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[ Frequently Asked Questions ]
What is Fantasy?
What is Fantasy? Fantasy is a style that covers
everything that represents parallel worlds to this. It is a genre
that extensively uses magic and the supernatural for its daily
uses. Its biggest audiences housing in books and games, the themes
of these lie in the realms of fictuous worlds, where different
sorts of intelligent beings exist, like Elves, Dwarves, Haflings
etc.
Typical Fantasy depicts the good and the evil very
distinguished. In many medias the struggle for righteousness and
all good is the main line of story. Even if Nature's Laws don't
fully exist there, the mark of a society that functions are visible.
Short put even shorter, Fantasy is the ultimate choice of theme
if you want to escape the clutches of reality and enter a whole
new world. No pun intended.
...Then what is Science-Fiction?
Science Fiction (short: Sci-Fi) is not altogether
different from Fantasy. The exception is that it builds on fairly
advanced technologies like space-travel and other inventions like
time travel and warping from place to place. Many times it depicts
our existing world in the future, where all these technological
advancements might be a fact. As said before, Fantasy and Sci-Fi
draw many similar lines. They are connected in the fact that they
are fictuous. and have very strong boundaries between the good
and the bad.
Ok, so what is the difference between those
two?
The margins between the two genres are so small
that they often cross each other in certain occasions. But there
still are boundaries, even though they aren't fixed. While Fantasy
is based fully on fictuous worlds, Sci-Fi refers to the Planet
Earth many a time, though not always. Star Wars, for example,
is a fully fictuous world. But because of its lack of "magic"
in practice (not counting the intuitive feelings of a Jedi and
its Force) , it is called a Sci-Fi. Also the technological advancements
determine this, like the space-travel and for example the androids
and robot that use artificial intelligence.
In Fantasy, magic plays a big part in acknowledging
that it is a Fantasy at all. Magics are often fundamental in the
many fabled worlds, and are embedded in the everyday-life of the
inhabitants there. We say, that Harry Potter is a Fantasy-based
novel, even though we all know the story is partially situated
in London, the capital of Great Britain. But because of its extensive
use of magic and factors like the force between the good and the
bad, it is stamped "Fantasy", regardless of the technological
advancements we find there like TV, cars and Postal Services.
In order to ease the difficultness of defining the
different classes, bookstores often merge the two genres together,
into "Fantasy/Sci-Fi". But not always is this done, and many people
may be surprised to find esp. books "mislaid" on the shelves.
But people, it's not the end of the world.
What is RPG?
RPG is the short form for Role-Playing
Game. It's not your average theatre play or performance
- it is a game where you get the role of a character. You control
the actions and decisions the character has to make. The term
"RPG" is normally used for the games that are written in book-form.
The rules and terms that one must familiarize with are different
from game to game and book to book, but the basics are the same.
Your character gets a set of attributes
and you play as the character.
You've got a Dungeon Master (DM) or
a Game Master (GM), who will lead the characters through the plot.
You play with dices which is a central
playing equipment in RPG. They are often abbreviated to ex. 2D6
- meaning two dices with six
sides each.
In addition to the book-form of RPG, there are also
console/PC games that have RPG. An
example would be Baldur's Gate, where you make your character
and play it in a multiwayed plot. (multiwayed
as in a plot with many ways to an end). Although the electronical
games aren't as flexible as the books, they provide great potential
in visuals. And plus, no need for heavy rule-books to play a game...
The fascinating thing about RPG is that anything
can happen through the course of the game. The dies are what chooses
the characters fate. It lets you fantasize into unknown worlds
and experience things that you never thought you could. It has
big potential, in other words.
What is MMORPG?
MMORPG stands for Mass-Multimedia
Online Role-playing
Game. The concept of a MMORPG is that
many players (not the usual 4 or 8, but in hundreds)
are gathered on the same world where they interact with each other
and have their share of quests and the like. Only the internet
could make this true, because of its global-like communication
net and "internationality". What good would such a game
be if there was no mass-multimedia-common-ground
of communication in every home? A thought: what games can
one NOT make when developing new ways of communicating?

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