Damages the enemy with a fire attack (more powerful than Fire)

8

Firaga

Damages the enemy with a fire attack (more powerful than Fira)

16

Thunder

Damages the enemy with a thunder attack

4

Thundara

Damages the enemy with a thunder attack (more powerful than Thunder)

8

Thundaga

Damages the enemy with a thunder attack (more powerful than Thundara)

16

Blizzard

Damages the enemy with an ice attack

4

Blizzara

Damages the enemy with an ice attack (more powerful than Blizzard)

8

Blizzaga

Damages the enemy with an ice attack (more powerful than Blizzara)

16

Water

Damages the enemy with a water attack

4

Watara

Damages the enemy with a water attack (more powerful than Water)

8

Wataga

Damages the enemy with a water attack (more powerful than Watara)

16

Bio

Damages the enemy and inflicts a poison effect in it

10

Demi

Reduces 1/4 of enemy's HP

32

Death

Kills an enemy (low hit%)

20

Drain

Absorbs enemy's HP (you gain the amount of HP absorbed)

12

Osmose

Absorbs enemy's MP (you gain the amount of MP absorbed)

-

Flare

Inflicts damage to an enemy with a non-atribute magical power

54

Ultima

Inflicts damage to all enemies with a non-atribute magical power

90